Player Matchup

Geb
Geb
Platinum I
Master Venus 25
Geb
Platinum I
Level 157
God Stats
23W - 4L
1,880 SR
Queue Stats
289W - 289L
1,974 MMR
Solo
Kukulkan
Kukulkan
Masters
TYBGExile
Kukulkan
Masters
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
368W - 358L
2,032 MMR
Solo
Thor
Thor
Platinum IV
black SRG
Thor
Platinum IV
Level 157
God Stats
29W - 24L
1,762 SR
Queue Stats
354W - 330L
1,985 MMR
Party 1
Apollo
Apollo
Diamond V
jTrancends
Apollo
Diamond V
Level 107
God Stats
11W - 7L
1,679 SR
Queue Stats
374W - 363L
2,065 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
l am Scary
Cu Chulainn
Platinum IV
Level 134
God Stats
59W - 31L
1,691 SR
Queue Stats
131W - 102L
2,021 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,702 SR
2,016 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,572 SR
1,908 MMR
Fenrir
Fenrir
Diamond V
BigA750
Fenrir
Diamond V
Level 133
God Stats
16W - 19L
1,479 SR
Queue Stats
235W - 224L
2,066 MMR
Solo
Cabrakan
Cabrakan
Diamond V
LINIOBR
Cabrakan
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
S1eepyMo
Sun Wukong
Diamond IV
Level 121
God Stats
87W - 68L
1,721 SR
Queue Stats
295W - 276L
2,046 MMR
Solo
Chiron
Chiron
Platinum II
lI Vini Il
Chiron
Platinum II
Level 160
God Stats
0W - 2L
1,549 SR
Queue Stats
30W - 25L
1,921 MMR
Party 2
Janus
Janus
Platinum I
x-Sebastiian-x
Janus
Platinum I
Level 158
God Stats
63W - 69L
1,612 SR
Queue Stats
434W - 391L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
11,342
493
7,141
25,882
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TYBGExile
Kukulkan
20
4 / 5 / 6
13,223
575
14,424
12,478
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
7 / 3 / 5
13,280
577
13,502
16,426
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
jTrancends
Apollo
20
7 / 0 / 3
15,994
695
18,048
18,405
8,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
l am Scary
Cu Chulainn
20
2 / 2 / 6
13,698
596
16,483
23,058
21,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatSetGuan YuScyllaAthena

VS

Bans
DanzaburouTsukuyomiHeimdallrNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigA750
Fenrir
19
6 / 2 / 2
11,495
500
9,646
17,049
12,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
LINIOBR
Cabrakan
15
4 / 6 / 7
10,525
458
12,123
19,248
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
S1eepyMo
Sun Wukong
19
1 / 4 / 5
12,365
538
15,318
23,293
20,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
lI Vini Il
Chiron
18
1 / 4 / 2
11,653
507
8,346
15,330
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 5
11,586
504
15,271
12,056
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
21
Kills
17
17
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigA750
Fenrir
6
2
2
3.5
L
Cabrakan
LINIOBR
Cabrakan
4
6
7
1.25
W
1
7
9
0.79
L
Sun Wukong
S1eepyMo
Sun Wukong
1
4
5
0.88
W
Kukulkan
TYBGExile
Kukulkan
4
5
6
1.4
W
Thor
7
3
5
3.17
W
Apollo
jTrancends
Apollo
7
0
3
8.5
W
Cu Chulainn
l am Scary
Cu Chulainn
2
2
6
2.5
L
Chiron
lI Vini Il
Chiron
1
4
2
0.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,598
Damage
60,704
96,249
Taken
86,976
68,444
Mitigated
65,587
31,470
Healing
25,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigA750
Fenrir
9,646
2,123
0
5,428
17,049
12,125
0
3,248
13,745
0
88,048
L
Cabrakan
LINIOBR
Cabrakan
12,123
1,385
0
2,852
19,248
23,143
0
8,521
10,383
26,312
0
W
7,141
821
0
3,271
25,882
26,394
200
10,986
14,417
20,413
0
L
Sun Wukong
S1eepyMo
Sun Wukong
15,318
3,156
0
10,501
23,293
20,174
0
3,777
19,497
0
92,158
W
Kukulkan
TYBGExile
Kukulkan
14,424
699
0
1,804
12,478
5,239
976
7,684
4,668
103,369
0
W
Thor
13,502
2,083
0
7,147
16,426
7,081
1,044
3,509
12,779
0
98,625
W
Apollo
jTrancends
Apollo
18,048
14,150
0
12,304
18,405
8,355
8,906
3,909
14,385
0
175,392
W
Cu Chulainn
l am Scary
Cu Chulainn
16,483
2,953
0
6,944
23,058
21,375
1,126
1,705
21,297
10,592
88,196
L
Chiron
lI Vini Il
Chiron
8,346
2,744
225
6,151
15,330
5,475
4,610
1,029
14,301
0
81,376
L
15,271
848
0
586
12,056
4,670
0
6,321
5,499
90,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,537
Gold Earned
57,624
819
Minions Killed
711
0
Camps Cleared
0
2,206,482
Distance Traveled
2,239,062
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,495
500
157
7
0
497,838
3
L
Cabrakan
10,525
458
21
1
0
413,693
12
W
Geb
11,342
493
21
1
0
430,105
2
L
Sun Wukong
12,365
538
192
8
0
449,140
3
W
Kukulkan
13,223
575
199
9
0
402,972
7
W
Thor
13,280
577
160
7
0
465,375
4
W
Apollo
15,994
695
257
11
0
450,623
9
W
Cu Chulainn
13,698
596
182
8
0
457,407
4
L
Chiron
11,653
507
168
7
0
425,637
5
L
Janus
11,586
504
173
8
0
452,754
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role