Player Matchup

Bellona
Bellona
CoffeeCascade26
Bellona
Level 26
God Stats
15W - 12L
1,667 SR
Queue Stats
609W - 606L
1,370 Elo+
Solo
Cernunnos
Cernunnos
NuggetxLover92
Cernunnos
Level 26
God Stats
7W - 14L
1,364 SR
Queue Stats
60W - 96L
1,378 Elo+
Solo
Anubis
Anubis
SPOODERMAN2423
Anubis
Level 25
God Stats
3W - 1L
1,277 SR
Queue Stats
58W - 58L
1,442 Elo+
Solo
Pele
Pele
tybeeriusrich
Pele
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 173L
1,308 Elo+
Solo
Zeus
Zeus
waldoWR
Zeus
Level 23
God Stats
3W - 4L
1,350 SR
Queue Stats
3W - 4L
1,417 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,383 Elo+

VS

Team Averages
Level 20
1,385 SR
1,391 Elo+
Neith
Neith
EA_MightyMouse
Neith
Level 12
God Stats
10W - 18L
1,339 SR
Queue Stats
10W - 18L
1,269 Elo+
Solo
Cthulhu
Cthulhu
SmittBanger1
Cthulhu
Level 18
God Stats
3W - 4L
1,280 SR
Queue Stats
61W - 46L
1,399 Elo+
Solo
Achilles
Achilles
cesar7980
Achilles
Level 29
God Stats
24W - 25L
1,344 SR
Queue Stats
235W - 249L
1,396 Elo+
Solo
Arachne
Arachne
vDripknifeX
Arachne
Level 15
God Stats
30W - 33L
1,549 SR
Queue Stats
33W - 37L
1,481 Elo+
Party 1
Janus
Janus
vdriphood45
Janus
Level 26
God Stats
25W - 28L
1,415 SR
Queue Stats
78W - 90L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
10,726
447
9,904
21,064
15,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
NuggetxLover92
Cernunnos
16
5 / 6 / 7
10,656
444
11,962
14,874
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 6 / 4
12,258
511
16,422
19,529
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 10 / 5
10,871
453
12,871
20,858
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
waldoWR
Zeus
16
1 / 5 / 1
9,734
406
4,612
15,361
10,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,857
452
4,378
12,871
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SmittBanger1
Cthulhu
20
6 / 1 / 6
12,259
511
14,367
19,699
19,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
cesar7980
Achilles
20
8 / 6 / 4
13,179
549
10,662
20,844
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
vDripknifeX
Arachne
19
9 / 8 / 4
12,178
507
13,085
22,604
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 9
12,354
515
18,671
10,801
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
24
Kills
31
32
Deaths
25
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
2
7
2
0.43
L
Cernunnos
NuggetxLover92
Cernunnos
5
6
7
1.42
L
10
6
4
2
W
Cthulhu
SmittBanger1
Cthulhu
6
1
6
9
W
Achilles
cesar7980
Achilles
8
6
4
1.67
L
5
10
5
0.75
W
Arachne
vDripknifeX
Arachne
9
8
4
1.38
W
6
3
9
3.5
L
Zeus
waldoWR
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,771
Damage
61,163
91,686
Taken
86,819
49,886
Mitigated
46,746
22,202
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,904
2,791
0
5,000
21,064
15,165
488
7,428
13,397
6,110
40,373
W
4,378
1,996
0
2,259
12,871
4,441
4,166
4,194
8,677
0
59,018
L
Cernunnos
NuggetxLover92
Cernunnos
11,962
6,643
0
2,896
14,874
6,164
427
5,261
9,477
0
52,857
L
16,422
1,237
0
8,378
19,529
9,782
0
6,411
12,972
80,807
0
W
Cthulhu
SmittBanger1
Cthulhu
14,367
228
556
5,904
19,699
19,984
400
6,546
13,153
72,966
0
W
Achilles
cesar7980
Achilles
10,662
4,476
461
2,818
20,844
9,398
3,207
4,765
16,079
0
102,223
L
12,871
4,129
0
4,449
20,858
8,534
0
6,713
13,861
0
61,886
W
Arachne
vDripknifeX
Arachne
13,085
9,600
0
6,822
22,604
8,898
1,150
3,639
18,965
0
73,182
W
18,671
1,748
104
3,007
10,801
4,025
1,740
3,403
7,398
65,962
0
L
Zeus
waldoWR
Zeus
4,612
1,341
0
1,479
15,361
10,241
530
5,973
8,941
47,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,245
Gold Earned
60,827
490
Minions Killed
589
0
Camps Cleared
0
1,940,893
Distance Traveled
2,128,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,726
447
99
4
0
480,748
0
W
Neith
10,857
452
104
4
0
332,705
0
L
Cernunnos
10,656
444
91
4
0
341,530
0
L
Anubis
12,258
511
110
5
0
396,658
2
W
Cthulhu
12,259
511
94
4
0
447,929
0
W
Achilles
13,179
549
166
7
0
440,899
2
L
Pele
10,871
453
110
5
0
394,556
0
W
Arachne
12,178
507
98
4
0
456,423
0
W
Janus
12,354
515
127
5
0
450,665
0
L
Zeus
9,734
406
80
3
0
327,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role