Player Matchup

Aphrodite
Aphrodite
Chelsealondon94
Aphrodite
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
80W - 78L
1,510 Elo+
Solo
Cupid
Cupid
DeadlyVirus
Cupid
Level 29
God Stats
1W - 3L
1,266 SR
Queue Stats
179W - 170L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
Fantoa
Sun Wukong
Level 49
God Stats
8W - 8L
1,471 SR
Queue Stats
219W - 228L
1,524 Elo+
Party 1
Nemesis
Nemesis
NE7sss
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,565 Elo+
Solo
Tiamat
Tiamat
talk17
Tiamat
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 77L
1,496 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,519 Elo+

VS

Team Averages
Level 27
1,696 SR
1,548 Elo+
Freya
Freya
D0n43Sk0Y
Freya
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 55L
1,480 Elo+
Party 3
Mercury
Mercury
HoodedVoice
Mercury
Level 66
God Stats
3W - 1L
1,715 SR
Queue Stats
22W - 12L
1,559 Elo+
Party 2
Artemis
Artemis
RektonatorJohni
Artemis
Level 14
God Stats
10W - 4L
1,689 SR
Queue Stats
26W - 16L
1,559 Elo+
Party 2
Bellona
Bellona
Veli7obe
Bellona
Level 26
God Stats
8W - 9L
1,816 SR
Queue Stats
120W - 139L
1,480 Elo+
Party 3
Ymir
Ymir
YoungFatty52
Ymir
Level 16
God Stats
18W - 8L
1,761 SR
Queue Stats
19W - 10L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chelsealondon94
Aphrodite
16
1 / 3 / 4
10,307
542
5,370
13,720
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 3
9,650
508
6,539
12,835
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Fantoa
Sun Wukong
18
6 / 1 / 0
11,425
601
7,158
11,538
10,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
NE7sss
Nemesis
17
4 / 4 / 1
10,841
571
6,250
13,312
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
talk17
Tiamat
13
3 / 5 / 2
9,247
487
5,060
8,280
3,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
D0n43Sk0Y
Freya
6
0 / 1 / 0
6,149
324
398
1,888
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
HoodedVoice
Mercury
17
10 / 6 / 3
10,960
577
12,032
15,008
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 3 / 6
9,334
491
11,953
10,118
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Veli7obe
Bellona
12
2 / 2 / 3
8,271
435
6,689
9,480
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 6
8,697
458
5,621
11,785
9,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
16
Kills
18
18
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chelsealondon94
Aphrodite
1
3
4
1
L
Freya
D0n43Sk0Y
Freya
0
1
0
0
W
2
5
3
0.7
W
Sun Wukong
Fantoa
Sun Wukong
6
1
0
6
L
Mercury
HoodedVoice
Mercury
10
6
3
1.92
W
Nemesis
NE7sss
Nemesis
4
4
1
1.13
L
5
3
6
2.67
L
Bellona
Veli7obe
Bellona
2
2
3
1.75
L
1
4
6
1
W
Tiamat
talk17
Tiamat
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
36,693
59,685
Taken
48,279
33,869
Mitigated
26,612
22,059
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chelsealondon94
Aphrodite
5,370
548
2,242
6,963
13,720
8,272
390
947
12,773
42,428
0
L
Freya
D0n43Sk0Y
Freya
398
186
0
759
1,888
628
0
740
1,148
5,685
1,021
W
6,539
2,572
640
3,938
12,835
4,093
4,517
2,085
10,750
0
58,958
W
Sun Wukong
Fantoa
Sun Wukong
7,158
1,378
0
2,696
11,538
10,990
1,582
957
10,581
0
68,822
L
Mercury
HoodedVoice
Mercury
12,032
6,098
0
0
15,008
5,740
1,693
2,136
12,872
0
78,941
W
Nemesis
NE7sss
Nemesis
6,250
3,336
0
4,293
13,312
6,986
2,830
942
12,370
0
72,011
L
11,953
6,988
0
2,866
10,118
3,733
844
2,376
7,742
0
40,499
L
Bellona
Veli7obe
Bellona
6,689
1,713
183
2,130
9,480
6,740
0
1,159
8,321
0
39,102
L
5,621
1,083
0
636
11,785
9,771
612
4,019
7,766
41,040
0
W
Tiamat
talk17
Tiamat
5,060
746
0
1,287
8,280
3,528
1,192
1,044
7,236
28,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
43,411
520
Minions Killed
391
0
Camps Cleared
0
1,887,996
Distance Traveled
1,370,582
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,307
542
81
4
0
378,013
1
L
Freya
6,149
324
22
1
0
57,108
1
W
Cupid
9,650
508
118
6
0
353,094
5
W
Sun Wukong
11,425
601
134
7
0
400,425
3
L
Mercury
10,960
577
143
8
0
392,171
0
W
Nemesis
10,841
571
123
6
0
424,381
2
L
Artemis
9,334
491
69
4
0
332,156
2
L
Bellona
8,271
435
80
4
0
278,016
0
L
Ymir
8,697
458
77
4
0
311,131
2
W
Tiamat
9,247
487
64
3
0
332,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role