Player Matchup

Gilgamesh
Gilgamesh
Number1Ducky
Gilgamesh
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
32W - 16L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
Stupelael
Ratatoskr
Level 44
God Stats
5W - 1L
1,822 SR
Queue Stats
153W - 96L
1,495 Elo+
Party 2
Ra
Ra
TheSimski
Ra
Level 27
God Stats
58W - 46L
1,560 SR
Queue Stats
58W - 49L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
toppkis
Erlang Shen
Level 25
God Stats
14W - 6L
1,743 SR
Queue Stats
44W - 35L
1,526 Elo+
Party 2
Freya
Freya
yagavan
Freya
Level 26
God Stats
28W - 18L
1,580 SR
Queue Stats
56W - 46L
1,496 Elo+
Party 2
Team Averages
Level 27
1,593 SR
1,519 Elo+

VS

Team Averages
Level 24
1,496 SR
1,504 Elo+
Sun Wukong
Sun Wukong
JackHamill
Sun Wukong
Level 28
God Stats
2W - 5L
1,513 SR
Queue Stats
242W - 215L
1,532 Elo+
Party 1
Arachne
Arachne
Yeet stick4590
Arachne
Level 18
God Stats
10W - 15L
1,250 SR
Queue Stats
102W - 92L
1,525 Elo+
Party 1
Neith
Neith
dANdUUU
Neith
Level 28
God Stats
19W - 15L
1,534 SR
Queue Stats
73W - 64L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
mzd12
Danzaburou
Level 27
God Stats
45W - 31L
1,642 SR
Queue Stats
301W - 263L
1,536 Elo+
Party 1
Yemoja
Yemoja
wesizback
Yemoja
Level 18
God Stats
3W - 3L
1,539 SR
Queue Stats
73W - 65L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Number1Ducky
Gilgamesh
20
14 / 0 / 4
13,005
619
17,204
16,276
19,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Stupelael
Ratatoskr
18
12 / 1 / 11
12,363
589
16,700
15,688
15,433
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 1 / 8
11,540
550
10,341
7,219
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
toppkis
Erlang Shen
19
4 / 0 / 7
11,889
566
7,871
13,161
9,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
yagavan
Freya
19
10 / 2 / 14
12,158
579
19,502
19,415
8,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JackHamill
Sun Wukong
13
0 / 6 / 1
8,439
402
8,578
19,344
16,237
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 14 / 0
8,261
393
8,075
22,371
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
dANdUUU
Neith
13
1 / 8 / 0
8,187
390
7,298
13,977
5,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
mzd12
Danzaburou
15
1 / 8 / 2
9,479
451
12,127
15,673
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
wesizback
Yemoja
12
1 / 7 / 2
8,608
410
6,113
18,539
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
43
Kills
4
4
Deaths
43
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JackHamill
Sun Wukong
0
6
1
0.08
W
Gilgamesh
Number1Ducky
Gilgamesh
14
0
4
16
W
Ratatoskr
Stupelael
Ratatoskr
12
1
11
17.5
W
3
1
8
7
L
1
14
0
0.07
L
Neith
dANdUUU
Neith
1
8
0
0.13
L
Danzaburou
mzd12
Danzaburou
1
8
2
0.25
W
Erlang Shen
toppkis
Erlang Shen
4
0
7
7.5
L
Yemoja
wesizback
Yemoja
1
7
2
0.29
W
Freya
yagavan
Freya
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,618
Damage
42,191
71,759
Taken
89,904
56,558
Mitigated
52,580
30,716
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JackHamill
Sun Wukong
8,578
1,707
0
2,406
19,344
16,237
0
5,273
14,071
0
54,227
W
Gilgamesh
Number1Ducky
Gilgamesh
17,204
6,061
0
3,689
16,276
19,928
582
477
15,799
0
100,284
W
Ratatoskr
Stupelael
Ratatoskr
16,700
4,061
1,094
4,515
15,688
15,433
519
2,862
12,826
1,188
54,493
W
10,341
520
1,388
3,186
7,219
3,123
1,420
0
7,219
83,665
0
L
8,075
5,925
0
5,331
22,371
7,234
182
5,984
16,387
0
35,474
L
Neith
dANdUUU
Neith
7,298
4,489
0
1,675
13,977
5,882
0
5,086
8,891
0
43,307
L
Danzaburou
mzd12
Danzaburou
12,127
6,701
0
941
15,673
5,695
1,371
4,191
11,482
0
64,854
W
Erlang Shen
toppkis
Erlang Shen
7,871
3,237
0
3,271
13,161
9,796
2,354
437
12,724
0
94,105
L
Yemoja
wesizback
Yemoja
6,113
1,888
2,466
1,483
18,539
17,532
234
9,565
8,974
21,318
0
W
Freya
yagavan
Freya
19,502
5,984
0
13,573
19,415
8,278
1,502
2,337
17,078
81,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
42,974
654
Minions Killed
390
0
Camps Cleared
0
2,133,453
Distance Traveled
1,730,270
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,439
402
94
4
0
388,348
2
W
Gilgamesh
13,005
619
162
8
0
420,445
2
W
Ratatoskr
12,363
589
56
3
0
436,108
11
W
Ra
11,540
550
155
7
0
426,722
3
L
Arachne
8,261
393
60
3
0
304,371
0
L
Neith
8,187
390
86
4
0
340,375
0
L
Danzaburou
9,479
451
121
6
0
351,301
3
W
Erlang Shen
11,889
566
158
8
0
466,200
1
L
Yemoja
8,608
410
29
1
0
345,875
7
W
Freya
12,158
579
123
6
0
383,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role