Player Matchup

Scylla
Scylla
Platinum III
AriusZ
Scylla
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Mellowie
Sylvanus
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Shigarаki
Danzaburou
Gold I
Level 37
God Stats
4W - 1L
1,894 SR
Queue Stats
60W - 51L
1,862 MMR
Party 2
Mulan
Mulan
Gold II
WaveletT
Mulan
Gold II
Level 152
God Stats
2W - 0L
1,551 SR
Queue Stats
17W - 12L
1,815 MMR
Solo
He Bo
He Bo
Platinum V
аrrа
He Bo
Platinum V
Level 149
God Stats
2W - 5L
1,557 SR
Queue Stats
44W - 38L
1,824 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,600 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,719 SR
1,796 MMR
Anhur
Anhur
Gold I
Atramentowa
Anhur
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
Halalify
Thor
Platinum IV
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 52L
1,968 MMR
Party 1
Awilix
Awilix
Platinum V
IHaveACòólName
Awilix
Platinum V
Level 83
God Stats
2W - 2L
2,055 SR
Queue Stats
105W - 93L
1,988 MMR
Party 3
Kukulkan
Kukulkan
Gold II
Ketomix
Kukulkan
Gold II
Level 156
God Stats
8W - 1L
1,941 SR
Queue Stats
322W - 313L
1,752 MMR
Solo
Sobek
Sobek
Gold IV
xlOwnedYou
Sobek
Gold IV
Level 155
God Stats
1W - 2L
1,597 SR
Queue Stats
20W - 13L
1,773 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AriusZ
Scylla
18
7 / 2 / 3
11,986
631
8,765
8,347
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Mellowie
Sylvanus
14
0 / 2 / 9
9,788
515
5,495
16,218
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Shigarаki
Danzaburou
17
2 / 4 / 4
11,656
613
12,829
15,713
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
WaveletT
Mulan
18
4 / 2 / 6
11,721
617
11,411
14,925
10,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
аrrа
He Bo
19
8 / 4 / 4
11,868
625
12,936
11,534
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetApolloAthenaTiamat

VS

Bans
NemesisTsukuyomiJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,016
527
7,451
16,992
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
16
2 / 5 / 1
9,290
489
6,400
14,998
10,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 4 / 2
10,071
530
8,755
14,951
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ketomix
Kukulkan
16
2 / 5 / 7
9,822
517
11,074
8,716
3,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
12
0 / 3 / 4
7,662
403
3,437
16,982
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
21
Kills
14
14
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
AriusZ
Scylla
7
2
3
4.25
L
3
4
4
1.25
L
Thor
2
5
1
0.5
L
7
4
2
2
L
Kukulkan
Ketomix
Kukulkan
2
5
7
1.1
W
Sylvanus
Mellowie
Sylvanus
0
2
9
2.25
W
Danzaburou
Shigarаki
Danzaburou
2
4
4
1
W
Mulan
WaveletT
Mulan
4
2
6
3.5
L
Sobek
0
3
4
0.67
W
He Bo
аrrа
He Bo
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,436
Damage
37,117
66,737
Taken
72,639
36,061
Mitigated
39,103
27,797
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AriusZ
Scylla
8,765
1,342
231
1,901
8,347
3,431
2,300
4,515
3,832
80,632
0
L
7,451
2,735
0
5,110
16,992
5,856
441
5,423
11,569
0
79,282
L
Thor
6,400
1,416
0
4,500
14,998
10,004
0
5,206
9,792
0
53,963
L
8,755
3,505
0
3,841
14,951
7,639
900
5,478
9,473
0
67,174
L
Kukulkan
Ketomix
Kukulkan
11,074
1,007
0
647
8,716
3,697
0
4,167
4,549
72,072
0
W
Sylvanus
Mellowie
Sylvanus
5,495
1,178
2,691
7,066
16,218
11,524
411
5,899
10,319
24,186
0
W
Danzaburou
Shigarаki
Danzaburou
12,829
9,225
0
6,017
15,713
5,855
6,113
1,561
14,152
0
81,242
W
Mulan
WaveletT
Mulan
11,411
2,074
0
5,773
14,925
10,614
1,646
4,210
10,715
0
77,393
L
Sobek
3,437
199
0
4,224
16,982
11,907
0
7,341
9,641
15,333
0
W
He Bo
аrrа
He Bo
12,936
713
131
3,987
11,534
4,637
354
1,975
9,559
85,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
46,861
592
Minions Killed
526
0
Camps Cleared
0
1,755,236
Distance Traveled
1,769,074
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,986
631
181
10
0
356,822
14
L
Anhur
10,016
527
143
8
0
312,608
2
L
Thor
9,290
489
108
6
0
299,637
3
L
Awilix
10,071
530
118
6
0
402,876
3
L
Kukulkan
9,822
517
126
7
0
348,832
6
W
Sylvanus
9,788
515
22
1
0
368,908
9
W
Danzaburou
11,656
613
121
6
0
331,434
4
W
Mulan
11,721
617
138
7
0
341,822
2
L
Sobek
7,662
403
31
2
0
405,121
10
W
He Bo
11,868
625
130
7
0
356,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role