Player Matchup

Cthulhu
Cthulhu
DankLoki
Cthulhu
Level 148
God Stats
53W - 9L
1,901 SR
Queue Stats
1,256W - 307L
1,872 Elo+
Party 1
Raijin
Raijin
ILuvEgirls
Raijin
Level 160
God Stats
42W - 12L
1,993 SR
Queue Stats
2,078W - 259L
1,933 Elo+
Party 1
Discordia
Discordia
PrincessUna
Discordia
Level 156
God Stats
30W - 14L
1,789 SR
Queue Stats
545W - 240L
1,817 Elo+
Party 1
Mercury
Mercury
m0ve2g0
Mercury
Level 160
God Stats
29W - 13L
1,946 SR
Queue Stats
2,159W - 518L
1,925 Elo+
Party 1
Chaac
Chaac
wealwaysgoindude
Chaac
Level 159
God Stats
41W - 13L
1,765 SR
Queue Stats
2,039W - 493L
1,860 Elo+
Party 1
Team Averages
Level 157
1,879 SR
1,881 Elo+

VS

Team Averages
Level 134
1,658 SR
1,608 Elo+
Danzaburou
Danzaburou
BigBadAzZ
Danzaburou
Level 129
God Stats
15W - 11L
1,736 SR
Queue Stats
164W - 144L
1,638 Elo+
Solo
Osiris
Osiris
EMiLe777
Osiris
Level 120
God Stats
0W - 4L
1,098 SR
Queue Stats
63W - 48L
1,618 Elo+
Party 2
Ymir
Ymir
PyroCake
Ymir
Level 126
God Stats
43W - 39L
1,718 SR
Queue Stats
110W - 97L
1,633 Elo+
Party 2
Tiamat
Tiamat
SV07
Tiamat
Level 134
God Stats
4W - 2L
1,873 SR
Queue Stats
109W - 102L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
Wolf509
Nu Wa
Level 160
God Stats
4W - 8L
1,867 SR
Queue Stats
290W - 318L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankLoki
Cthulhu
16
3 / 3 / 20
11,116
855
10,956
16,758
14,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
ILuvEgirls
Raijin
18
14 / 5 / 11
13,222
1,017
22,416
17,526
10,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
PrincessUna
Discordia
17
7 / 3 / 19
12,028
925
13,375
9,147
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
m0ve2g0
Mercury
18
5 / 2 / 13
11,357
874
11,489
9,976
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 3 / 19
11,420
878
17,798
18,485
16,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBadAzZ
Danzaburou
17
10 / 9 / 3
13,099
1,008
18,499
15,832
6,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
EMiLe777
Osiris
13
0 / 6 / 4
7,271
559
5,730
14,233
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
14
2 / 7 / 4
9,177
706
5,078
21,367
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SV07
Tiamat
16
3 / 8 / 8
10,659
820
10,636
16,975
11,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Wolf509
Nu Wa
15
0 / 6 / 9
8,722
671
11,939
14,620
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
43
36
Kills
15
16
Deaths
36
82
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBadAzZ
Danzaburou
10
9
3
1.28
W
Cthulhu
DankLoki
Cthulhu
3
3
20
4.33
L
Osiris
EMiLe777
Osiris
0
6
4
0.33
W
Raijin
ILuvEgirls
Raijin
14
5
11
3.9
W
Discordia
PrincessUna
Discordia
7
3
19
5.5
L
Ymir
2
7
4
0.57
L
Tiamat
SV07
Tiamat
3
8
8
0.88
L
Nu Wa
Wolf509
Nu Wa
0
6
9
0.75
W
Mercury
m0ve2g0
Mercury
5
2
13
5.75
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,034
Damage
51,882
71,892
Taken
83,027
49,473
Mitigated
50,467
22,165
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBadAzZ
Danzaburou
18,499
6,653
0
658
15,832
6,521
0
8,097
7,523
0
30,750
W
Cthulhu
DankLoki
Cthulhu
10,956
733
1,683
3,671
16,758
14,710
272
5,674
10,934
25,912
0
L
Osiris
EMiLe777
Osiris
5,730
813
0
1,083
14,233
10,501
0
7,268
6,873
0
17,834
W
Raijin
ILuvEgirls
Raijin
22,416
2,346
650
6,998
17,526
10,734
381
7,659
8,387
51,869
0
W
Discordia
PrincessUna
Discordia
13,375
1,426
156
2,025
9,147
3,074
1,202
4,643
4,429
37,221
0
L
Ymir
5,078
1,368
0
619
21,367
15,855
1
12,494
8,476
15,113
0
L
Tiamat
SV07
Tiamat
10,636
1,039
0
1,410
16,975
11,137
0
9,720
7,112
29,003
0
L
Nu Wa
Wolf509
Nu Wa
11,939
2,804
0
637
14,620
6,453
1
8,488
5,930
38,093
0
W
Mercury
m0ve2g0
Mercury
11,489
5,569
0
988
9,976
4,761
2,312
3,522
6,404
0
49,538
W
17,798
2,676
0
5,994
18,485
16,194
2,296
6,567
9,575
227
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
48,928
302
Minions Killed
185
11
Camps Cleared
5
1,234,845
Distance Traveled
1,041,522
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,099
1,008
33
3
0
182,407
3
W
Cthulhu
11,116
855
32
2
0
239,956
0
L
Osiris
7,271
559
23
2
1
217,674
3
W
Raijin
13,222
1,017
61
5
2
208,123
3
W
Discordia
12,028
925
55
4
4
236,689
3
L
Ymir
9,177
706
20
2
0
215,630
3
L
Tiamat
10,659
820
49
4
2
205,183
1
L
Nu Wa
8,722
671
60
5
2
220,628
4
W
Mercury
11,357
874
90
7
4
302,587
2
W
Chaac
11,420
878
64
5
1
247,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role