Player Matchup

Danzaburou
Danzaburou
Caquita2
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
LesiSenpai
Amaterasu
Level 143
God Stats
1W - 0L
1,737 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 1
Tiamat
Tiamat
Ralfgamer
Tiamat
Level 157
God Stats
6W - 5L
1,598 SR
Queue Stats
18W - 20L
1,463 Elo+
Solo
Team Averages
Level 134
1,612 SR
1,437 Elo+

VS

Team Averages
Level 88
1,745 SR
1,506 Elo+
Jing Wei
Jing Wei
Arthur-FireBall
Jing Wei
Level 129
God Stats
4W - 4L
1,524 SR
Queue Stats
137W - 174L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
DioniOrtiz
Kukulkan
Level 11
God Stats
0W - 1L
1,974 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Enzo-IceBall
Kuzenbo
Level 123
God Stats
2W - 3L
1,736 SR
Queue Stats
302W - 330L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caquita2
Danzaburou
15
1 / 2 / 10
11,663
686
14,090
13,621
5,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
LesiSenpai
Amaterasu
16
12 / 4 / 4
13,205
777
16,363
22,497
19,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Ralfgamer
Tiamat
16
4 / 2 / 9
11,722
690
13,265
11,668
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 6 / 3
11,389
670
11,554
17,775
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DioniOrtiz
Kukulkan
13
0 / 9 / 2
9,838
579
5,223
10,987
3,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Enzo-IceBall
Kuzenbo
15
4 / 2 / 4
11,443
673
12,610
20,057
26,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
6
3
0.92
W
Danzaburou
Caquita2
Danzaburou
1
2
10
3
L
Kukulkan
DioniOrtiz
Kukulkan
0
9
2
0.11
L
Kuzenbo
Enzo-IceBall
Kuzenbo
4
2
4
3
W
Amaterasu
LesiSenpai
Amaterasu
12
4
4
3.5
W
Tiamat
Ralfgamer
Tiamat
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
29,387
47,786
Taken
48,819
32,433
Mitigated
36,096
24,687
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
11,554
8,285
0
4,034
17,775
5,964
117
4,334
13,108
0
43,655
W
Danzaburou
Caquita2
Danzaburou
14,090
6,807
0
7,254
13,621
5,066
2,287
6,173
7,448
0
80,503
L
Kukulkan
DioniOrtiz
Kukulkan
5,223
568
0
50
10,987
3,728
0
3,533
7,231
37,602
0
L
Kuzenbo
Enzo-IceBall
Kuzenbo
12,610
3,038
0
594
20,057
26,404
78
4,685
15,060
45,346
0
W
Amaterasu
LesiSenpai
Amaterasu
16,363
8,266
0
10,191
22,497
19,250
1,346
7,355
15,142
0
42,312
W
Tiamat
Ralfgamer
Tiamat
13,265
1,055
666
6,576
11,668
8,117
316
4,735
6,933
56,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
32,670
245
Minions Killed
186
0
Camps Cleared
0
998,120
Distance Traveled
847,301
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,389
670
82
5
0
277,121
3
W
Danzaburou
11,663
686
118
7
0
311,852
3
L
Kukulkan
9,838
579
67
4
0
284,301
1
L
Kuzenbo
11,443
673
37
2
0
285,879
1
W
Amaterasu
13,205
777
48
3
0
356,451
1
W
Tiamat
11,722
690
79
5
0
329,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role