Player Matchup

Fenrir
Fenrir
ESTEBAN2057
Fenrir
Level 12
God Stats
0W - 3L
1,167 SR
Queue Stats
27W - 31L
1,353 Elo+
Solo
Yemoja
Yemoja
Kittenwarlord
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,307 Elo+
Party 2
Chronos
Chronos
TheSimpleWindow
Chronos
Level 10
God Stats
1W - 2L
1,487 SR
Queue Stats
32W - 40L
1,335 Elo+
Party 2
King Arthur
King Arthur
V Cthulhu
King Arthur
Level 15
God Stats
1W - 4L
1,332 SR
Queue Stats
65W - 74L
1,389 Elo+
Solo
Chaac
Chaac
warrior7676
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,309 Elo+

VS

Team Averages
Level 45
1,574 SR
1,445 Elo+
Izanami
Izanami
Ambeur
Izanami
Level 8
God Stats
3W - 2L
1,797 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1
Tiamat
Tiamat
Hipirion
Tiamat
Level 19
God Stats
4W - 2L
1,526 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
Yuilogy
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 1
Kali
Kali
cheewoh2
Kali
Level 42
God Stats
4W - 6L
1,549 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 1
Vulcan
Vulcan
purpledog
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 0 / 0
8,950
746
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 11 / 2
12,212
1,018
7,727
27,048
26,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 10 / 3
11,383
949
11,942
23,640
7,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
V Cthulhu
King Arthur
17
1 / 8 / 4
10,661
888
5,922
20,648
22,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 8 / 4
11,645
970
10,735
20,461
19,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ambeur
Izanami
19
2 / 0 / 30
12,177
1,015
11,916
4,907
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Hipirion
Tiamat
19
2 / 0 / 20
11,663
972
12,542
4,934
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Yuilogy
Cabrakan
18
10 / 5 / 20
13,079
1,090
18,149
14,695
10,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
19
9 / 1 / 20
13,453
1,121
17,319
15,445
7,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
purpledog
Vulcan
20
14 / 3 / 14
13,661
1,138
25,608
9,358
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
141
9
Kills
37
37
Deaths
9
13
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ambeur
Izanami
2
0
30
17
L
Fenrir
0
0
0
0
W
Tiamat
Hipirion
Tiamat
2
0
20
12
L
3
11
2
0.36
L
2
10
3
0.35
L
King Arthur
V Cthulhu
King Arthur
1
8
4
0.38
W
Cabrakan
Yuilogy
Cabrakan
10
5
20
4
W
Kali
9
1
20
19
W
Vulcan
purpledog
Vulcan
14
3
14
7
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
85,534
91,797
Taken
49,339
75,327
Mitigated
27,961
6,308
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ambeur
Izanami
11,916
8,483
181
1,125
4,907
2,183
0
1,546
3,361
0
34,010
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Hipirion
Tiamat
12,542
719
0
1,558
4,934
3,464
0
2,983
1,951
32,795
0
L
7,727
288
621
979
27,048
26,310
0
15,097
11,397
29,010
0
L
11,942
2,173
0
1,554
23,640
7,421
0
14,476
8,768
38,040
0
L
King Arthur
V Cthulhu
King Arthur
5,922
1,170
0
0
20,648
22,321
0
14,043
6,232
367
18,417
W
Cabrakan
Yuilogy
Cabrakan
18,149
2,754
0
2,446
14,695
10,332
0
4,781
9,914
33,038
0
W
Kali
17,319
11,828
0
7,210
15,445
7,437
0
6,588
8,857
0
27,977
W
Vulcan
purpledog
Vulcan
25,608
7,330
500
1,952
9,358
4,545
0
4,124
5,234
45,723
0
L
10,735
1,662
0
3,154
20,461
19,275
0
10,956
9,101
0
26,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
64,033
166
Minions Killed
232
5
Camps Cleared
7
780,283
Distance Traveled
1,129,963
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,177
1,015
59
5
0
241,787
1
L
Fenrir
8,950
746
0
0
0
460
0
W
Tiamat
11,663
972
53
4
1
224,311
0
L
Yemoja
12,212
1,018
32
3
0
188,443
0
L
Chronos
11,383
949
72
6
1
216,575
0
L
King Arthur
10,661
888
24
2
0
187,313
1
W
Cabrakan
13,079
1,090
41
3
0
181,540
0
W
Kali
13,453
1,121
16
1
5
265,898
0
W
Vulcan
13,661
1,138
63
5
1
216,427
0
L
Chaac
11,645
970
38
3
4
187,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role