Player Matchup

Fenrir
Fenrir
BehcoS
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CANARIO_LPGC_69
Tyr
Level 87
God Stats
2W - 7L
1,216 SR
Queue Stats
195W - 241L
1,376 Elo+
Solo
Nox
Nox
Humowl
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Xetonia
Neith
Level 100
God Stats
42W - 25L
1,711 SR
Queue Stats
173W - 160L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
jarrete13
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,486 SR
1,469 Elo+

VS

Team Averages
Level 114
1,461 SR
1,354 Elo+
Kukulkan
Kukulkan
Acabrelas
Kukulkan
Level 129
God Stats
70W - 74L
1,426 SR
Queue Stats
253W - 299L
1,346 Elo+
Party 2
Artemis
Artemis
Raychill
Artemis
Level 97
God Stats
43W - 50L
1,513 SR
Queue Stats
428W - 605L
1,298 Elo+
Party 3
Aphrodite
Aphrodite
TheRays93
Aphrodite
Level 61
God Stats
156W - 159L
1,437 SR
Queue Stats
460W - 532L
1,334 Elo+
Party 3
Tyr
Tyr
falkonakos
Tyr
Level 128
God Stats
14W - 14L
1,412 SR
Queue Stats
259W - 300L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jsmp1997
Tsukuyomi
Level 157
God Stats
1W - 1L
1,516 SR
Queue Stats
41W - 58L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BehcoS
Fenrir
20
20 / 4 / 10
13,850
602
27,451
19,644
11,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 8
11,683
508
10,932
20,850
23,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Humowl
Nox
20
12 / 2 / 11
13,736
597
15,839
15,767
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Xetonia
Neith
20
9 / 1 / 16
13,511
587
14,871
13,060
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
jarrete13
Gilgamesh
19
3 / 2 / 16
13,335
580
9,948
18,535
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acabrelas
Kukulkan
14
0 / 11 / 4
8,625
375
14,284
15,225
5,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raychill
Artemis
17
5 / 7 / 3
11,648
506
13,452
21,141
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TheRays93
Aphrodite
16
5 / 10 / 2
10,623
462
6,478
19,399
16,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 5 / 3
10,386
452
12,750
21,756
20,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
jsmp1997
Tsukuyomi
16
1 / 12 / 4
10,383
451
5,823
23,194
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
45
Kills
12
12
Deaths
45
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acabrelas
Kukulkan
0
11
4
0.18
W
Fenrir
BehcoS
Fenrir
20
4
10
6.25
W
1
3
8
1.67
W
Nox
Humowl
Nox
12
2
11
8.75
L
Artemis
Raychill
Artemis
5
7
3
0.93
L
Aphrodite
TheRays93
Aphrodite
5
10
2
0.6
W
Neith
Xetonia
Neith
9
1
16
17
L
1
5
3
0.5
W
Gilgamesh
jarrete13
Gilgamesh
3
2
16
5.5
L
Tsukuyomi
jsmp1997
Tsukuyomi
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,041
Damage
52,787
87,856
Taken
100,715
69,721
Mitigated
59,331
27,664
Healing
30,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acabrelas
Kukulkan
14,284
786
623
1,513
15,225
5,565
500
4,375
10,850
55,286
0
W
Fenrir
BehcoS
Fenrir
27,451
12,262
0
9,599
19,644
11,723
421
3,847
15,797
0
105,667
W
10,932
1,713
705
4,574
20,850
23,980
417
4,426
16,424
0
72,481
W
Nox
Humowl
Nox
15,839
1,163
0
3,051
15,767
7,237
0
6,726
9,041
88,465
0
L
Artemis
Raychill
Artemis
13,452
6,839
0
5,369
21,141
7,865
72
3,290
17,851
0
56,333
L
Aphrodite
TheRays93
Aphrodite
6,478
109
3,981
6,521
19,399
16,720
0
5,147
14,252
43,275
0
W
Neith
Xetonia
Neith
14,871
7,074
0
6,851
13,060
6,206
1,764
3,847
9,213
0
102,629
L
12,750
2,818
0
6,783
21,756
20,767
0
1,240
20,516
0
64,752
W
Gilgamesh
jarrete13
Gilgamesh
9,948
1,697
0
2,884
18,535
20,575
510
2,831
15,704
0
67,467
L
Tsukuyomi
jsmp1997
Tsukuyomi
5,823
1,601
0
6,095
23,194
8,414
0
1,787
21,407
0
66,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,115
Gold Earned
51,665
673
Minions Killed
471
0
Camps Cleared
0
2,233,539
Distance Traveled
1,953,468
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,625
375
91
4
0
410,037
4
W
Fenrir
13,850
602
112
5
0
457,457
7
W
Tyr
11,683
508
144
6
0
449,401
3
W
Nox
13,736
597
140
6
0
450,732
8
L
Artemis
11,648
506
73
3
0
403,835
3
L
Aphrodite
10,623
462
59
3
0
355,380
1
W
Neith
13,511
587
160
7
0
418,278
3
L
Tyr
10,386
452
140
6
0
449,698
4
W
Gilgamesh
13,335
580
117
5
0
457,671
1
L
Tsukuyomi
10,383
451
108
5
0
334,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role