Player Matchup

Cerberus
Cerberus
Arizonatearss
Cerberus
Level 18
God Stats
4W - 3L
1,426 SR
Queue Stats
88W - 65L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
IsHoveling
Xing Tian
Level 160
God Stats
1W - 0L
1,326 SR
Queue Stats
18W - 14L
1,695 Elo+
Party 1
Odin
Odin
Lémon
Odin
Level 25
God Stats
3W - 1L
1,643 SR
Queue Stats
19W - 13L
1,479 Elo+
Party 1
Izanami
Izanami
SenseiStickz
Izanami
Level 127
God Stats
3W - 0L
1,510 SR
Queue Stats
22W - 21L
1,543 Elo+
Party 1
Nemesis
Nemesis
br11x
Nemesis
Level 9
God Stats
4W - 0L
1,801 SR
Queue Stats
19W - 12L
1,522 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,552 Elo+

VS

Team Averages
Level 17
1,454 SR
1,516 Elo+
Yemoja
Yemoja
Dranation
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EDD6543
Cthulhu
Level 16
God Stats
2W - 4L
1,569 SR
Queue Stats
6W - 7L
1,580 Elo+
Solo
Freya
Freya
HorrorCutie
Freya
Level 36
God Stats
5W - 5L
1,231 SR
Queue Stats
168W - 171L
1,445 Elo+
Party 2
Medusa
Medusa
NooveDEV
Medusa
Level 22
God Stats
4W - 3L
1,703 SR
Queue Stats
49W - 47L
1,549 Elo+
Party 2
Cerberus
Cerberus
Сaмурaй
Cerberus
Level 7
God Stats
1W - 5L
1,265 SR
Queue Stats
6W - 12L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arizonatearss
Cerberus
7
0 / 2 / 7
5,180
518
2,683
3,812
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
IsHoveling
Xing Tian
9
2 / 2 / 2
5,821
582
4,332
6,393
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Lémon
Odin
10
3 / 0 / 4
5,972
597
4,475
4,930
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SenseiStickz
Izanami
13
5 / 1 / 0
7,403
740
5,147
6,444
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
br11x
Nemesis
11
6 / 1 / 2
6,760
676
2,641
5,234
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dranation
Yemoja
8
3 / 3 / 1
5,952
595
915
3,980
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
EDD6543
Cthulhu
8
1 / 3 / 2
5,035
504
2,727
7,032
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 2 / 0
5,002
500
3,169
6,101
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
NooveDEV
Medusa
7
0 / 3 / 2
4,670
467
1,770
5,070
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Сaмурaй
Cerberus
7
0 / 5 / 0
4,198
420
2,780
6,960
3,850
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arizonatearss
Cerberus
0
2
7
1.75
L
Yemoja
Dranation
Yemoja
3
3
1
1.17
L
Cthulhu
EDD6543
Cthulhu
1
3
2
0.67
L
2
2
0
1
W
Xing Tian
IsHoveling
Xing Tian
2
2
2
1.5
W
Odin
Lémon
Odin
3
0
4
5
L
Medusa
NooveDEV
Medusa
0
3
2
0.33
W
Izanami
SenseiStickz
Izanami
5
1
0
5
W
Nemesis
br11x
Nemesis
6
1
2
7
L
Cerberus
Сaмурaй
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
11,361
26,813
Taken
29,143
10,569
Mitigated
12,004
8,276
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arizonatearss
Cerberus
2,683
183
0
778
3,812
1,519
85
1,554
2,258
5,656
0
L
Yemoja
Dranation
Yemoja
915
453
247
538
3,980
1,433
38
1,633
2,347
7,695
0
L
Cthulhu
EDD6543
Cthulhu
2,727
239
0
454
7,032
3,892
115
2,342
4,545
12,865
0
L
3,169
1,365
0
3,017
6,101
1,480
37
707
5,369
22,057
0
W
Xing Tian
IsHoveling
Xing Tian
4,332
134
0
1,498
6,393
2,604
0
2,238
4,055
25,596
0
W
Odin
Lémon
Odin
4,475
775
0
1,181
4,930
2,415
78
3,056
1,706
0
19,384
L
Medusa
NooveDEV
Medusa
1,770
942
0
750
5,070
1,349
0
1,630
3,440
0
19,486
W
Izanami
SenseiStickz
Izanami
5,147
3,089
0
3,091
6,444
2,244
3,089
1,447
4,972
0
52,941
W
Nemesis
br11x
Nemesis
2,641
1,333
0
1,728
5,234
1,787
322
928
4,231
0
29,918
L
Cerberus
Сaмурaй
Cerberus
2,780
457
0
409
6,960
3,850
159
703
6,032
10,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,857
272
Minions Killed
147
0
Camps Cleared
0
1,020,819
Distance Traveled
865,075
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,180
518
13
1
0
223,594
3
L
Yemoja
5,952
595
19
2
0
130,729
0
L
Cthulhu
5,035
504
20
2
0
223,686
1
L
Freya
5,002
500
47
5
0
194,448
2
W
Xing Tian
5,821
582
47
5
0
196,707
0
W
Odin
5,972
597
36
4
0
197,222
0
L
Medusa
4,670
467
30
3
0
139,763
1
W
Izanami
7,403
740
113
11
0
178,824
4
W
Nemesis
6,760
676
63
6
0
224,472
0
L
Cerberus
4,198
420
31
3
0
176,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role