Player Matchup

Guan Yu
Guan Yu
FrogArmy1
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Starguise
Chang'e
Level 29
God Stats
30W - 27L
1,556 SR
Queue Stats
151W - 151L
1,487 Elo+
Party 1
Neith
Neith
TinyTerrorz2723
Neith
Level 60
God Stats
5W - 10L
1,455 SR
Queue Stats
11W - 13L
1,633 Elo+
Party 3
He Bo
He Bo
ToxicComb0
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,543 Elo+
Party 3
Kukulkan
Kukulkan
lPossuml
Kukulkan
Level 14
God Stats
9W - 8L
1,575 SR
Queue Stats
28W - 28L
1,487 Elo+
Party 3
Team Averages
Level 67
1,517 SR
1,530 Elo+

VS

Team Averages
Level 65
1,551 SR
1,636 Elo+
Tiamat
Tiamat
FourInchHood
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 165L
1,686 Elo+
Party 2
Medusa
Medusa
MrMahulu
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,502 Elo+
Party 2
Arachne
Arachne
RegularAndrew
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,908 Elo+
Party 2
Ares
Ares
SuperkamiGuru29
Ares
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
254W - 272L
1,686 Elo+
Party 2
Hades
Hades
Zombiez690
Hades
Level 43
God Stats
2W - 3L
1,756 SR
Queue Stats
16W - 28L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FrogArmy1
Guan Yu
14
4 / 3 / 0
8,042
574
4,931
9,086
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Starguise
Chang'e
12
3 / 2 / 8
7,981
570
6,395
8,749
5,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 5
7,235
517
5,577
6,920
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
13
6 / 2 / 2
7,618
544
4,850
7,104
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
lPossuml
Kukulkan
13
1 / 0 / 3
7,532
538
3,444
3,801
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 0
6,769
484
2,329
6,322
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MrMahulu
Medusa
9
0 / 5 / 1
5,498
393
4,009
6,690
2,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
11
4 / 5 / 1
7,295
521
4,404
8,700
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 3
7,121
509
5,212
11,711
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
12
1 / 2 / 1
7,258
518
5,898
7,161
2,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
9
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
W
Guan Yu
FrogArmy1
Guan Yu
4
3
0
1.33
L
Medusa
MrMahulu
Medusa
0
5
1
0.1
L
Arachne
4
5
1
0.9
W
Chang'e
Starguise
Chang'e
3
2
8
3.5
L
2
3
3
1.17
W
3
2
5
2.75
W
He Bo
6
2
2
3.5
L
Hades
1
2
1
0.75
W
Kukulkan
lPossuml
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
21,852
35,660
Taken
40,584
16,545
Mitigated
17,849
14,100
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,329
226
0
1,295
6,322
3,295
0
2,919
3,279
28,805
0
W
Guan Yu
FrogArmy1
Guan Yu
4,931
170
0
4,112
9,086
4,790
512
5,701
3,385
154
39,639
L
Medusa
MrMahulu
Medusa
4,009
2,314
0
30
6,690
2,131
0
3,342
3,348
0
15,986
L
Arachne
4,404
2,592
0
1,817
8,700
3,225
367
2,785
5,803
0
26,263
W
Chang'e
Starguise
Chang'e
6,395
888
1,613
3,035
8,749
5,907
236
2,488
6,221
23,495
0
L
5,212
54
99
2,360
11,711
6,971
0
5,344
6,313
26,571
0
W
5,577
912
0
1,342
6,920
2,143
770
2,887
3,993
0
33,776
W
He Bo
4,850
151
0
3,128
7,104
2,229
274
1,698
5,264
41,421
0
L
Hades
5,898
1,252
0
3,170
7,161
2,227
381
167
6,675
33,770
0
W
Kukulkan
lPossuml
Kukulkan
3,444
610
0
870
3,801
1,476
0
419
3,358
44,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
33,941
386
Minions Killed
256
0
Camps Cleared
0
1,265,989
Distance Traveled
1,207,615
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,769
484
65
5
0
250,261
3
W
Guan Yu
8,042
574
101
7
0
264,232
0
L
Medusa
5,498
393
35
3
0
201,271
0
L
Arachne
7,295
521
46
3
0
267,041
0
W
Chang'e
7,981
570
49
4
0
256,785
3
L
Ares
7,121
509
29
2
0
261,388
4
W
Neith
7,235
517
71
5
0
255,909
5
W
He Bo
7,618
544
62
4
0
247,880
1
L
Hades
7,258
518
81
6
0
227,654
1
W
Kukulkan
7,532
538
103
7
0
241,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role