Player Matchup

Rama
Rama
Dockling
Rama
Level 15
God Stats
7W - 4L
1,711 SR
Queue Stats
111W - 102L
1,456 Elo+
Solo
Terra
Terra
Hotakeu
Terra
Level 23
God Stats
15W - 10L
1,478 SR
Queue Stats
127W - 142L
1,410 Elo+
Solo
Thanatos
Thanatos
Jachi110
Thanatos
Level 28
God Stats
6W - 3L
1,653 SR
Queue Stats
10W - 9L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Zenix_Vortex
Gilgamesh
Level 17
God Stats
19W - 8L
1,545 SR
Queue Stats
49W - 58L
1,407 Elo+
Solo
Discordia
Discordia
anttonio_guedes
Discordia
Level 26
God Stats
15W - 8L
1,584 SR
Queue Stats
397W - 438L
1,447 Elo+
Solo
Team Averages
Level 22
1,594 SR
1,439 Elo+

VS

Team Averages
Level 17
1,513 SR
1,298 Elo+
Nemesis
Nemesis
DOTE666
Nemesis
Level 8
God Stats
7W - 18L
1,421 SR
Queue Stats
186W - 239L
1,181 Elo+
Party 1
Bellona
Bellona
DSMAidher15
Bellona
Level 27
God Stats
31W - 31L
1,562 SR
Queue Stats
120W - 135L
1,471 Elo+
Solo
Anhur
Anhur
LilChepi
Anhur
Level 22
God Stats
3W - 5L
1,752 SR
Queue Stats
110W - 229L
1,167 Elo+
Party 1
Ra
Ra
LordBoomStick
Ra
Level 19
God Stats
39W - 73L
1,329 SR
Queue Stats
77W - 173L
1,170 Elo+
Party 1
Discordia
Discordia
Scarlet141
Discordia
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
13 / 2 / 22
14,408
1,201
29,017
13,273
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
Hotakeu
Terra
18
4 / 2 / 22
11,899
992
11,715
18,445
17,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Jachi110
Thanatos
19
8 / 8 / 20
12,677
1,056
10,773
15,719
7,792
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Zenix_Vortex
Gilgamesh
20
15 / 4 / 21
14,322
1,194
20,229
13,917
13,364
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
anttonio_guedes
Discordia
19
2 / 0 / 18
11,738
978
9,622
4,108
1,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DOTE666
Nemesis
18
5 / 16 / 8
12,605
1,050
17,292
28,677
15,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DSMAidher15
Bellona
18
9 / 0 / 4
14,268
1,189
12,500
12,453
16,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
LilChepi
Anhur
16
1 / 10 / 7
10,513
876
5,725
16,200
6,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 10 / 10
12,097
1,008
13,832
19,248
15,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Scarlet141
Discordia
17
0 / 6 / 6
10,464
872
8,638
11,126
3,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
51
42
Kills
16
16
Deaths
42
103
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DOTE666
Nemesis
5
16
8
0.56
L
Bellona
DSMAidher15
Bellona
9
0
4
11
W
Rama
13
2
22
12
W
Terra
Hotakeu
Terra
4
2
22
7.5
W
Thanatos
Jachi110
Thanatos
8
8
20
2.25
L
Anhur
LilChepi
Anhur
1
10
7
0.45
L
1
10
10
0.6
L
Discordia
Scarlet141
Discordia
0
6
6
0.5
W
Gilgamesh
Zenix_Vortex
Gilgamesh
15
4
21
6.38
W
Discordia
anttonio_guedes
Discordia
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,356
Damage
57,987
65,462
Taken
87,704
46,106
Mitigated
58,977
20,918
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DOTE666
Nemesis
17,292
10,935
0
2,762
28,677
15,912
0
5,360
23,317
0
35,115
L
Bellona
DSMAidher15
Bellona
12,500
1,190
0
1,258
12,453
16,975
0
2,481
9,972
5,776
21,834
W
Rama
29,017
26,668
159
5,135
13,273
6,028
0
4,313
8,960
0
56,477
W
Terra
Hotakeu
Terra
11,715
2,828
2,633
4,065
18,445
17,472
0
7,825
10,620
17,633
0
W
Thanatos
Jachi110
Thanatos
10,773
5,578
0
6,307
15,719
7,792
0
6,004
9,715
0
28,211
L
Anhur
LilChepi
Anhur
5,725
2,666
0
203
16,200
6,540
0
3,070
13,130
0
12,752
L
13,832
4,032
209
1,114
19,248
15,660
0
6,879
12,369
66,086
0
L
Discordia
Scarlet141
Discordia
8,638
1,031
0
0
11,126
3,890
0
3,547
7,579
27,080
0
W
Gilgamesh
Zenix_Vortex
Gilgamesh
20,229
7,106
0
381
13,917
13,364
0
5,336
8,581
0
34,859
W
Discordia
anttonio_guedes
Discordia
9,622
605
692
1,546
4,108
1,450
0
1,233
2,875
40,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,044
Gold Earned
59,947
233
Minions Killed
229
5
Camps Cleared
4
1,046,138
Distance Traveled
982,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,605
1,050
41
3
2
198,000
0
L
Bellona
14,268
1,189
31
3
1
258,634
0
W
Rama
14,408
1,201
68
6
3
192,530
0
W
Terra
11,899
992
7
1
0
253,148
0
W
Thanatos
12,677
1,056
42
4
2
186,114
0
L
Anhur
10,513
876
10
1
0
178,160
2
L
Ra
12,097
1,008
120
10
1
184,097
2
L
Discordia
10,464
872
27
2
0
163,310
1
W
Gilgamesh
14,322
1,194
35
3
0
185,428
2
W
Discordia
11,738
978
81
7
0
228,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role