Player Matchup

Gilgamesh
Gilgamesh
AzazelOrax666
Gilgamesh
Level 105
God Stats
6W - 3L
1,829 SR
Queue Stats
335W - 337L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
Bunkerleader08
Xing Tian
Level 69
God Stats
1W - 0L
1,624 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
gNinjakick
Cabrakan
Level 98
God Stats
1W - 0L
1,463 SR
Queue Stats
18W - 17L
1,323 Elo+
Party 1
Artemis
Artemis
rainbowsnfoxes
Artemis
Level 98
God Stats
12W - 7L
1,698 SR
Queue Stats
397W - 400L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
vicrox
Sylvanus
Level 80
God Stats
2W - 0L
1,462 SR
Queue Stats
63W - 68L
1,480 Elo+
Solo
Team Averages
Level 90
1,615 SR
1,454 Elo+

VS

Team Averages
Level 127
1,496 SR
1,529 Elo+
Odin
Odin
CrazyPsychotic
Odin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 24L
1,513 Elo+
Solo
Apollo
Apollo
KindSoulYeahYeah
Apollo
Level 112
God Stats
1W - 1L
1,462 SR
Queue Stats
7W - 7L
1,540 Elo+
Solo
Skadi
Skadi
Xx_SoZinHo_Xx
Skadi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,587 Elo+
Solo
Hun Batz
Hun Batz
Zeroreverse94
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
nerffthis
Ra
Level 145
God Stats
2W - 5L
1,520 SR
Queue Stats
360W - 362L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzazelOrax666
Gilgamesh
17
4 / 2 / 20
10,650
888
8,836
23,212
15,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Bunkerleader08
Xing Tian
19
9 / 2 / 13
10,765
897
8,555
13,105
12,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
gNinjakick
Cabrakan
13
2 / 6 / 14
8,612
718
9,245
15,965
18,552
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 14
10,857
905
14,636
10,386
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
vicrox
Sylvanus
17
3 / 3 / 19
10,354
863
8,042
17,042
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 12
7,505
625
7,159
14,137
11,918
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 8 / 8
9,699
808
13,067
11,995
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 8
9,373
781
17,447
7,925
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Zeroreverse94
Hun Batz
14
1 / 6 / 10
8,091
674
12,281
10,715
5,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 5 / 9
9,721
810
15,756
10,537
10,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
62
27
Kills
15
15
Deaths
28
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzazelOrax666
Gilgamesh
4
2
20
7
W
Xing Tian
Bunkerleader08
Xing Tian
9
2
13
7.75
L
0
6
12
1
L
5
8
8
1.13
L
5
3
8
3
L
Hun Batz
Zeroreverse94
Hun Batz
1
6
10
1
W
Cabrakan
gNinjakick
Cabrakan
2
6
14
1.5
L
4
5
9
1.7
W
9
2
14
8
W
Sylvanus
vicrox
Sylvanus
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
65,710
79,710
Taken
55,309
72,791
Mitigated
35,748
37,972
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzazelOrax666
Gilgamesh
8,836
1,089
3,859
7,897
23,212
15,580
63
5,397
17,815
0
23,108
W
Xing Tian
Bunkerleader08
Xing Tian
8,555
1,052
1,691
2,283
13,105
12,056
709
2,279
10,826
16,341
0
L
7,159
209
1,621
1,371
14,137
11,918
0
6,960
7,177
468
9,325
L
13,067
5,354
180
429
11,995
5,214
677
5,139
6,856
0
27,395
L
17,447
7,038
220
2,209
7,925
3,136
527
3,701
4,224
0
30,162
L
Hun Batz
Zeroreverse94
Hun Batz
12,281
514
0
820
10,715
5,055
0
4,835
5,880
0
19,753
W
Cabrakan
gNinjakick
Cabrakan
9,245
674
599
855
15,965
18,552
248
2,453
13,512
14,296
0
L
15,756
552
1,993
1,491
10,537
10,425
256
5,207
5,330
31,345
0
W
14,636
6,640
3,005
2,582
10,386
5,849
3,227
3,340
7,046
0
41,846
W
Sylvanus
vicrox
Sylvanus
8,042
2,705
9,761
5,440
17,042
20,754
984
2,713
14,329
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
44,389
132
Minions Killed
131
0
Camps Cleared
0
1,028,480
Distance Traveled
916,591
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,650
888
23
2
0
230,830
0
W
Xing Tian
10,765
897
14
1
0
246,340
4
L
Odin
7,505
625
5
0
0
180,032
0
L
Apollo
9,699
808
48
4
0
188,108
1
L
Skadi
9,373
781
40
3
0
164,634
0
L
Hun Batz
8,091
674
16
1
0
197,558
0
W
Cabrakan
8,612
718
13
1
0
176,981
3
L
Ra
9,721
810
22
2
0
186,259
1
W
Artemis
10,857
905
62
5
0
185,945
0
W
Sylvanus
10,354
863
20
2
0
188,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role