Player Matchup

Athena
Athena
FatPolo15
Athena
Level 27
God Stats
13W - 11L
1,431 SR
Queue Stats
185W - 207L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
FlatChestIsBest
Gilgamesh
Level 38
God Stats
2W - 0L
1,663 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MikeBrow96
Kukulkan
Level 11
God Stats
1W - 0L
1,603 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tamaki Kotatzu
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Medusa
Medusa
fonzehh
Medusa
Level 29
God Stats
4W - 2L
1,581 SR
Queue Stats
30W - 23L
1,428 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,503 Elo+

VS

Team Averages
Level 23
1,512 SR
1,358 Elo+
Arachne
Arachne
Arthasious
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,369 Elo+
Party 1
Ymir
Ymir
BİLO
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,251 Elo+
Party 1
Xing Tian
Xing Tian
Grimfools
Xing Tian
Level 8
God Stats
6W - 3L
1,603 SR
Queue Stats
90W - 87L
1,355 Elo+
Solo
Tiamat
Tiamat
Lxcxfxr
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
daffodylee
Cupid
Level 16
God Stats
25W - 26L
1,456 SR
Queue Stats
531W - 557L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FatPolo15
Athena
18
3 / 4 / 16
12,226
532
10,202
21,814
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
FlatChestIsBest
Gilgamesh
19
5 / 1 / 5
12,073
525
10,580
10,809
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
MikeBrow96
Kukulkan
18
3 / 8 / 0
11,714
509
11,075
11,931
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Tamaki Kotatzu
Tsukuyomi
20
10 / 3 / 5
14,238
619
17,392
17,523
12,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
fonzehh
Medusa
17
7 / 6 / 6
11,132
484
14,702
18,641
8,591
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arthasious
Arachne
19
14 / 5 / 3
12,883
560
18,385
24,760
11,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
BİLO
Ymir
15
1 / 6 / 7
8,905
387
7,211
17,083
12,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Grimfools
Xing Tian
16
2 / 5 / 4
9,797
426
7,915
16,199
17,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Lxcxfxr
Tiamat
18
3 / 6 / 3
11,510
500
9,750
14,729
9,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
16
2 / 6 / 6
9,709
422
12,040
14,615
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
28
Kills
22
22
Deaths
28
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arthasious
Arachne
14
5
3
3.1
L
Ymir
BİLO
Ymir
1
6
7
0.75
W
Athena
FatPolo15
Athena
3
4
16
2.75
W
Gilgamesh
FlatChestIsBest
Gilgamesh
5
1
5
7.5
L
Xing Tian
Grimfools
Xing Tian
2
5
4
0.8
L
Tiamat
Lxcxfxr
Tiamat
3
6
3
0.75
W
Kukulkan
MikeBrow96
Kukulkan
3
8
0
0.38
W
Tsukuyomi
Tamaki Kotatzu
Tsukuyomi
10
3
5
4.17
L
Cupid
2
6
6
0.83
W
Medusa
fonzehh
Medusa
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,951
Damage
55,301
80,718
Taken
87,386
55,791
Mitigated
55,742
14,246
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arthasious
Arachne
18,385
12,082
0
8,878
24,760
11,775
229
4,105
20,551
0
92,742
L
Ymir
BİLO
Ymir
7,211
1,351
0
1,679
17,083
12,000
0
6,635
10,328
30,491
0
W
Athena
FatPolo15
Athena
10,202
2,917
0
1,214
21,814
22,805
91
6,801
14,938
46,567
0
W
Gilgamesh
FlatChestIsBest
Gilgamesh
10,580
2,901
0
2,065
10,809
7,163
938
4,785
5,547
0
55,595
L
Xing Tian
Grimfools
Xing Tian
7,915
585
0
1,235
16,199
17,146
369
1,757
14,348
39,596
0
L
Tiamat
Lxcxfxr
Tiamat
9,750
1,477
0
2,377
14,729
9,123
432
3,987
10,536
77,797
0
W
Kukulkan
MikeBrow96
Kukulkan
11,075
315
0
0
11,931
5,041
1,976
6,164
5,717
68,589
0
W
Tsukuyomi
Tamaki Kotatzu
Tsukuyomi
17,392
2,880
0
8,158
17,523
12,191
0
1,625
15,873
0
112,195
L
Cupid
12,040
6,488
533
4,571
14,615
5,698
967
4,233
10,346
0
58,627
W
Medusa
fonzehh
Medusa
14,702
6,715
0
2,809
18,641
8,591
2,031
4,874
13,767
0
78,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,383
Gold Earned
52,804
622
Minions Killed
454
0
Camps Cleared
0
2,197,703
Distance Traveled
2,041,468
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,883
560
125
5
0
476,181
1
L
Ymir
8,905
387
48
2
0
401,232
4
W
Athena
12,226
532
70
3
0
467,553
3
W
Gilgamesh
12,073
525
101
4
0
490,238
3
L
Xing Tian
9,797
426
54
2
0
417,249
5
L
Tiamat
11,510
500
141
6
0
364,369
1
W
Kukulkan
11,714
509
149
6
0
385,778
3
W
Tsukuyomi
14,238
619
182
8
0
480,175
6
L
Cupid
9,709
422
86
4
0
382,437
3
W
Medusa
11,132
484
120
5
0
373,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role