Player Matchup

Vulcan
Vulcan
J_Darkness
Vulcan
Level 128
God Stats
5W - 6L
1,874 SR
Queue Stats
50W - 76L
1,386 Elo+
Party 2
Chang'e
Chang'e
Kekkeigenki
Chang'e
Level 60
God Stats
24W - 17L
1,549 SR
Queue Stats
141W - 175L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
The_Nate_King666
Gilgamesh
Level 79
God Stats
10W - 5L
1,694 SR
Queue Stats
86W - 118L
1,390 Elo+
Party 2
Team Averages
Level 89
1,706 SR
1,413 Elo+

VS

Team Averages
Level 36
1,374 SR
1,309 Elo+
Vamana
Vamana
 
Vamana
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BangaDemonLA
Vulcan
Level 11
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 12L
1,176 Elo+
Solo
Danzaburou
Danzaburou
Battle_Wagon13
Danzaburou
Level 26
God Stats
1W - 5L
1,430 SR
Queue Stats
12W - 38L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
J_Darkness
Vulcan
11
2 / 2 / 8
7,893
718
9,371
4,095
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Kekkeigenki
Chang'e
12
5 / 1 / 8
8,584
780
6,346
8,386
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
9 / 0 / 3
8,926
811
6,201
6,398
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 5 / 1
7,151
650
4,934
12,368
9,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
9
1 / 7 / 1
6,730
612
3,642
7,081
2,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Battle_Wagon13
Danzaburou
10
0 / 4 / 3
6,811
619
3,741
8,416
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
3
3
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
5
1
0.5
L
Vulcan
1
7
1
0.21
L
Danzaburou
Battle_Wagon13
Danzaburou
0
4
3
0.38
W
Vulcan
J_Darkness
Vulcan
2
2
8
3
W
Chang'e
Kekkeigenki
Chang'e
5
1
8
9
W
Gilgamesh
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
12,317
18,879
Taken
27,865
9,370
Mitigated
14,358
6,539
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,934
2,606
0
3,465
12,368
9,394
106
4,848
7,248
0
18,376
L
Vulcan
3,642
985
318
726
7,081
2,340
0
4,607
2,278
23,631
0
L
Danzaburou
Battle_Wagon13
Danzaburou
3,741
1,333
0
1,473
8,416
2,624
0
5,795
2,545
0
24,315
W
Vulcan
J_Darkness
Vulcan
9,371
4,555
342
357
4,095
1,575
552
963
3,132
32,170
0
W
Chang'e
Kekkeigenki
Chang'e
6,346
349
533
4,531
8,386
2,673
276
1,302
7,084
24,722
0
W
Gilgamesh
6,201
1,025
236
540
6,398
5,122
422
1,389
5,009
0
23,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
20,692
139
Minions Killed
102
0
Camps Cleared
0
597,978
Distance Traveled
558,506
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,151
650
25
2
0
188,567
4
L
Vulcan
6,730
612
33
3
0
186,277
3
L
Danzaburou
6,811
619
44
4
0
183,662
0
W
Vulcan
7,893
718
50
5
0
181,145
2
W
Chang'e
8,584
780
51
5
0
209,916
1
W
Gilgamesh
8,926
811
38
3
0
206,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role