Player Matchup

Bellona
Bellona
BuendelCorgi108
Bellona
Level 88
God Stats
6W - 2L
1,578 SR
Queue Stats
185W - 202L
1,433 Elo+
Party 3
Ratatoskr
Ratatoskr
Dotmens
Ratatoskr
Level 77
God Stats
13W - 7L
1,567 SR
Queue Stats
74W - 55L
1,563 Elo+
Party 1
Hades
Hades
RoronoaZoroPri
Hades
Level 18
God Stats
6W - 2L
1,908 SR
Queue Stats
20W - 15L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
The1Stormrider
Danzaburou
Level 25
God Stats
49W - 53L
1,447 SR
Queue Stats
116W - 146L
1,373 Elo+
Party 3
Bacchus
Bacchus
WordedClamp5699
Bacchus
Level 88
God Stats
2W - 1L
1,565 SR
Queue Stats
117W - 129L
1,435 Elo+
Party 3
Team Averages
Level 59
1,613 SR
1,481 Elo+

VS

Team Averages
Level 47
1,467 SR
1,367 Elo+
Xing Tian
Xing Tian
BullittRidaUK
Xing Tian
Level 29
God Stats
6W - 5L
1,597 SR
Queue Stats
93W - 132L
1,439 Elo+
Party 2
Discordia
Discordia
FiguÌ
Discordia
Level 28
God Stats
0W - 1L
1,616 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 4
Erlang Shen
Erlang Shen
GenSenpai
Erlang Shen
Level 28
God Stats
5W - 8L
1,319 SR
Queue Stats
29W - 33L
1,364 Elo+
Party 4
Anhur
Anhur
JSTERRITT
Anhur
Level 106
God Stats
3W - 5L
1,506 SR
Queue Stats
156W - 176L
1,407 Elo+
Party 2
Achilles
Achilles
Stizigniz
Achilles
Level 42
God Stats
0W - 1L
1,295 SR
Queue Stats
17W - 25L
1,234 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
11,803
590
9,756
17,252
18,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
Dotmens
Ratatoskr
19
6 / 2 / 9
11,445
572
11,619
12,143
4,739
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 1 / 5
11,771
589
15,850
12,525
5,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
The1Stormrider
Danzaburou
15
0 / 3 / 2
9,087
454
5,697
9,105
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 4
10,099
505
6,714
11,538
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BullittRidaUK
Xing Tian
12
1 / 0 / 4
8,348
417
2,850
10,510
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
FiguÌ
Discordia
13
2 / 8 / 3
8,213
411
6,362
12,796
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
GenSenpai
Erlang Shen
16
2 / 6 / 3
10,159
508
10,291
15,812
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
JSTERRITT
Anhur
16
4 / 3 / 3
9,911
496
5,928
12,188
4,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Stizigniz
Achilles
16
2 / 5 / 0
9,756
488
9,080
18,273
15,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
11
11
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Xing Tian
BullittRidaUK
Xing Tian
1
0
4
3
W
Ratatoskr
Dotmens
Ratatoskr
6
2
9
5.25
L
Discordia
FiguÌ
Discordia
2
8
3
0.44
L
Erlang Shen
GenSenpai
Erlang Shen
2
6
3
0.58
L
Anhur
JSTERRITT
Anhur
4
3
3
1.83
W
10
1
5
12.5
L
Achilles
Stizigniz
Achilles
2
5
0
0.4
W
Danzaburou
The1Stormrider
Danzaburou
0
3
2
0.33
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
34,511
62,563
Taken
69,579
41,077
Mitigated
38,814
23,900
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,756
3,008
0
4,858
17,252
18,082
1,735
360
16,275
0
65,218
L
Xing Tian
BullittRidaUK
Xing Tian
2,850
356
0
3,242
10,510
8,124
0
4,001
6,509
15,729
0
W
Ratatoskr
Dotmens
Ratatoskr
11,619
2,112
0
4,786
12,143
4,739
758
2,110
9,675
0
86,339
L
Discordia
FiguÌ
Discordia
6,362
567
0
2,045
12,796
3,571
87
6,138
6,658
30,679
0
L
Erlang Shen
GenSenpai
Erlang Shen
10,291
5,892
0
2,856
15,812
7,650
1,869
6,471
9,341
0
68,630
L
Anhur
JSTERRITT
Anhur
5,928
2,856
0
2,630
12,188
4,013
878
3,121
9,067
0
73,367
W
15,850
1,730
330
7,260
12,525
5,733
747
2,914
9,288
64,253
0
L
Achilles
Stizigniz
Achilles
9,080
2,789
0
3,022
18,273
15,456
70
2,833
15,440
0
48,377
W
Danzaburou
The1Stormrider
Danzaburou
5,697
2,829
0
3,517
9,105
2,839
3,680
1,735
7,348
0
62,596
W
6,714
501
0
3,149
11,538
9,684
1,096
1,412
10,090
33,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
46,387
521
Minions Killed
434
0
Camps Cleared
0
1,943,530
Distance Traveled
1,748,806
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,803
590
133
7
0
398,762
1
L
Xing Tian
8,348
417
22
1
0
403,123
11
W
Ratatoskr
11,445
572
135
7
0
447,212
11
L
Discordia
8,213
411
61
3
0
307,277
2
L
Erlang Shen
10,159
508
110
6
0
351,226
3
L
Anhur
9,911
496
139
7
0
342,861
2
W
Hades
11,771
589
104
5
0
369,886
8
L
Achilles
9,756
488
102
5
0
344,319
3
W
Danzaburou
9,087
454
103
5
0
319,665
1
W
Bacchus
10,099
505
46
2
0
408,005
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role