Player Matchup

Hercules
Hercules
Far8InAJar
Hercules
Level 27
God Stats
1W - 2L
1,319 SR
Queue Stats
110W - 104L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
IIIMAZINOIII
Sylvanus
Level 28
God Stats
2W - 3L
1,343 SR
Queue Stats
96W - 98L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
MacGunKel
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Ra
Ra
Mamameya0
Ra
Level 17
God Stats
50W - 36L
1,602 SR
Queue Stats
84W - 69L
1,581 Elo+
Party 1
Izanami
Izanami
armad1do
Izanami
Level 25
God Stats
20W - 11L
1,854 SR
Queue Stats
54W - 38L
1,612 Elo+
Party 1
Team Averages
Level 20
1,524 SR
1,570 Elo+

VS

Team Averages
Level 27
1,652 SR
1,620 Elo+
Chernobog
Chernobog
CFWA
Chernobog
Level 16
God Stats
12W - 5L
1,708 SR
Queue Stats
20W - 13L
1,619 Elo+
Party 3
Izanami
Izanami
Ganik7
Izanami
Level 29
God Stats
114W - 100L
1,577 SR
Queue Stats
313W - 291L
1,607 Elo+
Solo
Agni
Agni
Nereaa__21
Agni
Level 18
God Stats
6W - 3L
1,718 SR
Queue Stats
141W - 90L
1,641 Elo+
Party 2
Da Ji
Da Ji
Shunpwn
Da Ji
Level 29
God Stats
12W - 6L
1,704 SR
Queue Stats
27W - 20L
1,612 Elo+
Party 2
Fafnir
Fafnir
greentreee
Fafnir
Level 44
God Stats
4W - 3L
1,551 SR
Queue Stats
17W - 11L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Far8InAJar
Hercules
13
6 / 3 / 4
9,184
510
5,773
16,224
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
IIIMAZINOIII
Sylvanus
16
3 / 3 / 3
9,854
547
10,495
15,026
9,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MacGunKel
Sun Wukong
10
0 / 8 / 1
6,662
370
3,170
9,465
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 3
9,334
519
8,981
12,459
5,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
armad1do
Izanami
14
3 / 2 / 3
9,200
511
7,975
10,754
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CFWA
Chernobog
17
4 / 4 / 6
10,174
565
7,072
12,883
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Ganik7
Izanami
17
8 / 3 / 5
11,259
626
14,368
14,511
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 7
10,495
583
12,372
7,587
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Shunpwn
Da Ji
17
2 / 3 / 3
10,120
562
5,600
12,459
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Fafnir
greentreee
Fafnir
13
1 / 2 / 13
9,353
520
7,032
13,944
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
21
21
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CFWA
Chernobog
4
4
6
1.75
L
Hercules
Far8InAJar
Hercules
6
3
4
2.67
W
Izanami
Ganik7
Izanami
8
3
5
3.5
L
Sylvanus
IIIMAZINOIII
Sylvanus
3
3
3
1.5
L
Sun Wukong
MacGunKel
Sun Wukong
0
8
1
0.06
L
2
5
3
0.7
W
6
2
7
4.75
W
Da Ji
Shunpwn
Da Ji
2
3
3
1.17
L
Izanami
armad1do
Izanami
3
2
3
2.25
W
Fafnir
greentreee
Fafnir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
46,444
63,928
Taken
61,384
35,679
Mitigated
27,512
21,090
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CFWA
Chernobog
7,072
4,116
0
7,113
12,883
4,225
876
3,357
9,526
0
69,202
L
Hercules
Far8InAJar
Hercules
5,773
2,268
0
5,638
16,224
12,104
0
5,598
10,626
0
26,611
W
Izanami
Ganik7
Izanami
14,368
10,967
0
7,193
14,511
5,439
3,230
5,161
9,350
0
87,642
L
Sylvanus
IIIMAZINOIII
Sylvanus
10,495
2,869
600
6,607
15,026
9,153
826
3,175
11,851
56,601
11,481
L
Sun Wukong
MacGunKel
Sun Wukong
3,170
302
0
0
9,465
4,554
0
2,256
7,209
0
23,040
L
8,981
1,143
1,032
4,674
12,459
5,129
650
5,369
7,090
63,286
0
W
12,372
792
0
1,552
7,587
2,944
0
4,208
3,379
75,446
0
W
Da Ji
Shunpwn
Da Ji
5,600
1,808
0
5,464
12,459
4,599
0
2,993
9,466
0
69,991
L
Izanami
armad1do
Izanami
7,975
5,812
0
2,539
10,754
4,739
101
3,006
7,748
0
70,857
W
Fafnir
greentreee
Fafnir
7,032
1,779
0
3,221
13,944
10,305
142
3,234
10,710
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
51,401
471
Minions Killed
543
0
Camps Cleared
0
1,551,240
Distance Traveled
1,742,855
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,174
565
118
7
0
325,946
1
L
Hercules
9,184
510
56
3
0
347,002
4
W
Izanami
11,259
626
156
9
0
312,949
1
L
Sylvanus
9,854
547
134
7
0
298,723
0
L
Sun Wukong
6,662
370
34
2
0
285,630
0
L
Ra
9,334
519
119
7
0
315,981
2
W
Agni
10,495
583
129
7
0
366,369
0
W
Da Ji
10,120
562
122
7
0
351,182
7
L
Izanami
9,200
511
128
7
0
303,904
2
W
Fafnir
9,353
520
18
1
0
386,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role