Player Matchup

Thor
Thor
Chólula
Thor
Level 131
God Stats
1W - 1L
1,321 SR
Queue Stats
83W - 76L
1,564 Elo+
Solo
Nike
Nike
Gamaouas
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IamGarp
Medusa
Level 158
God Stats
20W - 13L
1,729 SR
Queue Stats
509W - 245L
1,648 Elo+
Party 1
Janus
Janus
JayEpicus1337
Janus
Level 160
God Stats
3W - 1L
1,794 SR
Queue Stats
513W - 250L
1,646 Elo+
Party 1
Ratatoskr
Ratatoskr
MisterFlicko
Ratatoskr
Level 62
God Stats
55W - 28L
1,749 SR
Queue Stats
661W - 370L
1,661 Elo+
Party 1
Team Averages
Level 131
1,619 SR
1,604 Elo+

VS

Team Averages
Level 120
1,509 SR
1,601 Elo+
Bacchus
Bacchus
Darzlez
Bacchus
Level 128
God Stats
13W - 9L
1,478 SR
Queue Stats
85W - 72L
1,505 Elo+
Solo
Achilles
Achilles
EnthalpysEnd
Achilles
Level 110
God Stats
3W - 6L
1,512 SR
Queue Stats
290W - 256L
1,636 Elo+
Party 2
Hun Batz
Hun Batz
Stealthygrandpa
Hun Batz
Level 89
God Stats
3W - 2L
1,676 SR
Queue Stats
113W - 102L
1,579 Elo+
Solo
Danzaburou
Danzaburou
TeoTheKing
Danzaburou
Level 128
God Stats
1W - 2L
1,380 SR
Queue Stats
16W - 15L
1,656 Elo+
Solo
Vulcan
Vulcan
Vivisekta
Vulcan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
431W - 386L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 3 / 8
12,587
524
16,730
21,567
14,362
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
3 / 2 / 1
14,029
585
15,304
18,562
19,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
IamGarp
Medusa
20
6 / 1 / 8
13,921
580
11,744
14,832
7,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 1 / 9
12,549
523
9,600
12,509
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MisterFlicko
Ratatoskr
18
6 / 5 / 9
12,104
504
13,599
21,541
19,823
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darzlez
Bacchus
17
3 / 3 / 7
11,251
469
12,374
16,179
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
EnthalpysEnd
Achilles
20
2 / 3 / 1
12,338
514
17,334
26,434
29,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
16
1 / 6 / 4
10,032
418
7,492
17,471
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TeoTheKing
Danzaburou
18
2 / 6 / 0
11,964
499
7,993
17,830
7,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Vivisekta
Vulcan
18
4 / 5 / 5
11,230
468
13,204
14,078
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
12
12
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
5
3
8
3
L
Bacchus
Darzlez
Bacchus
3
3
7
2.17
L
Achilles
EnthalpysEnd
Achilles
2
3
1
0.83
W
Nike
3
2
1
1.75
W
Medusa
IamGarp
Medusa
6
1
8
10
W
3
1
9
7.5
W
Ratatoskr
MisterFlicko
Ratatoskr
6
5
9
2.1
L
Hun Batz
1
6
4
0.5
L
Danzaburou
TeoTheKing
Danzaburou
2
6
0
0.33
L
Vulcan
Vivisekta
Vulcan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,977
Damage
58,397
89,011
Taken
91,992
65,008
Mitigated
64,775
27,317
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
16,730
6,182
0
6,340
21,567
14,362
0
6,713
14,854
0
98,613
L
Bacchus
Darzlez
Bacchus
12,374
1,422
0
1,388
16,179
15,454
0
3,082
11,608
37,347
0
L
Achilles
EnthalpysEnd
Achilles
17,334
6,207
0
11,134
26,434
29,228
0
2,275
23,252
0
94,021
W
Nike
15,304
2,721
0
3,780
18,562
19,095
0
2,660
15,902
8,260
98,462
W
Medusa
IamGarp
Medusa
11,744
6,457
0
6,720
14,832
7,026
494
3,239
11,593
0
106,202
W
9,600
259
0
4,017
12,509
4,702
0
5,176
7,333
99,657
0
W
Ratatoskr
MisterFlicko
Ratatoskr
13,599
2,102
0
6,460
21,541
19,823
0
7,790
13,751
0
52,047
L
Hun Batz
7,492
2,618
0
5,355
17,471
6,382
81
878
16,497
0
74,910
L
Danzaburou
TeoTheKing
Danzaburou
7,993
3,259
0
6,238
17,830
7,466
993
415
17,097
0
98,257
L
Vulcan
Vivisekta
Vulcan
13,204
3,098
0
3,048
14,078
6,245
0
3,994
9,777
90,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,190
Gold Earned
56,815
809
Minions Killed
674
0
Camps Cleared
0
2,461,518
Distance Traveled
2,183,926
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,587
524
141
6
0
489,185
7
L
Bacchus
11,251
469
46
2
0
471,463
8
L
Achilles
12,338
514
170
7
0
477,170
0
W
Nike
14,029
585
219
9
0
463,152
4
W
Medusa
13,921
580
196
8
0
469,499
10
W
Janus
12,549
523
204
9
0
533,566
5
W
Ratatoskr
12,104
504
49
2
0
506,116
3
L
Hun Batz
10,032
418
131
5
0
391,144
10
L
Danzaburou
11,964
499
167
7
0
394,220
8
L
Vulcan
11,230
468
160
7
0
449,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role