Player Matchup

Chaac
Chaac
Eltmac1
Chaac
Level 29
God Stats
2W - 3L
1,498 SR
Queue Stats
104W - 118L
1,398 Elo+
Solo
Yemoja
Yemoja
HFields80
Yemoja
Level 28
God Stats
37W - 39L
1,450 SR
Queue Stats
905W - 997L
1,332 Elo+
Solo
Artemis
Artemis
Thiaozika
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Bellona
Bellona
WTMATH3US
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
omega6115
Kukulkan
Level 4
God Stats
1W - 2L
1,721 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Team Averages
Level 13
1,534 SR
1,391 Elo+

VS

Team Averages
Level 18
1,421 SR
1,396 Elo+
Chaac
Chaac
Ditac
Chaac
Level 24
God Stats
3W - 2L
1,389 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Nemesis
Nemesis
Mumdegree_RLine
Nemesis
Level 25
God Stats
12W - 7L
1,372 SR
Queue Stats
96W - 94L
1,370 Elo+
Party 1
Neith
Neith
Neeyxed
Neith
Level 22
God Stats
16W - 17L
1,342 SR
Queue Stats
63W - 77L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
mοοn
Guan Yu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
napalmbreath
Scylla
Level 18
God Stats
7W - 4L
1,503 SR
Queue Stats
191W - 222L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eltmac1
Chaac
3
0 / 1 / 0
4,869
304
537
1,633
686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
HFields80
Yemoja
12
0 / 2 / 1
6,971
436
4,901
7,229
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Thiaozika
Artemis
12
2 / 8 / 4
7,229
452
4,792
9,249
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
WTMATH3US
Bellona
9
1 / 10 / 0
6,469
404
5,466
10,866
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
omega6115
Kukulkan
13
5 / 7 / 2
7,991
499
10,048
8,216
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ditac
Chaac
13
6 / 3 / 5
8,226
514
4,142
12,688
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 4
8,518
532
4,230
8,573
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Neeyxed
Neith
13
4 / 4 / 6
8,036
502
4,731
9,058
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
mοοn
Guan Yu
17
5 / 1 / 2
10,160
635
7,339
12,577
11,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
8 / 0 / 2
9,426
589
6,221
9,016
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
27
28
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ditac
Chaac
6
3
5
2.83
L
Chaac
Eltmac1
Chaac
0
1
0
0
L
Yemoja
HFields80
Yemoja
0
2
1
0.25
W
4
0
4
6
W
Neith
Neeyxed
Neith
4
4
6
1.75
L
Artemis
Thiaozika
Artemis
2
8
4
0.5
L
Bellona
WTMATH3US
Bellona
1
10
0
0.1
W
Guan Yu
mοοn
Guan Yu
5
1
2
6
W
Scylla
8
0
2
9
L
Kukulkan
omega6115
Kukulkan
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
26,663
37,193
Taken
51,912
16,963
Mitigated
29,560
3,435
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ditac
Chaac
4,142
1,183
0
5,878
12,688
8,624
350
4,348
7,945
0
15,573
L
Chaac
Eltmac1
Chaac
537
228
0
170
1,633
686
0
0
1,633
0
5,568
L
Yemoja
HFields80
Yemoja
4,901
1,505
272
2,329
7,229
4,742
48
187
7,017
32,962
0
W
4,230
2,097
0
947
8,573
3,281
0
416
8,157
0
54,721
W
Neith
Neeyxed
Neith
4,731
2,424
294
2,204
9,058
2,742
1,259
4,542
4,146
0
39,777
L
Artemis
Thiaozika
Artemis
4,792
2,508
0
150
9,249
3,489
329
1,863
7,311
0
29,534
L
Bellona
WTMATH3US
Bellona
5,466
1,295
0
514
10,866
5,461
0
3,978
6,838
0
23,177
W
Guan Yu
mοοn
Guan Yu
7,339
1,026
35
5,404
12,577
11,972
1,133
3,682
8,596
0
71,243
W
Scylla
6,221
1,287
0
4,027
9,016
2,941
772
760
8,044
56,360
0
L
Kukulkan
omega6115
Kukulkan
10,048
643
0
0
8,216
2,585
0
193
7,798
37,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
44,366
229
Minions Killed
483
0
Camps Cleared
0
1,091,051
Distance Traveled
1,501,701
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,226
514
29
2
0
272,026
2
L
Chaac
4,869
304
14
1
0
49,096
0
L
Yemoja
6,971
436
54
3
0
256,462
0
W
Nemesis
8,518
532
96
6
0
342,168
1
W
Neith
8,036
502
83
5
0
289,588
1
L
Artemis
7,229
452
44
3
0
262,380
0
L
Bellona
6,469
404
43
3
0
246,754
2
W
Guan Yu
10,160
635
166
10
0
307,539
0
W
Scylla
9,426
589
109
7
0
290,380
0
L
Kukulkan
7,991
499
74
5
0
276,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role