Player Matchup

Fenrir
Fenrir
AlfistiGamer
Fenrir
Level 22
God Stats
15W - 19L
1,516 SR
Queue Stats
89W - 111L
1,431 Elo+
Party 3
Khepri
Khepri
AnnieSins
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Odin
Odin
SimurgScream
Odin
Level 28
God Stats
9W - 5L
1,516 SR
Queue Stats
36W - 48L
1,461 Elo+
Party 3
Neith
Neith
Velist2
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,342 Elo+
Party 2
Baba Yaga
Baba Yaga
pejlo1
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,319 Elo+
Party 2
Team Averages
Level 22
1,506 SR
1,410 Elo+

VS

Team Averages
Level 21
1,462 SR
1,430 Elo+
Kukulkan
Kukulkan
D3rFisch
Kukulkan
Level 24
God Stats
1W - 2L
1,228 SR
Queue Stats
39W - 57L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsHRQ
Sun Wukong
Level 31
God Stats
15W - 10L
1,539 SR
Queue Stats
124W - 122L
1,487 Elo+
Party 1
Tiamat
Tiamat
Malte1860
Tiamat
Level 26
God Stats
11W - 11L
1,729 SR
Queue Stats
84W - 68L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Polixander
Sylvanus
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 6L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Tiriox0
Danzaburou
Level 17
God Stats
4W - 1L
1,533 SR
Queue Stats
28W - 34L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 4 / 0
6,566
438
5,538
10,209
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
AnnieSins
Khepri
10
2 / 6 / 6
7,101
473
4,148
12,185
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 3
6,378
425
4,293
11,224
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Velist2
Neith
11
5 / 5 / 3
7,450
497
8,280
9,664
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
pejlo1
Baba Yaga
11
2 / 4 / 2
6,586
439
6,571
9,230
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D3rFisch
Kukulkan
13
4 / 4 / 7
7,817
521
7,243
11,431
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ItsHRQ
Sun Wukong
14
9 / 0 / 6
8,955
597
13,067
10,155
5,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Malte1860
Tiamat
14
3 / 1 / 8
8,075
538
6,912
6,478
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Polixander
Sylvanus
12
4 / 3 / 9
8,392
559
4,549
10,866
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Tiriox0
Danzaburou
12
4 / 5 / 2
7,743
516
8,076
10,589
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
24
24
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
0
0.75
L
Khepri
AnnieSins
Khepri
2
6
6
0.83
W
Kukulkan
D3rFisch
Kukulkan
4
4
7
1.88
W
Sun Wukong
ItsHRQ
Sun Wukong
9
0
6
12
W
Tiamat
Malte1860
Tiamat
3
1
8
7
W
Sylvanus
Polixander
Sylvanus
4
3
9
2.83
L
1
5
3
0.5
W
Danzaburou
Tiriox0
Danzaburou
4
5
2
1
L
Neith
Velist2
Neith
5
5
3
1.3
L
Baba Yaga
pejlo1
Baba Yaga
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
39,847
52,512
Taken
49,519
24,363
Mitigated
25,023
12,872
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,538
421
0
2,695
10,209
3,665
0
3,755
6,310
0
24,980
L
Khepri
AnnieSins
Khepri
4,148
247
0
2,489
12,185
7,969
0
3,408
8,747
19,412
0
W
Kukulkan
D3rFisch
Kukulkan
7,243
1,143
0
4,602
11,431
3,689
303
2,062
9,167
44,841
0
W
Sun Wukong
ItsHRQ
Sun Wukong
13,067
2,752
0
3,008
10,155
5,694
0
2,868
6,809
0
43,073
W
Tiamat
Malte1860
Tiamat
6,912
1,054
0
3,747
6,478
3,125
669
2,488
3,699
36,049
0
W
Sylvanus
Polixander
Sylvanus
4,549
698
2,164
3,905
10,866
8,256
468
828
10,013
21,038
0
L
4,293
1,526
0
3,240
11,224
5,972
0
3,317
7,767
488
25,388
W
Danzaburou
Tiriox0
Danzaburou
8,076
4,581
0
2,176
10,589
4,259
560
2,261
8,303
0
37,459
L
Neith
Velist2
Neith
8,280
5,211
0
1,992
9,664
3,019
463
3,169
6,495
0
30,689
L
Baba Yaga
pejlo1
Baba Yaga
6,571
304
0
2,456
9,230
3,738
156
4,418
4,489
33,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
40,982
278
Minions Killed
342
0
Camps Cleared
0
1,375,033
Distance Traveled
1,333,279
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,566
438
55
4
0
315,138
7
L
Khepri
7,101
473
27
2
0
253,628
7
W
Kukulkan
7,817
521
88
6
0
277,096
0
W
Sun Wukong
8,955
597
89
6
0
329,579
1
W
Tiamat
8,075
538
73
5
0
276,145
0
W
Sylvanus
8,392
559
24
2
0
213,814
1
L
Odin
6,378
425
65
4
0
301,208
3
W
Danzaburou
7,743
516
68
5
0
236,645
0
L
Neith
7,450
497
65
4
0
237,006
0
L
Baba Yaga
6,586
439
66
4
0
268,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role