Player Matchup

Yemoja
Yemoja
Jugnation
Yemoja
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
TheDankerThings
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
URL_Pin3apple
Nemesis
Level 6
God Stats
6W - 4L
1,603 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
godhasmyhand
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Neith
Neith
symenavo_hehe
Neith
Level 7
God Stats
75W - 55L
1,094 SR
Queue Stats
186W - 154L
889 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,358 Elo+

VS

Team Averages
Level 18
1,520 SR
1,369 Elo+
Olorun
Olorun
BlackJaguarr
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Anubis
Anubis
LordDarkrunner
Anubis
Level 27
God Stats
29W - 23L
1,322 SR
Queue Stats
174W - 195L
1,320 Elo+
Solo
Mercury
Mercury
SylentWolf123
Mercury
Level 25
God Stats
25W - 15L
1,698 SR
Queue Stats
162W - 150L
1,530 Elo+
Solo
Izanami
Izanami
Young___King___
Izanami
Level 29
God Stats
42W - 23L
1,579 SR
Queue Stats
85W - 69L
1,491 Elo+
Solo
Kukulkan
Kukulkan
nottheoriginal
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jugnation
Yemoja
17
3 / 2 / 8
12,359
1,030
10,668
19,722
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
TheDankerThings
Cernunnos
18
2 / 8 / 9
10,950
913
8,477
18,360
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
16
6 / 8 / 3
11,133
928
10,316
18,155
7,008
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
godhasmyhand
Sun Wukong
16
1 / 11 / 9
10,471
873
8,563
28,132
24,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 13 / 8
10,876
906
12,456
21,623
8,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
0 / 8 / 23
11,038
920
4,867
16,631
8,949
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 6 / 26
12,959
1,080
22,700
15,383
8,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
20
13 / 0 / 12
13,739
1,145
17,648
8,409
3,345
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 1 / 13
13,107
1,092
18,903
7,241
3,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
20
12 / 0 / 22
14,461
1,205
31,881
7,345
2,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
15
Kills
42
42
Deaths
15
37
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
8
23
1.44
L
Yemoja
Jugnation
Yemoja
3
2
8
3.5
W
6
6
26
3.17
W
Mercury
13
0
12
19
L
Cernunnos
TheDankerThings
Cernunnos
2
8
9
0.81
L
Nemesis
6
8
3
0.94
W
11
1
13
17.5
L
Sun Wukong
godhasmyhand
Sun Wukong
1
11
9
0.5
W
Kukulkan
12
0
22
23
L
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
95,999
105,992
Taken
55,009
62,956
Mitigated
26,542
9,826
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,867
2,887
533
2,749
16,631
8,949
0
2,364
14,167
13,109
0
L
Yemoja
Jugnation
Yemoja
10,668
1,507
3,042
1,521
19,722
13,863
0
11,306
8,384
35,040
0
W
22,700
2,026
0
4,663
15,383
8,160
0
3,182
12,055
35,490
0
W
Mercury
17,648
9,742
0
0
8,409
3,345
0
2,492
5,717
0
37,641
L
Cernunnos
TheDankerThings
Cernunnos
8,477
3,572
0
648
18,360
8,610
0
10,743
7,617
0
20,902
L
Nemesis
10,316
4,355
0
1,392
18,155
7,008
0
9,585
8,570
0
15,686
W
18,903
16,484
376
681
7,241
3,104
0
1,570
5,646
0
41,381
L
Sun Wukong
godhasmyhand
Sun Wukong
8,563
3,474
0
514
28,132
24,661
0
15,670
12,462
0
26,029
W
Kukulkan
31,881
4,215
0
310
7,345
2,984
0
1,060
5,992
65,613
0
L
12,456
6,645
0
2,709
21,623
8,814
0
12,144
9,479
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,789
Gold Earned
65,304
193
Minions Killed
234
2
Camps Cleared
6
916,202
Distance Traveled
990,441
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,038
920
11
1
0
118,763
0
L
Yemoja
12,359
1,030
50
4
0
210,644
0
W
Anubis
12,959
1,080
34
3
1
181,370
1
W
Mercury
13,739
1,145
38
3
1
300,339
0
L
Cernunnos
10,950
913
27
2
0
176,760
1
L
Nemesis
11,133
928
5
0
2
168,908
0
W
Izanami
13,107
1,092
55
5
1
163,752
0
L
Sun Wukong
10,471
873
44
4
0
186,442
0
W
Kukulkan
14,461
1,205
96
8
3
226,217
1
L
Neith
10,876
906
67
6
0
173,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role