Player Matchup

Izanami
Izanami
ByDIEGUITUS
Izanami
Level 25
God Stats
6W - 1L
1,531 SR
Queue Stats
8W - 5L
1,788 Elo+
Party 2
Ao Kuang
Ao Kuang
HuSh_Osas
Ao Kuang
Level 59
God Stats
0W - 1L
1,439 SR
Queue Stats
35W - 27L
1,398 Elo+
Party 2
Kuzenbo
Kuzenbo
rioma364
Kuzenbo
Level 18
God Stats
1W - 1L
1,167 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 2
Team Averages
Level 34
1,379 SR
1,604 Elo+

VS

Team Averages
Level 78
1,505 SR
1,368 Elo+
Medusa
Medusa
ShelbynSarah3
Medusa
Level 83
God Stats
145W - 127L
1,559 SR
Queue Stats
785W - 692L
1,372 Elo+
Party 1
Merlin
Merlin
SultanOfSmoke
Merlin
Level 89
God Stats
45W - 67L
1,462 SR
Queue Stats
387W - 534L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
willmac
Gilgamesh
Level 62
God Stats
40W - 37L
1,494 SR
Queue Stats
300W - 352L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByDIEGUITUS
Izanami
14
3 / 5 / 3
10,742
632
5,494
9,428
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
HuSh_Osas
Ao Kuang
15
5 / 6 / 4
11,630
684
8,115
15,612
7,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
rioma364
Kuzenbo
14
2 / 2 / 8
10,489
617
7,117
16,931
21,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
12,504
736
10,565
12,748
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 7
11,178
658
9,260
8,976
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
willmac
Gilgamesh
14
4 / 5 / 7
11,437
673
14,016
13,312
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
13
13
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
ByDIEGUITUS
Izanami
3
5
3
0.9
L
Ao Kuang
HuSh_Osas
Ao Kuang
5
6
4
1.17
W
6
3
6
3
W
3
3
7
2.17
L
Kuzenbo
rioma364
Kuzenbo
2
2
8
3
W
Gilgamesh
willmac
Gilgamesh
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
33,841
41,971
Taken
35,036
32,761
Mitigated
15,195
5,074
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ByDIEGUITUS
Izanami
5,494
3,640
0
840
9,428
3,837
666
664
8,478
0
55,416
L
Ao Kuang
HuSh_Osas
Ao Kuang
8,115
1,791
188
3,586
15,612
7,260
408
2,509
12,760
35,440
0
W
10,565
3,064
0
4,591
12,748
4,749
2,825
6,156
6,592
0
81,268
W
9,260
1,248
0
2,899
8,976
3,376
22
4,977
3,999
37,971
0
L
Kuzenbo
rioma364
Kuzenbo
7,117
1,902
0
460
16,931
21,664
241
5,735
10,418
23,753
0
W
Gilgamesh
willmac
Gilgamesh
14,016
3,772
0
1,689
13,312
7,070
0
4,796
8,516
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
35,119
166
Minions Killed
208
0
Camps Cleared
0
882,751
Distance Traveled
846,402
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,742
632
109
6
0
262,322
0
L
Ao Kuang
11,630
684
35
2
0
283,405
1
W
Medusa
12,504
736
106
6
0
271,318
5
W
Merlin
11,178
658
60
4
0
282,387
1
L
Kuzenbo
10,489
617
22
1
0
337,024
0
W
Gilgamesh
11,437
673
42
2
0
292,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role