Player Matchup

Apollo
Apollo
Bicke1
Apollo
Level 5
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 2
Skadi
Skadi
SlimeDaddy
Skadi
Level 40
God Stats
18W - 13L
1,565 SR
Queue Stats
392W - 610L
1,396 Elo+
Party 1
Athena
Athena
Wip3MyAsi
Athena
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
kingcmillz
Jormungandr
Level 28
God Stats
1W - 2L
1,567 SR
Queue Stats
22W - 29L
1,458 Elo+
Party 2
Tiamat
Tiamat
subject23
Tiamat
Level 26
God Stats
0W - 2L
1,493 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,424 Elo+

VS

Team Averages
Level 23
1,523 SR
1,463 Elo+
Nu Wa
Nu Wa
Galopz3
Nu Wa
Level 24
God Stats
27W - 19L
1,635 SR
Queue Stats
50W - 58L
1,505 Elo+
Solo
Bellona
Bellona
HexaheDrone
Bellona
Level 27
God Stats
77W - 91L
1,479 SR
Queue Stats
124W - 180L
1,440 Elo+
Solo
Cthulhu
Cthulhu
UnDeFiNiTeQc
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 3
Xbalanque
Xbalanque
lasauceredhot
Xbalanque
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
my90lbgfabusesme
Gilgamesh
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 77L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bicke1
Apollo
18
2 / 3 / 3
11,202
448
8,207
17,699
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
16
2 / 2 / 2
10,341
414
4,472
12,127
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Wip3MyAsi
Athena
16
7 / 7 / 3
11,271
451
12,485
26,064
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
kingcmillz
Jormungandr
17
6 / 2 / 9
12,550
502
15,126
21,570
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
subject23
Tiamat
17
1 / 6 / 1
11,071
443
7,362
13,217
7,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Galopz3
Nu Wa
19
7 / 2 / 10
12,889
516
27,109
11,831
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
HexaheDrone
Bellona
18
0 / 3 / 3
11,395
456
3,378
13,412
12,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
UnDeFiNiTeQc
Cthulhu
17
2 / 5 / 6
10,545
422
8,558
20,451
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
lasauceredhot
Xbalanque
18
7 / 8 / 4
12,543
502
16,907
17,168
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
17
3 / 2 / 2
11,416
457
5,833
20,566
15,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
18
Kills
19
20
Deaths
20
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bicke1
Apollo
2
3
3
1.17
W
Nu Wa
Galopz3
Nu Wa
7
2
10
6
W
Bellona
HexaheDrone
Bellona
0
3
3
0.5
L
Skadi
2
2
2
1.5
W
Cthulhu
UnDeFiNiTeQc
Cthulhu
2
5
6
1
L
Athena
Wip3MyAsi
Athena
7
7
3
1.21
L
Jormungandr
kingcmillz
Jormungandr
6
2
9
5.25
W
Xbalanque
lasauceredhot
Xbalanque
7
8
4
1.13
W
Gilgamesh
3
2
2
2
L
Tiamat
subject23
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
61,785
90,677
Taken
83,428
47,982
Mitigated
54,099
27,604
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bicke1
Apollo
8,207
4,382
0
7,564
17,699
7,608
660
6,573
10,744
0
66,421
W
Nu Wa
Galopz3
Nu Wa
27,109
3,940
0
3,235
11,831
4,559
2,260
9,009
2,822
84,878
0
W
Bellona
HexaheDrone
Bellona
3,378
431
0
2,250
13,412
12,852
620
5,457
7,955
0
63,736
L
Skadi
4,472
1,455
0
3,618
12,127
4,535
143
5,121
6,649
0
74,317
W
Cthulhu
UnDeFiNiTeQc
Cthulhu
8,558
460
793
5,812
20,451
15,401
531
10,903
9,548
38,778
0
L
Athena
Wip3MyAsi
Athena
12,485
2,477
0
6,804
26,064
10,581
0
10,387
15,000
69,921
0
L
Jormungandr
kingcmillz
Jormungandr
15,126
3,253
0
6,970
21,570
18,155
117
9,490
11,436
64,365
0
W
Xbalanque
lasauceredhot
Xbalanque
16,907
10,938
0
3,574
17,168
6,271
4,145
9,602
7,566
0
72,255
W
Gilgamesh
5,833
2,147
0
4,213
20,566
15,016
0
5,992
14,574
0
78,747
L
Tiamat
subject23
Tiamat
7,362
397
0
2,648
13,217
7,103
679
7,993
4,801
68,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,435
Gold Earned
58,788
534
Minions Killed
591
0
Camps Cleared
0
2,131,305
Distance Traveled
2,391,147
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,202
448
109
4
0
442,399
2
W
Nu Wa
12,889
516
153
6
0
455,114
10
W
Bellona
11,395
456
123
5
0
518,817
5
L
Skadi
10,341
414
102
4
0
413,485
3
W
Cthulhu
10,545
422
71
3
0
484,116
5
L
Athena
11,271
451
104
4
0
448,374
3
L
Jormungandr
12,550
502
89
4
0
423,118
4
W
Xbalanque
12,543
502
114
5
0
405,977
5
W
Gilgamesh
11,416
457
130
5
0
527,123
0
L
Tiamat
11,071
443
130
5
0
403,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role