Player Matchup

Medusa
Medusa
Crzas
Medusa
Level 5
God Stats
11W - 8L
1,599 SR
Queue Stats
12W - 9L
1,422 Elo+
Solo
Zeus
Zeus
MaskedWolf12278
Zeus
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 97L
1,441 Elo+
Solo
Fenrir
Fenrir
NaughtyXPaPA
Fenrir
Level 16
God Stats
62W - 55L
1,546 SR
Queue Stats
86W - 82L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
Nickyjadee
Nu Wa
Level 27
God Stats
45W - 31L
1,682 SR
Queue Stats
162W - 184L
1,513 Elo+
Party 1
Horus
Horus
keller144
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,468 Elo+

VS

Team Averages
Level 15
1,587 SR
1,410 Elo+
Kukulkan
Kukulkan
Bobbleheadz7873
Kukulkan
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Dark conejo3730
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Solo
Cerberus
Cerberus
Sh0rtie1206
Cerberus
Level 27
God Stats
18W - 9L
1,656 SR
Queue Stats
97W - 123L
1,418 Elo+
Solo
Anhur
Anhur
ShoutScyther
Anhur
Level 30
God Stats
2W - 1L
1,762 SR
Queue Stats
196W - 217L
1,482 Elo+
Solo
Yemoja
Yemoja
alxd_20
Yemoja
Level 9
God Stats
2W - 2L
1,807 SR
Queue Stats
3W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crzas
Medusa
17
9 / 3 / 14
11,204
1,019
18,288
13,945
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
16 / 1 / 17
12,626
1,148
21,120
8,501
2,890
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
19
14 / 0 / 22
12,429
1,130
23,642
12,525
6,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
20
5 / 0 / 28
12,628
1,148
23,886
7,872
2,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
keller144
Horus
18
2 / 2 / 25
10,941
995
7,327
12,884
8,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 12 / 2
9,490
863
7,504
18,880
6,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 8 / 4
9,826
893
8,948
14,086
4,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sh0rtie1206
Cerberus
14
0 / 12 / 0
9,124
829
10,312
25,276
24,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 7 / 0
11,548
1,050
18,543
21,648
6,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
alxd_20
Yemoja
15
0 / 7 / 3
10,101
918
4,854
19,948
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
15
46
Kills
6
6
Deaths
46
106
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
12
2
0.08
W
Medusa
Crzas
Medusa
9
3
14
5.33
L
0
8
4
0.25
W
16
1
17
24.5
W
Fenrir
14
0
22
25
W
Nu Wa
5
0
28
19
L
Cerberus
Sh0rtie1206
Cerberus
0
12
0
0
L
6
7
0
0.86
L
Yemoja
alxd_20
Yemoja
0
7
3
0.21
W
Horus
keller144
Horus
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,263
Damage
50,161
55,727
Taken
99,838
25,107
Mitigated
61,205
11,084
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,504
1,970
0
0
18,880
6,468
0
7,926
10,954
27,627
0
W
Medusa
Crzas
Medusa
18,288
8,719
0
0
13,945
4,462
0
8,443
5,502
24
26,789
L
8,948
2,248
0
0
14,086
4,811
0
4,967
9,119
27,998
0
W
21,120
4,533
1,179
330
8,501
2,890
0
4,638
3,863
34,673
0
W
Fenrir
23,642
6,811
0
1,267
12,525
6,656
0
6,483
6,042
0
37,218
W
Nu Wa
23,886
4,727
156
2,482
7,872
2,122
0
5,621
2,251
60,815
0
L
Cerberus
Sh0rtie1206
Cerberus
10,312
315
135
2,329
25,276
24,908
0
11,843
13,433
17,482
0
L
18,543
7,703
0
1,579
21,648
6,832
0
9,020
12,628
0
51,714
L
Yemoja
alxd_20
Yemoja
4,854
361
509
1,517
19,948
18,186
0
11,274
8,674
22,989
0
W
Horus
keller144
Horus
7,327
4,928
2,263
3,407
12,884
8,977
0
6,433
6,451
0
14,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
50,089
196
Minions Killed
204
8
Camps Cleared
2
1,012,867
Distance Traveled
864,461
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,490
863
52
5
0
152,339
0
W
Medusa
11,204
1,019
17
2
0
197,345
0
L
Zeus
9,826
893
44
4
0
173,259
3
W
Zeus
12,626
1,148
44
4
2
165,374
2
W
Fenrir
12,429
1,130
36
3
2
260,218
1
W
Nu Wa
12,628
1,148
88
8
4
210,649
1
L
Cerberus
9,124
829
27
2
0
147,577
0
L
Anhur
11,548
1,050
56
5
2
185,067
0
L
Yemoja
10,101
918
25
2
0
206,219
0
W
Horus
10,941
995
11
1
0
179,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role