Player Matchup

Athena
Athena
Cls SilverAc
Athena
Level 17
God Stats
7W - 14L
1,271 SR
Queue Stats
20W - 25L
1,339 Elo+
Party 2
Ravana
Ravana
GuajiBoy
Ravana
Level 11
God Stats
15W - 11L
1,312 SR
Queue Stats
511W - 516L
1,303 Elo+
Solo
Susano
Susano
Ic30724
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,345 Elo+
Solo
Bellona
Bellona
MarkHr01
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 65L
1,471 Elo+
Solo
Skadi
Skadi
shpirot
Skadi
Level 12
God Stats
3W - 4L
1,289 SR
Queue Stats
12W - 12L
1,395 Elo+
Party 2
Team Averages
Level 19
1,374 SR
1,371 Elo+

VS

Team Averages
Level 24
1,566 SR
1,338 Elo+
Chaac
Chaac
AlertedCoyoteX
Chaac
Level 28
God Stats
16W - 17L
1,517 SR
Queue Stats
48W - 61L
1,278 Elo+
Solo
Gilgamesh
Gilgamesh
Dallastrixx
Gilgamesh
Level 21
God Stats
4W - 10L
1,365 SR
Queue Stats
16W - 27L
1,278 Elo+
Party 1
Discordia
Discordia
DaltonCasto
Discordia
Level 26
God Stats
5W - 7L
1,774 SR
Queue Stats
78W - 89L
1,219 Elo+
Solo
Neith
Neith
MartianCabbage
Neith
Level 18
God Stats
3W - 3L
1,676 SR
Queue Stats
301W - 264L
1,416 Elo+
Solo
Tiamat
Tiamat
dinoboyluke
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 6 / 1
10,521
376
4,963
27,253
26,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
GuajiBoy
Ravana
20
4 / 2 / 1
14,239
509
6,713
17,401
10,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Susano
Ic30724
Susano
20
2 / 8 / 1
12,856
459
4,070
17,113
11,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MarkHr01
Bellona
20
6 / 2 / 3
14,055
502
19,845
26,979
28,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
shpirot
Skadi
16
0 / 10 / 2
11,419
408
11,434
16,548
8,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 2
13,098
468
14,370
26,169
34,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Dallastrixx
Gilgamesh
9
6 / 1 / 3
9,384
335
3,606
5,720
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
DaltonCasto
Discordia
20
9 / 2 / 4
15,103
539
20,296
12,382
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 8
14,941
534
35,453
19,505
9,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
8
1 / 0 / 2
8,764
313
685
4,847
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
28
28
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Athena
0
6
1
0.08
L
Gilgamesh
Dallastrixx
Gilgamesh
6
1
3
7.5
L
Discordia
DaltonCasto
Discordia
9
2
4
5.5
W
Ravana
GuajiBoy
Ravana
4
2
1
2.25
W
Susano
Ic30724
Susano
2
8
1
0.31
W
Bellona
MarkHr01
Bellona
6
2
3
3.75
L
10
3
8
4.67
L
Tiamat
1
0
2
2
W
Skadi
shpirot
Skadi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
74,410
105,294
Taken
68,623
84,408
Mitigated
56,110
21,563
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,370
2,265
0
6,241
26,169
34,817
190
4,316
21,584
0
80,267
W
Athena
4,963
991
0
4,075
27,253
26,428
484
4,645
22,374
34,401
0
L
Gilgamesh
Dallastrixx
Gilgamesh
3,606
1,451
210
1,630
5,720
2,748
445
295
5,425
0
15,332
L
Discordia
DaltonCasto
Discordia
20,296
761
649
3,560
12,382
5,264
1,948
393
11,989
106,099
0
W
Ravana
GuajiBoy
Ravana
6,713
2,399
191
8,302
17,401
10,157
1,082
2,313
14,934
0
103,602
W
Susano
Ic30724
Susano
4,070
1,263
0
250
17,113
11,263
2,525
7,051
9,558
0
64,341
W
Bellona
MarkHr01
Bellona
19,845
4,098
0
7,114
26,979
28,102
479
4,470
22,287
21,329
77,468
L
35,453
21,919
0
9,497
19,505
9,163
5,269
4,013
15,492
0
121,556
L
Tiamat
685
82
0
2,458
4,847
4,118
526
0
4,847
11,185
0
W
Skadi
shpirot
Skadi
11,434
5,505
0
1,631
16,548
8,458
0
1,296
15,160
0
63,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,090
Gold Earned
61,290
572
Minions Killed
590
0
Camps Cleared
0
2,422,666
Distance Traveled
1,715,654
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,098
468
134
5
0
436,766
0
W
Athena
10,521
376
56
2
0
495,516
0
L
Gilgamesh
9,384
335
27
1
0
145,110
0
L
Discordia
15,103
539
195
7
0
496,587
0
W
Ravana
14,239
509
131
5
0
441,847
2
W
Susano
12,856
459
107
4
0
508,876
1
W
Bellona
14,055
502
167
6
0
589,312
0
L
Neith
14,941
534
208
7
0
531,749
3
L
Tiamat
8,764
313
26
1
0
105,442
0
W
Skadi
11,419
408
111
4
0
387,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role