Player Matchup

Janus
Janus
DonPietro1504
Janus
Level 49
God Stats
8W - 12L
1,447 SR
Queue Stats
93W - 108L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Il_Prof_Tetro
Gilgamesh
Level 98
God Stats
5W - 5L
1,295 SR
Queue Stats
132W - 139L
1,385 Elo+
Party 1
Thor
Thor
Master_Baffo
Thor
Level 108
God Stats
16W - 16L
1,331 SR
Queue Stats
323W - 344L
1,387 Elo+
Party 1
Medusa
Medusa
Xy-Joker97-Yx
Medusa
Level 107
God Stats
28W - 30L
1,469 SR
Queue Stats
329W - 355L
1,359 Elo+
Party 1
Ymir
Ymir
xGianluca94
Ymir
Level 28
God Stats
48W - 34L
1,539 SR
Queue Stats
157W - 164L
1,417 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,390 Elo+

VS

Team Averages
Level 42
1,387 SR
1,400 Elo+
Tsukuyomi
Tsukuyomi
Papam_7
Tsukuyomi
Level 61
God Stats
10W - 12L
1,529 SR
Queue Stats
67W - 79L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Regono
Cthulhu
Level 40
God Stats
4W - 7L
1,375 SR
Queue Stats
28W - 33L
1,392 Elo+
Solo
Ullr
Ullr
Riccocco
Ullr
Level 59
God Stats
19W - 40L
1,254 SR
Queue Stats
118W - 139L
1,385 Elo+
Party 3
Nike
Nike
Synxyy-60fps_-_
Nike
Level 29
God Stats
3W - 6L
1,411 SR
Queue Stats
84W - 108L
1,435 Elo+
Party 2
Merlin
Merlin
linevaux
Merlin
Level 23
God Stats
1W - 4L
1,366 SR
Queue Stats
199W - 223L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
12,504
544
12,305
13,794
5,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Il_Prof_Tetro
Gilgamesh
16
3 / 5 / 6
10,790
469
14,216
19,965
20,554
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 7 / 8
11,996
522
10,270
19,281
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 2 / 8
13,529
588
18,146
16,453
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 7
11,826
514
7,051
15,732
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Papam_7
Tsukuyomi
20
11 / 6 / 6
13,120
570
24,502
18,691
11,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Regono
Cthulhu
9
0 / 3 / 0
7,895
343
4,277
9,134
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
15
0 / 12 / 3
9,014
392
5,919
17,404
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 5 / 4
11,343
493
14,019
20,001
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
linevaux
Merlin
16
2 / 5 / 4
10,144
441
12,757
12,919
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
31
Kills
19
19
Deaths
31
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Gilgamesh
Il_Prof_Tetro
Gilgamesh
3
5
6
1.2
W
6
7
8
1.43
L
Tsukuyomi
Papam_7
Tsukuyomi
11
6
6
2.33
L
Cthulhu
Regono
Cthulhu
0
3
0
0
L
Ullr
0
12
3
0.13
L
6
5
4
1.6
W
12
2
8
8
L
Merlin
linevaux
Merlin
2
5
4
0.8
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,988
Damage
61,474
85,225
Taken
78,149
55,406
Mitigated
43,891
26,179
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,305
1,517
0
5,691
13,794
5,112
1,905
4,248
9,286
85,154
0
W
Gilgamesh
Il_Prof_Tetro
Gilgamesh
14,216
3,802
0
1,083
19,965
20,554
683
4,548
14,812
190
59,183
W
10,270
1,115
0
4,841
19,281
7,286
874
1,688
17,404
0
70,567
L
Tsukuyomi
Papam_7
Tsukuyomi
24,502
6,761
702
4,406
18,691
11,542
0
5,246
13,445
0
73,433
L
Cthulhu
Regono
Cthulhu
4,277
261
0
2,903
9,134
5,964
0
3,443
5,691
24,670
0
L
Ullr
5,919
3,194
0
2,002
17,404
5,568
216
1,315
16,089
0
43,202
L
14,019
2,180
534
2,822
20,001
15,874
281
4,081
15,920
9,543
39,175
W
18,146
8,588
1,350
8,898
16,453
7,366
4,490
3,983
12,368
0
97,251
L
Merlin
linevaux
Merlin
12,757
455
0
0
12,919
4,943
0
5,451
7,468
62,278
0
W
7,051
1,321
486
3,830
15,732
15,088
248
4,049
11,234
43,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
51,516
580
Minions Killed
400
0
Camps Cleared
0
2,187,112
Distance Traveled
1,954,477
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,504
544
159
7
0
430,478
6
W
Gilgamesh
10,790
469
98
4
0
436,102
0
W
Thor
11,996
522
113
5
0
410,065
3
L
Tsukuyomi
13,120
570
102
4
0
453,672
4
L
Cthulhu
7,895
343
46
2
0
262,855
4
L
Ullr
9,014
392
69
3
0
375,038
2
L
Nike
11,343
493
71
3
0
475,329
0
W
Medusa
13,529
588
140
6
0
439,239
1
L
Merlin
10,144
441
112
5
0
387,583
9
W
Ymir
11,826
514
70
3
0
471,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role