Player Matchup

Nox
Nox
Hezix
Nox
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Noxeras
Gilgamesh
Level 127
God Stats
1W - 1L
1,270 SR
Queue Stats
17W - 17L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Shandy13
Nu Wa
Level 128
God Stats
9W - 4L
1,582 SR
Queue Stats
13W - 12L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheAcidicDragon
Cu Chulainn
Level 158
God Stats
2W - 1L
1,743 SR
Queue Stats
98W - 56L
1,708 Elo+
Party 2
Team Averages
Level 138
1,524 SR
1,562 Elo+

VS

Team Averages
Level 120
1,659 SR
1,561 Elo+
Horus
Horus
NuwaHeaven
Horus
Level 69
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 6L
1,421 Elo+
Solo
Hel
Hel
V0din
Hel
Level 137
God Stats
2W - 2L
1,792 SR
Queue Stats
19W - 22L
1,592 Elo+
Solo
Artemis
Artemis
VidarCraft
Artemis
Level 125
God Stats
0W - 3L
1,457 SR
Queue Stats
9W - 21L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
Yoηimεlλvo
Gilgamesh
Level 149
God Stats
16W - 15L
1,656 SR
Queue Stats
193W - 216L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hezix
Nox
20
13 / 3 / 12
19,137
832
28,741
16,269
8,297
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Noxeras
Gilgamesh
20
7 / 6 / 12
16,222
705
27,436
26,638
26,676
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Shandy13
Nu Wa
20
5 / 5 / 11
17,050
741
25,293
16,219
7,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheAcidicDragon
Cu Chulainn
20
9 / 4 / 12
17,344
754
33,293
40,149
48,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
3 / 8 / 8
15,587
678
8,312
32,320
30,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
V0din
Hel
20
4 / 11 / 4
14,911
648
20,582
30,215
11,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
VidarCraft
Artemis
20
3 / 11 / 2
16,200
704
15,151
25,687
9,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Yoηimεlλvo
Gilgamesh
20
8 / 4 / 7
17,355
755
32,593
41,015
48,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
34
Kills
18
18
Deaths
34
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
Hezix
Nox
13
3
12
6.33
W
Gilgamesh
Noxeras
Gilgamesh
7
6
12
2.17
L
Horus
3
8
8
0.88
W
Nu Wa
Shandy13
Nu Wa
5
5
11
2.1
W
Cu Chulainn
TheAcidicDragon
Cu Chulainn
9
4
12
3.75
L
Hel
V0din
Hel
4
11
4
0.55
L
Artemis
VidarCraft
Artemis
3
11
2
0.36
L
Gilgamesh
Yoηimεlλvo
Gilgamesh
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,763
Damage
76,638
99,275
Taken
129,237
91,589
Mitigated
99,926
22,408
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Hezix
Nox
28,741
2,112
0
2,212
16,269
8,297
1,921
4,493
11,536
82,302
0
W
Gilgamesh
Noxeras
Gilgamesh
27,436
8,337
0
4,218
26,638
26,676
1,382
7,814
18,440
0
63,107
L
Horus
8,312
5,675
1,302
3,536
32,320
30,647
1,238
14,203
17,277
0
28,945
W
Nu Wa
Shandy13
Nu Wa
25,293
3,469
204
2,140
16,219
7,640
5,172
1,199
14,978
72,984
0
W
Cu Chulainn
TheAcidicDragon
Cu Chulainn
33,293
5,773
0
13,634
40,149
48,976
1,720
8,201
31,667
13,847
84,058
L
Hel
V0din
Hel
20,582
1,689
4,285
8,301
30,215
11,848
1,206
15,398
14,129
55,726
0
L
Artemis
VidarCraft
Artemis
15,151
6,522
0
5,411
25,687
9,377
4,071
12,603
12,635
0
100,016
L
Gilgamesh
Yoηimεlλvo
Gilgamesh
32,593
10,120
0
4,976
41,015
48,054
0
16,655
23,242
1,176
69,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,753
Gold Earned
64,053
393
Minions Killed
368
19
Camps Cleared
16
1,630,949
Distance Traveled
1,338,062
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
19,137
832
103
4
7
437,362
2
W
Gilgamesh
16,222
705
56
2
7
398,992
1
L
Horus
15,587
678
59
3
4
356,064
1
W
Nu Wa
17,050
741
110
5
1
358,169
4
W
Cu Chulainn
17,344
754
124
5
4
436,426
0
L
Hel
14,911
648
84
4
3
305,864
3
L
Artemis
16,200
704
156
7
4
270,643
1
L
Gilgamesh
17,355
755
69
3
5
405,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role