Player Matchup

Hun Batz
Hun Batz
ARKHAUS1909
Hun Batz
Level 57
God Stats
5W - 4L
1,403 SR
Queue Stats
100W - 113L
1,502 Elo+
Party 1
Bacchus
Bacchus
Mat18cav03
Bacchus
Level 24
God Stats
7W - 4L
1,569 SR
Queue Stats
71W - 59L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Paulb4173
Danzaburou
Level 17
God Stats
16W - 10L
1,574 SR
Queue Stats
36W - 35L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3Puncher31
Gilgamesh
Level 17
God Stats
15W - 8L
1,489 SR
Queue Stats
76W - 67L
1,481 Elo+
Party 1
Izanami
Izanami
alfboxer
Izanami
Level 14
God Stats
11W - 9L
1,223 SR
Queue Stats
28W - 21L
1,476 Elo+
Party 1
Team Averages
Level 26
1,451 SR
1,474 Elo+

VS

Team Averages
Level 22
1,502 SR
1,425 Elo+
Xing Tian
Xing Tian
MaD x V1P3R5
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Proudp4070
Guan Yu
Level 15
God Stats
2W - 2L
1,493 SR
Queue Stats
271W - 308L
1,484 Elo+
Party 2
Discordia
Discordia
Tashaxox
Discordia
Level 16
God Stats
76W - 72L
1,541 SR
Queue Stats
288W - 328L
1,484 Elo+
Party 2
Nemesis
Nemesis
bienko173
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,342 Elo+
Solo
Freya
Freya
salum1980
Freya
Level 29
God Stats
3W - 4L
1,475 SR
Queue Stats
566W - 564L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ARKHAUS1909
Hun Batz
19
8 / 1 / 13
12,694
1,058
15,260
7,297
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Mat18cav03
Bacchus
19
4 / 0 / 22
12,824
1,069
9,956
14,626
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Paulb4173
Danzaburou
20
6 / 1 / 21
12,796
1,066
20,030
10,537
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Th3Puncher31
Gilgamesh
19
5 / 1 / 21
12,928
1,077
17,905
12,730
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
alfboxer
Izanami
20
13 / 4 / 12
14,025
1,169
25,660
13,992
4,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MaD x V1P3R5
Xing Tian
17
2 / 7 / 5
11,844
987
10,921
26,929
32,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Proudp4070
Guan Yu
17
3 / 6 / 3
11,418
952
7,162
18,971
21,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Tashaxox
Discordia
16
1 / 4 / 3
10,604
884
8,809
11,010
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
bienko173
Nemesis
17
0 / 8 / 4
10,774
898
11,185
18,798
10,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
salum1980
Freya
17
1 / 11 / 3
11,190
933
14,393
20,390
8,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
36
Kills
7
7
Deaths
36
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ARKHAUS1909
Hun Batz
8
1
13
14.5
L
Xing Tian
MaD x V1P3R5
Xing Tian
2
7
5
0.64
W
Bacchus
Mat18cav03
Bacchus
4
0
22
15
W
Danzaburou
Paulb4173
Danzaburou
6
1
21
16.5
L
Guan Yu
Proudp4070
Guan Yu
3
6
3
0.75
L
Discordia
Tashaxox
Discordia
1
4
3
0.63
W
Gilgamesh
Th3Puncher31
Gilgamesh
5
1
21
15.5
W
Izanami
alfboxer
Izanami
13
4
12
4.75
L
Nemesis
bienko173
Nemesis
0
8
4
0.25
L
Freya
salum1980
Freya
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,811
Damage
52,470
59,182
Taken
96,098
43,302
Mitigated
78,197
6,086
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ARKHAUS1909
Hun Batz
15,260
4,641
0
820
7,297
3,192
0
3,326
3,971
0
37,936
L
Xing Tian
MaD x V1P3R5
Xing Tian
10,921
1,059
0
1,019
26,929
32,912
0
2,938
23,991
26,259
0
W
Bacchus
Mat18cav03
Bacchus
9,956
497
0
815
14,626
20,664
0
8,744
5,882
18,859
0
W
Danzaburou
Paulb4173
Danzaburou
20,030
10,842
0
2,190
10,537
4,833
0
8,118
2,419
0
36,848
L
Guan Yu
Proudp4070
Guan Yu
7,162
772
2,584
3,410
18,971
21,722
0
2,818
16,153
0
20,590
L
Discordia
Tashaxox
Discordia
8,809
1,429
0
291
11,010
4,620
0
613
10,397
20,440
0
W
Gilgamesh
Th3Puncher31
Gilgamesh
17,905
3,398
0
1,018
12,730
9,985
0
6,699
6,031
0
34,072
W
Izanami
alfboxer
Izanami
25,660
21,726
0
1,243
13,992
4,628
0
7,236
6,756
0
45,139
L
Nemesis
bienko173
Nemesis
11,185
6,417
0
565
18,798
10,399
0
2,310
16,488
0
31,597
L
Freya
salum1980
Freya
14,393
6,285
0
3,313
20,390
8,544
0
1,277
19,113
36,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,267
Gold Earned
55,830
207
Minions Killed
198
6
Camps Cleared
9
1,236,332
Distance Traveled
1,093,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,694
1,058
49
4
0
184,887
0
L
Xing Tian
11,844
987
26
2
1
236,304
0
W
Bacchus
12,824
1,069
25
2
0
273,763
0
W
Danzaburou
12,796
1,066
56
5
3
278,574
0
L
Guan Yu
11,418
952
40
3
1
239,097
1
L
Discordia
10,604
884
36
3
0
203,903
0
W
Gilgamesh
12,928
1,077
39
3
0
289,557
0
W
Izanami
14,025
1,169
38
3
3
209,551
0
L
Nemesis
10,774
898
44
4
4
204,441
0
L
Freya
11,190
933
52
4
3
209,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role