Player Matchup

Gilgamesh
Gilgamesh
APPOLYON39
Gilgamesh
Level 61
God Stats
4W - 4L
1,411 SR
Queue Stats
180W - 239L
1,383 Elo+
Party 2
Scylla
Scylla
BronyaNeko
Scylla
Level 34
God Stats
7W - 9L
1,504 SR
Queue Stats
125W - 129L
1,405 Elo+
Solo
Nu Wa
Nu Wa
MISTER-SANKILL44
Nu Wa
Level 47
God Stats
13W - 22L
1,500 SR
Queue Stats
127W - 200L
1,374 Elo+
Party 2
Ymir
Ymir
YaXo67
Ymir
Level 46
God Stats
10W - 11L
1,460 SR
Queue Stats
185W - 253L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
iFouki
Kukulkan
Level 4
God Stats
1W - 3L
1,174 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Team Averages
Level 38
1,410 SR
1,414 Elo+

VS

Team Averages
Level 60
1,414 SR
1,382 Elo+
Bacchus
Bacchus
L2PVoltek
Bacchus
Level 32
God Stats
18W - 30L
1,413 SR
Queue Stats
138W - 189L
1,341 Elo+
Party 1
Neith
Neith
Nosica
Neith
Level 29
God Stats
60W - 64L
1,434 SR
Queue Stats
120W - 170L
1,340 Elo+
Party 1
Discordia
Discordia
dridrii38
Discordia
Level 78
God Stats
22W - 31L
1,465 SR
Queue Stats
479W - 533L
1,369 Elo+
Party 1
Anubis
Anubis
iwoflo
Anubis
Level 108
God Stats
212W - 197L
1,592 SR
Queue Stats
523W - 533L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
xMasherSC-01
Gilgamesh
Level 54
God Stats
13W - 12L
1,166 SR
Queue Stats
240W - 289L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APPOLYON39
Gilgamesh
11
2 / 0 / 0
6,372
531
3,693
6,558
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
BronyaNeko
Scylla
11
0 / 1 / 0
6,169
514
2,529
4,503
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
5,486
457
2,686
6,957
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
YaXo67
Ymir
8
0 / 6 / 1
5,211
434
3,132
10,706
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
iFouki
Kukulkan
6
1 / 2 / 0
4,633
386
3,133
4,794
1,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L2PVoltek
Bacchus
9
2 / 2 / 3
6,130
511
6,145
8,034
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nosica
Neith
10
3 / 1 / 2
6,152
513
2,734
4,299
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
dridrii38
Discordia
13
3 / 1 / 1
7,413
618
5,340
4,487
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iwoflo
Anubis
14
3 / 0 / 1
7,767
647
5,494
3,738
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xMasherSC-01
Gilgamesh
11
2 / 0 / 0
6,540
545
2,350
7,464
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
APPOLYON39
Gilgamesh
2
0
0
2
L
Scylla
BronyaNeko
Scylla
0
1
0
0
W
Bacchus
L2PVoltek
Bacchus
2
2
3
1.75
L
0
4
1
0.13
W
Neith
Nosica
Neith
3
1
2
4
L
Ymir
YaXo67
Ymir
0
6
1
0.08
W
Discordia
dridrii38
Discordia
3
1
1
3.5
L
Kukulkan
iFouki
Kukulkan
1
2
0
0.5
W
Anubis
iwoflo
Anubis
3
0
1
3.5
W
Gilgamesh
xMasherSC-01
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,173
Damage
22,063
33,518
Taken
28,022
11,168
Mitigated
12,589
6,844
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
APPOLYON39
Gilgamesh
3,693
828
145
2,819
6,558
2,067
105
1,661
4,897
0
29,077
L
Scylla
BronyaNeko
Scylla
2,529
35
0
608
4,503
1,057
612
1,548
2,955
39,414
0
W
Bacchus
L2PVoltek
Bacchus
6,145
747
0
2,142
8,034
6,163
43
3,834
4,171
17,207
0
L
2,686
751
0
441
6,957
2,300
0
5,308
1,649
23,877
0
W
Neith
Nosica
Neith
2,734
1,450
0
1,516
4,299
1,299
271
1,873
2,394
0
26,466
L
Ymir
YaXo67
Ymir
3,132
933
321
2,361
10,706
4,708
0
5,834
4,872
19,379
0
W
Discordia
dridrii38
Discordia
5,340
106
0
1,342
4,487
1,197
1,845
1,434
2,943
47,132
0
L
Kukulkan
iFouki
Kukulkan
3,133
656
0
149
4,794
1,036
0
2,628
2,166
11,398
0
W
Anubis
iwoflo
Anubis
5,494
259
0
2,174
3,738
1,544
436
1,312
2,242
58,548
0
W
Gilgamesh
xMasherSC-01
Gilgamesh
2,350
358
0
3,764
7,464
2,386
0
2,558
4,792
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
34,002
239
Minions Killed
336
0
Camps Cleared
0
1,063,166
Distance Traveled
1,107,987
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,372
531
71
6
0
236,389
0
L
Scylla
6,169
514
81
7
0
199,525
4
W
Bacchus
6,130
511
20
2
0
244,366
3
L
Nu Wa
5,486
457
41
3
0
198,542
0
W
Neith
6,152
513
46
4
0
200,727
3
L
Ymir
5,211
434
23
2
0
215,129
0
W
Discordia
7,413
618
86
7
0
198,812
0
L
Kukulkan
4,633
386
23
2
0
213,581
1
W
Anubis
7,767
647
110
9
0
211,914
4
W
Gilgamesh
6,540
545
74
6
0
252,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role