Player Matchup

Loki
Loki
ElDavo96
Loki
Level 28
God Stats
13W - 13L
1,555 SR
Queue Stats
62W - 59L
1,539 Elo+
Solo
Merlin
Merlin
NeoMetaMorph
Merlin
Level 25
God Stats
7W - 6L
1,665 SR
Queue Stats
56W - 58L
1,508 Elo+
Solo
Arachne
Arachne
NeonGodess
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Octavius213
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Party 1
Neith
Neith
sikici67
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,650 Elo+
Party 1
Team Averages
Level 15
1,544 SR
1,569 Elo+

VS

Team Averages
Level 17
1,651 SR
1,645 Elo+
Mercury
Mercury
Choempie
Mercury
Level 29
God Stats
3W - 0L
1,736 SR
Queue Stats
74W - 62L
1,624 Elo+
Solo
Tyr
Tyr
MechanicalAnima
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,577 Elo+
Solo
Olorun
Olorun
Papa427
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,650 Elo+
Party 2
Guan Yu
Guan Yu
TheDivineFuryy
Guan Yu
Level 23
God Stats
5W - 1L
1,798 SR
Queue Stats
38W - 20L
1,723 Elo+
Solo
Merlin
Merlin
mistomago1337
Merlin
Level 3
God Stats
14W - 12L
1,722 SR
Queue Stats
54W - 34L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 7 / 1
9,216
485
10,135
16,027
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
1 / 10 / 6
8,749
460
6,963
14,106
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NeonGodess
Arachne
17
11 / 5 / 3
11,276
593
12,937
14,618
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Octavius213
Kukulkan
12
1 / 8 / 4
7,790
410
7,640
8,494
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
sikici67
Neith
14
3 / 8 / 0
8,838
465
5,989
11,347
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Choempie
Mercury
16
10 / 8 / 4
10,456
550
9,035
14,796
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 4
9,158
482
4,885
13,696
8,915
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Papa427
Olorun
17
4 / 2 / 9
10,248
539
10,566
15,822
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
10 / 3 / 8
10,478
551
9,515
15,052
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 3 / 6
11,946
629
13,399
9,052
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
20
Kills
38
38
Deaths
20
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
Choempie
Mercury
10
8
4
1.5
L
Loki
4
7
1
0.64
W
3
4
4
1.25
L
Merlin
1
10
6
0.4
L
Arachne
NeonGodess
Arachne
11
5
3
2.5
L
Kukulkan
Octavius213
Kukulkan
1
8
4
0.38
W
Olorun
Papa427
Olorun
4
2
9
4.25
W
10
3
8
4.67
W
11
3
6
4.67
L
Neith
sikici67
Neith
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,664
Damage
47,400
64,592
Taken
68,418
21,544
Mitigated
39,280
9,271
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Choempie
Mercury
9,035
4,390
0
4,026
14,796
5,149
0
2,777
11,825
0
58,885
L
Loki
10,135
2,123
0
2,004
16,027
4,952
423
3,216
12,811
0
65,340
W
4,885
1,363
0
2,528
13,696
8,915
699
1,455
12,225
0
35,805
L
Merlin
6,963
757
0
1,837
14,106
4,093
0
6,686
7,420
43,683
0
L
Arachne
NeonGodess
Arachne
12,937
9,709
0
3,882
14,618
5,801
18
4,932
9,686
0
63,230
L
Kukulkan
Octavius213
Kukulkan
7,640
929
0
0
8,494
3,089
364
3,585
4,909
25,390
0
W
Olorun
Papa427
Olorun
10,566
5,638
1,346
8,732
15,822
5,741
2,636
4,813
10,475
72,352
0
W
9,515
1,824
1,199
5,057
15,052
15,801
712
2,450
12,284
0
34,858
W
13,399
1,511
0
2,413
9,052
3,674
1,183
1,872
7,006
82,108
0
L
Neith
sikici67
Neith
5,989
3,763
0
1,548
11,347
3,609
807
5,546
5,801
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
52,286
386
Minions Killed
494
0
Camps Cleared
0
1,512,271
Distance Traveled
1,779,942
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,456
550
101
5
0
352,866
3
L
Loki
9,216
485
89
5
0
344,167
2
W
Tyr
9,158
482
69
4
0
333,530
1
L
Merlin
8,749
460
77
4
0
258,414
2
L
Arachne
11,276
593
99
5
0
349,437
5
L
Kukulkan
7,790
410
52
3
0
272,499
1
W
Olorun
10,248
539
129
7
0
362,470
1
W
Guan Yu
10,478
551
46
2
0
376,605
5
W
Merlin
11,946
629
149
8
0
354,471
4
L
Neith
8,838
465
69
4
0
287,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role