Player Matchup

Neith
Neith
Derd12
Neith
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 4L
1,080 Elo+
Party 1
Cthulhu
Cthulhu
Kemotin
Cthulhu
Level 8
God Stats
4W - 1L
1,287 SR
Queue Stats
4W - 5L
956 Elo+
Party 1
Nemesis
Nemesis
SenSimil
Nemesis
Level 26
God Stats
1W - 2L
1,260 SR
Queue Stats
11W - 11L
1,240 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlothCam
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
wushimutang
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,255 Elo+

VS

Team Averages
Level 5
1,381 SR
1,500 Elo+
Neith
Neith
CanYc0
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
Deadstein
Bellona
Level 12
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
LilithNyx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
SensukeShimizu
Tiamat
Level 3
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
The_odhyno
Odin
Level 3
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derd12
Neith
14
12 / 1 / 7
8,975
641
13,227
8,648
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kemotin
Cthulhu
13
9 / 2 / 2
7,907
565
4,883
10,079
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SenSimil
Nemesis
13
5 / 2 / 3
8,152
582
4,441
8,929
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
SlothCam
Ah Muzen Cab
14
3 / 1 / 1
8,630
616
6,590
6,700
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
wushimutang
Bellona
13
1 / 3 / 5
7,454
532
2,659
8,376
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CanYc0
Neith
13
5 / 5 / 1
8,266
590
6,433
8,519
2,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Deadstein
Bellona
9
0 / 5 / 1
5,393
385
1,478
7,406
4,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
LilithNyx
Nemesis
10
2 / 7 / 1
6,356
454
2,703
12,412
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 1
6,577
470
3,289
8,908
3,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 3
5,228
373
1,916
9,544
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
30
Kills
8
9
Deaths
30
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
CanYc0
Neith
5
5
1
1.1
L
Bellona
Deadstein
Bellona
0
5
1
0.1
W
Neith
Derd12
Neith
12
1
7
15.5
W
Cthulhu
Kemotin
Cthulhu
9
2
2
5
L
Nemesis
LilithNyx
Nemesis
2
7
1
0.36
W
Nemesis
SenSimil
Nemesis
5
2
3
3.25
L
1
5
1
0.3
W
Ah Muzen Cab
SlothCam
Ah Muzen Cab
3
1
1
3.5
L
0
8
3
0.19
W
Bellona
wushimutang
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
15,819
42,732
Taken
46,789
19,472
Mitigated
20,484
12,265
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CanYc0
Neith
6,433
3,513
0
2,112
8,519
2,585
724
0
8,519
0
33,654
L
Bellona
Deadstein
Bellona
1,478
503
0
325
7,406
4,456
159
1,033
6,373
0
18,862
W
Neith
Derd12
Neith
13,227
9,790
0
3,961
8,648
2,918
2,379
786
7,712
0
45,828
W
Cthulhu
Kemotin
Cthulhu
4,883
182
339
1,993
10,079
4,913
207
353
9,626
23,110
0
L
Nemesis
LilithNyx
Nemesis
2,703
1,200
0
2,172
12,412
3,598
0
384
12,028
0
24,567
W
Nemesis
SenSimil
Nemesis
4,441
2,018
0
2,460
8,929
3,666
814
0
8,929
0
43,145
L
3,289
531
0
2,006
8,908
3,839
40
544
8,364
16,547
0
W
Ah Muzen Cab
SlothCam
Ah Muzen Cab
6,590
3,929
0
2,968
6,700
2,869
2,223
2,150
4,550
0
48,973
L
1,916
989
0
275
9,544
6,006
132
2,922
6,622
0
10,663
W
Bellona
wushimutang
Bellona
2,659
893
0
544
8,376
5,106
579
0
8,351
0
31,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
31,820
358
Minions Killed
195
0
Camps Cleared
0
1,203,822
Distance Traveled
1,172,793
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,266
590
64
5
0
198,130
2
L
Bellona
5,393
385
35
3
0
257,654
1
W
Neith
8,975
641
74
5
0
222,777
3
W
Cthulhu
7,907
565
37
3
0
263,034
0
L
Nemesis
6,356
454
42
3
0
249,170
1
W
Nemesis
8,152
582
91
7
0
247,402
0
L
Tiamat
6,577
470
46
3
0
198,495
1
W
Ah Muzen Cab
8,630
616
101
7
0
216,098
2
L
Odin
5,228
373
8
1
0
269,344
0
W
Bellona
7,454
532
55
4
0
254,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role