Player Matchup

Danzaburou
Danzaburou
HerАnalHunter
Danzaburou
Level 142
God Stats
29W - 14L
1,741 SR
Queue Stats
476W - 384L
1,561 Elo+
Party 2
Athena
Athena
HuntersPrey
Athena
Level 69
God Stats
122W - 67L
1,561 SR
Queue Stats
361W - 298L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Juq31
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 8L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ZloyKusokSira
Guan Yu
Level 18
God Stats
12W - 1L
2,057 SR
Queue Stats
55W - 30L
1,676 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tezyatwitch
Tsukuyomi
Level 50
God Stats
31W - 11L
1,535 SR
Queue Stats
354W - 171L
1,644 Elo+
Party 2
Team Averages
Level 73
1,679 SR
1,576 Elo+

VS

Team Averages
Level 54
1,407 SR
1,575 Elo+
Rama
Rama
BigManHarry
Rama
Level 28
God Stats
2W - 4L
1,231 SR
Queue Stats
88W - 58L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
Fowells
Amaterasu
Level 28
God Stats
1W - 4L
1,242 SR
Queue Stats
84W - 80L
1,553 Elo+
Party 3
Athena
Athena
Mobíus
Athena
Level 123
God Stats
7W - 7L
1,570 SR
Queue Stats
99W - 104L
1,571 Elo+
Party 1
Anubis
Anubis
ThiccVicc
Anubis
Level 46
God Stats
5W - 4L
1,704 SR
Queue Stats
548W - 524L
1,589 Elo+
Party 1
Mercury
Mercury
kartonski
Mercury
Level 45
God Stats
1W - 5L
1,290 SR
Queue Stats
94W - 85L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HerАnalHunter
Danzaburou
13
1 / 2 / 4
8,330
521
8,970
11,416
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
0 / 5 / 10
8,111
507
4,654
12,887
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Juq31
Nu Wa
17
13 / 3 / 6
10,911
682
19,299
7,883
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
16
3 / 2 / 4
9,561
598
10,160
11,610
11,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
tezyatwitch
Tsukuyomi
16
9 / 3 / 4
10,042
628
9,615
11,625
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,813
551
8,690
11,537
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Fowells
Amaterasu
14
3 / 4 / 0
8,382
524
7,273
15,433
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Mobíus
Athena
13
2 / 5 / 2
8,597
537
5,835
17,683
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ThiccVicc
Anubis
12
5 / 8 / 4
8,204
513
7,630
13,704
5,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
kartonski
Mercury
15
2 / 4 / 4
8,443
528
5,521
12,908
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
15
15
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Amaterasu
Fowells
Amaterasu
3
4
0
0.75
W
Danzaburou
HerАnalHunter
Danzaburou
1
2
4
1.5
W
Athena
0
5
10
1
W
Nu Wa
Juq31
Nu Wa
13
3
6
5.33
L
Athena
Mobíus
Athena
2
5
2
0.6
L
Anubis
ThiccVicc
Anubis
5
8
4
0.88
W
Guan Yu
3
2
4
2.5
L
Mercury
kartonski
Mercury
2
4
4
1
W
Tsukuyomi
tezyatwitch
Tsukuyomi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,698
Damage
34,949
55,421
Taken
71,265
27,009
Mitigated
31,457
18,658
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,690
5,901
0
3,523
11,537
3,856
583
2,084
9,367
0
59,028
L
Amaterasu
Fowells
Amaterasu
7,273
4,452
0
6,415
15,433
7,493
864
3,291
12,010
0
53,400
W
Danzaburou
HerАnalHunter
Danzaburou
8,970
3,870
0
3,890
11,416
3,838
0
1,899
9,517
0
46,495
W
Athena
4,654
1,437
0
2,383
12,887
5,689
0
3,285
9,602
18,519
0
W
Nu Wa
Juq31
Nu Wa
19,299
5,017
0
2,123
7,883
2,271
2,442
4,307
3,576
65,419
0
L
Athena
Mobíus
Athena
5,835
1,882
0
1,000
17,683
10,563
259
6,636
10,855
27,251
0
L
Anubis
ThiccVicc
Anubis
7,630
287
0
3,343
13,704
5,065
156
7,749
5,589
44,949
0
W
Guan Yu
10,160
2,131
1,224
5,490
11,610
11,475
0
1,654
9,956
0
54,822
L
Mercury
kartonski
Mercury
5,521
2,329
0
856
12,908
4,480
0
3,327
9,491
0
57,580
W
Tsukuyomi
tezyatwitch
Tsukuyomi
9,615
2,796
0
3,548
11,625
3,736
0
2,320
9,305
0
67,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
42,439
480
Minions Killed
460
0
Camps Cleared
0
1,567,694
Distance Traveled
1,450,977
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,813
551
124
8
0
222,287
2
L
Amaterasu
8,382
524
109
7
0
275,255
2
W
Danzaburou
8,330
521
91
6
0
294,335
4
W
Athena
8,111
507
40
3
0
321,721
7
W
Nu Wa
10,911
682
120
8
0
296,345
3
L
Athena
8,597
537
42
3
0
320,901
6
L
Anubis
8,204
513
80
5
0
264,689
4
W
Guan Yu
9,561
598
122
8
0
303,479
1
L
Mercury
8,443
528
105
7
0
367,845
7
W
Tsukuyomi
10,042
628
107
7
0
351,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role