Player Matchup

Nemesis
Nemesis
CalmHorizons
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MB2D5540
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
RustableBooch85
Tiamat
Level 9
God Stats
3W - 3L
1,231 SR
Queue Stats
14W - 21L
1,102 Elo+
Solo
Danzaburou
Danzaburou
TTVNiftyViper
Danzaburou
Level 24
God Stats
37W - 24L
1,403 SR
Queue Stats
469W - 474L
1,331 Elo+
Party 3
Medusa
Medusa
deffhit
Medusa
Level 16
God Stats
7W - 13L
1,437 SR
Queue Stats
201W - 231L
1,347 Elo+
Party 3
Team Averages
Level 11
1,414 SR
1,356 Elo+

VS

Team Averages
Level 13
1,466 SR
1,380 Elo+
Anubis
Anubis
AdmiralRooney
Anubis
Level 20
God Stats
35W - 15L
1,536 SR
Queue Stats
40W - 29L
1,348 Elo+
Party 2
Vulcan
Vulcan
DierWolf152824
Vulcan
Level 15
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 6L
1,177 Elo+
Solo
Pele
Pele
Itz_Kiritokun
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Magic_BananasOMG
Skadi
Level 26
God Stats
21W - 10L
1,530 SR
Queue Stats
38W - 32L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
theking9832
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CalmHorizons
Nemesis
12
2 / 16 / 7
8,627
359
5,209
19,518
8,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MB2D5540
Kukulkan
6
1 / 8 / 0
6,996
292
1,695
5,886
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
13 / 3 / 3
13,925
580
16,720
16,178
10,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TTVNiftyViper
Danzaburou
20
11 / 9 / 10
13,524
564
16,459
24,966
8,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
deffhit
Medusa
15
4 / 8 / 3
9,649
402
6,883
16,265
4,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 3 / 11
14,714
613
23,226
14,962
7,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 10 / 10
10,864
453
6,782
12,536
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 10
11,480
478
8,949
16,276
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 2 / 10
13,854
577
16,950
13,509
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
17
5 / 9 / 12
11,765
490
6,510
16,563
5,381
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
31
Kills
44
44
Deaths
33
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
21
3
11
8.83
L
Nemesis
CalmHorizons
Nemesis
2
16
7
0.34
W
3
10
10
0.8
W
3
9
10
0.89
L
Kukulkan
MB2D5540
Kukulkan
1
8
0
0.13
W
12
2
10
8.5
L
13
3
3
4.83
L
Danzaburou
TTVNiftyViper
Danzaburou
11
9
10
1.78
L
Medusa
deffhit
Medusa
4
8
3
0.69
W
Hou Yi
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,966
Damage
62,417
82,813
Taken
73,846
33,948
Mitigated
28,853
16,300
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,226
780
0
5,217
14,962
7,957
3,373
6,728
8,118
72,991
0
L
Nemesis
CalmHorizons
Nemesis
5,209
2,576
0
902
19,518
8,415
0
9,469
9,837
0
9,941
W
6,782
1,290
0
0
12,536
4,764
1,013
1,938
10,532
41,249
0
W
8,949
2,031
0
2,054
16,276
5,951
507
2,904
13,372
0
49,269
L
Kukulkan
MB2D5540
Kukulkan
1,695
460
0
0
5,886
1,193
0
3,935
1,933
6,549
0
W
16,950
9,508
669
4,638
13,509
4,800
3,800
772
12,737
0
104,464
L
16,720
2,502
0
5,752
16,178
10,829
1,142
3,770
11,966
106,919
0
L
Danzaburou
TTVNiftyViper
Danzaburou
16,459
9,297
159
8,748
24,966
8,643
1,538
8,373
16,351
0
87,458
L
Medusa
deffhit
Medusa
6,883
3,483
0
739
16,265
4,868
355
3,730
12,423
0
49,001
W
Hou Yi
6,510
3,303
0
1,662
16,563
5,381
955
5,851
10,672
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
62,677
413
Minions Killed
403
0
Camps Cleared
0
1,708,237
Distance Traveled
2,098,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,714
613
104
4
0
373,227
1
L
Nemesis
8,627
359
9
0
0
381,564
4
W
Vulcan
10,864
453
84
4
0
434,078
0
W
Pele
11,480
478
63
3
0
464,634
4
L
Kukulkan
6,996
292
14
1
0
136,216
2
W
Skadi
13,854
577
120
5
0
467,381
3
L
Tiamat
13,925
580
185
8
0
439,686
0
L
Danzaburou
13,524
564
133
6
0
381,765
0
L
Medusa
9,649
402
72
3
0
369,006
0
W
Hou Yi
11,765
490
32
1
0
358,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role