Player Matchup

Discordia
Discordia
DragoNTWEAKSCHI
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,515 Elo+
Solo
Heimdallr
Heimdallr
LostInTheSause80
Heimdallr
Level 117
God Stats
6W - 3L
1,641 SR
Queue Stats
185W - 136L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_Meep09
Gilgamesh
Level 119
God Stats
30W - 15L
1,676 SR
Queue Stats
267W - 205L
1,611 Elo+
Party 2
Team Averages
Level 113
1,606 SR
1,567 Elo+

VS

Team Averages
Level 103
1,574 SR
1,557 Elo+
Ao Kuang
Ao Kuang
MrsRootamentary
Ao Kuang
Level 59
God Stats
14W - 24L
1,361 SR
Queue Stats
172W - 259L
1,395 Elo+
Solo
Artemis
Artemis
PitoPeludo951
Artemis
Level 140
God Stats
21W - 15L
1,789 SR
Queue Stats
466W - 422L
1,696 Elo+
Party 1
Chaac
Chaac
jazmazingg
Chaac
Level 109
God Stats
85W - 88L
1,571 SR
Queue Stats
122W - 122L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragoNTWEAKSCHI
Discordia
16
7 / 6 / 8
12,330
771
16,338
9,774
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
15
6 / 7 / 9
12,356
772
17,689
15,285
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Mr_Meep09
Gilgamesh
14
6 / 4 / 6
11,520
720
13,900
14,623
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 7 / 5
10,996
687
4,925
14,871
5,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
16
12 / 3 / 4
12,413
776
19,303
21,282
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
14
1 / 9 / 7
10,180
636
8,074
21,506
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
19
Kills
17
17
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
DragoNTWEAKSCHI
Discordia
7
6
8
1.83
W
Heimdallr
6
7
9
1.5
W
Gilgamesh
Mr_Meep09
Gilgamesh
6
4
6
2.25
L
Ao Kuang
4
7
5
0.93
L
Artemis
12
3
4
4.67
L
Chaac
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
32,302
39,682
Taken
57,659
19,175
Mitigated
34,362
6,516
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DragoNTWEAKSCHI
Discordia
16,338
185
192
1,450
9,774
3,217
559
1,354
8,345
35,526
0
W
Heimdallr
17,689
11,463
0
3,702
15,285
5,758
3,312
1,517
13,543
0
65,612
W
Gilgamesh
Mr_Meep09
Gilgamesh
13,900
4,156
0
1,172
14,623
10,200
0
2,134
12,189
0
48,661
L
Ao Kuang
4,925
840
624
3,346
14,871
5,538
131
2,277
12,426
29,087
0
L
Artemis
19,303
10,620
0
7,666
21,282
8,863
1,254
5,609
15,311
0
62,605
L
Chaac
8,074
555
111
6,468
21,506
19,961
271
7,872
13,065
0
33,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
33,589
194
Minions Killed
147
0
Camps Cleared
0
806,369
Distance Traveled
845,335
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,330
771
41
3
0
275,739
2
W
Heimdallr
12,356
772
93
6
0
246,993
1
W
Gilgamesh
11,520
720
60
4
0
283,637
5
L
Ao Kuang
10,996
687
38
2
0
274,632
2
L
Artemis
12,413
776
77
5
0
300,958
1
L
Chaac
10,180
636
32
2
0
269,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role