Player Matchup

Neith
Neith
BlackTarUser
Neith
Level 3
God Stats
9W - 13L
1,500 SR
Queue Stats
144W - 145L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Hueyyz
Ratatoskr
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 91L
1,500 Elo+
Party 2
Merlin
Merlin
XVIMM
Merlin
Level 12
God Stats
3W - 3L
1,320 SR
Queue Stats
16W - 23L
1,340 Elo+
Solo
Ymir
Ymir
Zekhov59
Ymir
Level 2
God Stats
11W - 18L
1,500 SR
Queue Stats
260W - 245L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
gonzomamadisimo
Sun Wukong
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
283W - 297L
1,410 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,450 Elo+

VS

Team Averages
Level 14
1,510 SR
1,348 Elo+
Set
Set
K4MI1104
Set
Level 26
God Stats
6W - 7L
1,425 SR
Queue Stats
191W - 208L
1,416 Elo+
Solo
Freya
Freya
MD MAVERICK289
Freya
Level 18
God Stats
1W - 7L
1,388 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Olorun
Olorun
RedRamenMan
Olorun
Level 12
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Yemoja
Yemoja
tatarkiller
Yemoja
Level 12
God Stats
2W - 6L
1,552 SR
Queue Stats
4W - 10L
1,127 Elo+
Solo
Aphrodite
Aphrodite
vKLANERZzv
Aphrodite
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 5
6,582
598
6,971
2,294
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Hueyyz
Ratatoskr
9
3 / 3 / 2
5,654
514
2,602
6,150
1,692
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
XVIMM
Merlin
8
1 / 1 / 4
5,031
457
3,071
4,043
1,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
4 / 1 / 8
6,383
580
5,683
5,435
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
gonzomamadisimo
Sun Wukong
10
4 / 1 / 3
6,008
546
3,840
4,996
1,994
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,887
535
3,611
5,941
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 6 / 0
4,662
424
2,404
7,712
2,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
6
1 / 6 / 0
4,529
412
1,318
6,349
2,221
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
7
0 / 5 / 0
4,173
379
1,219
5,426
2,036
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
vKLANERZzv
Aphrodite
7
0 / 2 / 0
4,672
425
553
5,091
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
4
6
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Ratatoskr
Hueyyz
Ratatoskr
3
3
2
1.33
L
1
2
2
1
L
2
6
0
0.33
L
Olorun
1
6
0
0.17
W
Merlin
XVIMM
Merlin
1
1
4
3
W
Ymir
4
1
8
8
W
Sun Wukong
gonzomamadisimo
Sun Wukong
4
1
3
5.5
L
Yemoja
0
5
0
0
L
Aphrodite
vKLANERZzv
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
9,105
22,918
Taken
30,519
7,907
Mitigated
10,424
3,321
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,971
1,032
0
716
2,294
650
882
178
2,116
0
24,882
W
Ratatoskr
Hueyyz
Ratatoskr
2,602
592
0
712
6,150
1,692
53
898
5,252
0
27,363
L
3,611
1,196
0
2,469
5,941
2,004
0
717
5,224
0
31,879
L
2,404
913
167
1,635
7,712
2,115
48
1,632
5,972
13,054
0
L
Olorun
1,318
530
258
655
6,349
2,221
0
2,330
3,967
10,470
0
W
Merlin
XVIMM
Merlin
3,071
408
0
0
4,043
1,064
197
1,404
2,639
16,586
0
W
Ymir
5,683
1,568
0
1,009
5,435
2,507
1,006
1,529
3,906
17,342
0
W
Sun Wukong
gonzomamadisimo
Sun Wukong
3,840
777
0
884
4,996
1,994
1,158
1,485
3,511
0
24,715
L
Yemoja
1,219
484
288
202
5,426
2,036
0
2,243
3,161
8,756
0
L
Aphrodite
vKLANERZzv
Aphrodite
553
261
1,171
1,770
5,091
2,048
0
1,496
3,441
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
23,923
216
Minions Killed
150
0
Camps Cleared
0
1,002,291
Distance Traveled
945,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,582
598
41
4
0
216,096
0
W
Ratatoskr
5,654
514
51
5
0
209,804
1
L
Set
5,887
535
62
6
0
229,392
1
L
Freya
4,662
424
25
2
0
203,516
0
L
Olorun
4,529
412
25
2
0
158,125
2
W
Merlin
5,031
457
40
4
0
171,673
1
W
Ymir
6,383
580
27
2
0
193,825
0
W
Sun Wukong
6,008
546
57
5
0
210,893
2
L
Yemoja
4,173
379
13
1
0
183,201
3
L
Aphrodite
4,672
425
25
2
0
171,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role