Player Matchup

Hun Batz
Hun Batz
CARBONMIX
Hun Batz
Level 72
God Stats
0W - 3L
1,232 SR
Queue Stats
56W - 55L
1,426 Elo+
Solo
Neith
Neith
Katheay
Neith
Level 61
God Stats
41W - 43L
1,474 SR
Queue Stats
89W - 97L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
TenguFaker
Baron Samedi
Level 48
God Stats
48W - 44L
1,544 SR
Queue Stats
187W - 221L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
VERSUSKOSOVO
Sun Wukong
Level 59
God Stats
37W - 39L
1,520 SR
Queue Stats
488W - 536L
1,455 Elo+
Solo
Ymir
Ymir
jorr7
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,454 SR
1,421 Elo+

VS

Team Averages
Level 113
1,477 SR
1,478 Elo+
Agni
Agni
Anton2100
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BadJiju
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Furanji
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vervix
Tsukuyomi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
akwoodno
Ao Kuang
Level 59
God Stats
10W - 11L
1,383 SR
Queue Stats
43W - 66L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CARBONMIX
Hun Batz
10
2 / 2 / 1
5,893
491
1,621
7,048
1,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Katheay
Neith
8
2 / 2 / 4
5,434
453
5,791
4,956
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TenguFaker
Baron Samedi
10
1 / 3 / 0
5,494
458
4,401
8,002
3,799
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
VERSUSKOSOVO
Sun Wukong
9
1 / 3 / 0
5,646
471
4,601
9,649
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
jorr7
Ymir
9
2 / 3 / 1
5,684
474
1,954
7,399
4,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 0 / 3
6,432
536
5,479
5,920
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
BadJiju
Medusa
9
2 / 5 / 3
5,671
473
4,534
7,645
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Furanji
Cerberus
11
4 / 1 / 3
6,833
569
4,373
7,828
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Vervix
Tsukuyomi
12
4 / 1 / 2
6,963
580
4,140
7,652
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
akwoodno
Ao Kuang
13
3 / 1 / 0
7,040
587
8,075
7,269
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
13
13
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
0
0
3
1.5
W
Medusa
BadJiju
Medusa
2
5
3
0.7
L
Hun Batz
CARBONMIX
Hun Batz
2
2
1
1.25
W
Cerberus
Furanji
Cerberus
4
1
3
5.5
L
Neith
Katheay
Neith
2
2
4
2
L
Baron Samedi
TenguFaker
Baron Samedi
1
3
0
0.33
L
Sun Wukong
VERSUSKOSOVO
Sun Wukong
1
3
0
0.33
W
Tsukuyomi
Vervix
Tsukuyomi
4
1
2
5
W
Ao Kuang
akwoodno
Ao Kuang
3
1
0
3
L
Ymir
jorr7
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,368
Damage
26,601
37,054
Taken
36,314
17,770
Mitigated
13,971
10,461
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,479
403
0
2,730
5,920
1,982
612
2,913
3,007
36,947
0
W
Medusa
BadJiju
Medusa
4,534
1,941
0
1,240
7,645
2,035
42
1,438
6,207
0
24,519
L
Hun Batz
CARBONMIX
Hun Batz
1,621
417
0
2,451
7,048
1,974
83
1,320
5,728
0
29,285
W
Cerberus
Furanji
Cerberus
4,373
215
0
2,602
7,828
4,184
203
572
7,256
26,982
0
L
Neith
Katheay
Neith
5,791
3,212
0
1,297
4,956
1,460
0
2,072
2,884
0
18,939
L
Baron Samedi
TenguFaker
Baron Samedi
4,401
510
113
2,937
8,002
3,799
296
4,888
3,114
26,010
0
L
Sun Wukong
VERSUSKOSOVO
Sun Wukong
4,601
1,390
0
2,269
9,649
5,777
0
6,997
2,652
0
24,070
W
Tsukuyomi
Vervix
Tsukuyomi
4,140
947
0
4,006
7,652
2,583
0
1,432
6,195
0
39,658
W
Ao Kuang
akwoodno
Ao Kuang
8,075
2,002
0
5,036
7,269
3,187
0
0
6,869
39,376
0
L
Ymir
jorr7
Ymir
1,954
146
0
1,394
7,399
4,760
0
2,650
4,749
21,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
32,939
225
Minions Killed
332
0
Camps Cleared
0
1,028,095
Distance Traveled
1,042,994
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,432
536
82
7
0
224,936
0
W
Medusa
5,671
473
37
3
0
188,064
0
L
Hun Batz
5,893
491
68
6
0
247,902
2
W
Cerberus
6,833
569
53
4
0
200,849
5
L
Neith
5,434
453
38
3
0
195,253
0
L
Baron Samedi
5,494
458
40
3
0
192,063
3
L
Sun Wukong
5,646
471
47
4
0
195,314
3
W
Tsukuyomi
6,963
580
80
7
0
221,952
0
W
Ao Kuang
7,040
587
80
7
0
207,193
4
L
Ymir
5,684
474
32
3
0
197,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role