Player Matchup

Horus
Horus
GnorcBoy
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,495 Elo+
Party 2
Artio
Artio
Holymumma
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Noityr
Jing Wei
Level 21
God Stats
2W - 2L
1,301 SR
Queue Stats
154W - 129L
1,493 Elo+
Solo
Ra
Ra
NukaKoKo
Ra
Level 23
God Stats
6W - 3L
1,479 SR
Queue Stats
75W - 81L
1,525 Elo+
Solo
Poseidon
Poseidon
RosaRoterReiter
Poseidon
Level 29
God Stats
22W - 18L
1,520 SR
Queue Stats
42W - 38L
1,504 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,517 Elo+

VS

Team Averages
Level 24
1,592 SR
1,529 Elo+
Vamana
Vamana
CuddlyManatee
Vamana
Level 25
God Stats
3W - 1L
1,942 SR
Queue Stats
143W - 101L
1,604 Elo+
Solo
Neith
Neith
ICE2ICE
Neith
Level 28
God Stats
5W - 10L
1,555 SR
Queue Stats
74W - 75L
1,510 Elo+
Solo
Danzaburou
Danzaburou
OrangeMecanique
Danzaburou
Level 28
God Stats
164W - 159L
1,586 SR
Queue Stats
272W - 286L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Pedellus
Kukulkan
Level 28
God Stats
4W - 3L
1,527 SR
Queue Stats
25W - 21L
1,501 Elo+
Party 1
Ra
Ra
Peppuka
Ra
Level 9
God Stats
1W - 1L
1,350 SR
Queue Stats
20W - 13L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GnorcBoy
Horus
18
2 / 11 / 11
11,573
964
4,603
26,118
31,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Holymumma
Artio
17
1 / 5 / 8
10,629
886
10,292
26,934
33,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Noityr
Jing Wei
18
5 / 14 / 8
12,493
1,041
17,773
28,758
13,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 7 / 8
12,478
1,040
17,531
16,668
7,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
3 / 4 / 12
12,249
1,021
18,858
10,479
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 21
13,597
1,133
28,181
20,386
22,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ICE2ICE
Neith
18
9 / 3 / 18
12,537
1,045
16,235
11,587
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
OrangeMecanique
Danzaburou
19
5 / 4 / 19
13,057
1,088
16,369
15,294
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pedellus
Kukulkan
20
13 / 2 / 20
13,462
1,122
27,924
11,502
4,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 7 / 28
12,392
1,033
15,626
14,897
6,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
147
17
Kills
41
41
Deaths
17
47
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
1
21
21.5
L
Horus
GnorcBoy
Horus
2
11
11
0.68
L
Artio
Holymumma
Artio
1
5
8
1
W
Neith
ICE2ICE
Neith
9
3
18
6
L
Jing Wei
Noityr
Jing Wei
5
14
8
0.64
L
6
7
8
1.43
W
Danzaburou
OrangeMecanique
Danzaburou
5
4
19
3.63
W
Kukulkan
Pedellus
Kukulkan
13
2
20
11.5
W
3
7
28
2.43
L
Poseidon
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,057
Damage
104,335
108,957
Taken
73,666
89,635
Mitigated
44,525
26,151
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,181
15,426
0
6,811
20,386
22,924
0
13,508
6,878
0
49,424
L
Horus
GnorcBoy
Horus
4,603
2,626
3,318
3,198
26,118
31,991
0
11,253
14,865
0
8,429
L
Artio
Holymumma
Artio
10,292
549
3,387
4,436
26,934
33,049
0
13,581
13,353
20,963
0
W
Neith
ICE2ICE
Neith
16,235
10,184
525
2,917
11,587
4,297
0
6,884
4,703
0
33,641
L
Jing Wei
Noityr
Jing Wei
17,773
14,075
0
3,496
28,758
13,228
0
8,721
20,037
0
35,886
L
17,531
1,500
5,062
1,451
16,668
7,246
0
6,151
10,517
53,001
0
W
Danzaburou
OrangeMecanique
Danzaburou
16,369
8,483
0
1,541
15,294
6,208
0
10,296
4,998
352
36,131
W
Kukulkan
Pedellus
Kukulkan
27,924
2,303
0
949
11,502
4,960
0
5,463
6,039
51,347
0
W
15,626
1,654
1,679
2,337
14,897
6,136
0
10,530
4,367
29,170
0
L
Poseidon
18,858
1,664
941
862
10,479
4,121
0
4,196
6,283
52,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,422
Gold Earned
65,045
236
Minions Killed
224
3
Camps Cleared
8
1,154,337
Distance Traveled
1,015,491
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,597
1,133
47
4
2
243,193
0
L
Horus
11,573
964
2
0
1
196,117
1
L
Artio
10,629
886
19
2
0
245,382
0
W
Neith
12,537
1,045
41
3
4
168,336
1
L
Jing Wei
12,493
1,041
25
2
1
239,700
0
L
Ra
12,478
1,040
91
8
1
241,657
0
W
Danzaburou
13,057
1,088
50
4
1
216,350
0
W
Kukulkan
13,462
1,122
43
4
1
231,323
0
W
Ra
12,392
1,033
43
4
0
156,289
0
L
Poseidon
12,249
1,021
99
8
0
231,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role