Player Matchup

Achilles
Achilles
Gold II
Deguns91
Achilles
Gold II
Level 117
God Stats
62W - 55L
1,581 SR
Queue Stats
240W - 236L
1,477 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Master S3V3N
Guan Yu
Gold IV
Level 103
God Stats
20W - 11L
1,636 SR
Queue Stats
108W - 106L
1,484 MMR
Solo
Apollo
Apollo
Platinum V
MentalSuffering
Apollo
Platinum V
Level 148
God Stats
8W - 6L
1,772 SR
Queue Stats
345W - 347L
1,489 MMR
Solo
Agni
Agni
Gold III
Thx_xel-91
Agni
Gold III
Level 99
God Stats
8W - 7L
1,529 SR
Queue Stats
247W - 243L
1,431 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
yoyzf
Cthulhu
Bronze III
Level 133
God Stats
1W - 0L
1,569 SR
Queue Stats
8W - 7L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,617 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,552 SR
1,468 MMR
Arachne
Arachne
Gold I
JK7_CR7
Arachne
Gold I
Level 146
God Stats
21W - 34L
1,509 SR
Queue Stats
440W - 435L
1,447 MMR
Solo
Izanami
Izanami
Gold I
Lyxshakee
Izanami
Gold I
Level 44
God Stats
37W - 31L
1,648 SR
Queue Stats
37W - 36L
1,603 MMR
Party 2
Hercules
Hercules
Gold III
MarioMillonn
Hercules
Gold III
Level 106
God Stats
1W - 3L
1,390 SR
Queue Stats
61W - 64L
1,446 MMR
Solo
Discordia
Discordia
Bronze III
TheKillBobZ
Discordia
Bronze III
Level 92
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 3L
1,458 MMR
Solo
Sobek
Sobek
Gold IV
sb500502
Sobek
Gold IV
Level 88
God Stats
0W - 3L
1,822 SR
Queue Stats
256W - 248L
1,388 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deguns91
Achilles
20
7 / 6 / 8
13,600
544
14,128
23,553
16,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Master S3V3N
Guan Yu
20
10 / 5 / 8
14,355
574
25,442
30,421
31,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 4 / 12
13,825
553
22,549
22,560
10,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 10
14,072
563
21,198
16,039
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
yoyzf
Cthulhu
19
5 / 1 / 12
13,267
531
11,550
20,119
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiAthenaTiamatJanusSusano

VS

Bans
SetNemesisCu ChulainnScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JK7_CR7
Arachne
19
7 / 7 / 7
12,237
489
14,479
25,944
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Lyxshakee
Izanami
20
6 / 8 / 3
13,994
560
17,537
21,822
8,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MarioMillonn
Hercules
19
5 / 7 / 3
12,466
499
16,316
33,262
27,034
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TheKillBobZ
Discordia
17
1 / 7 / 4
10,789
432
9,789
14,290
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
sb500502
Sobek
17
1 / 5 / 13
11,526
461
11,416
28,013
30,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
34
Kills
20
20
Deaths
34
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deguns91
Achilles
7
6
8
1.83
L
Arachne
JK7_CR7
Arachne
7
7
7
1.5
L
Izanami
Lyxshakee
Izanami
6
8
3
0.94
L
Hercules
MarioMillonn
Hercules
5
7
3
0.93
W
Guan Yu
Master S3V3N
Guan Yu
10
5
8
2.8
W
5
4
12
2.75
L
Discordia
TheKillBobZ
Discordia
1
7
4
0.43
W
7
4
10
3
L
Sobek
sb500502
Sobek
1
5
13
1.5
W
Cthulhu
yoyzf
Cthulhu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,867
Damage
69,537
112,692
Taken
123,331
91,364
Mitigated
83,202
36,649
Healing
34,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deguns91
Achilles
14,128
5,132
0
5,792
23,553
16,198
1,394
3,518
19,891
0
99,900
L
Arachne
JK7_CR7
Arachne
14,479
7,839
0
8,380
25,944
12,609
14
8,122
17,822
0
80,446
L
Izanami
Lyxshakee
Izanami
17,537
14,596
0
5,920
21,822
8,766
0
5,100
16,722
0
111,785
L
Hercules
MarioMillonn
Hercules
16,316
5,205
0
12,106
33,262
27,034
497
9,935
23,327
0
70,414
W
Guan Yu
Master S3V3N
Guan Yu
25,442
3,264
2,398
10,661
30,421
31,766
1,543
2,585
27,752
22,848
70,959
W
22,549
12,905
0
7,879
22,560
10,678
4,098
4,141
18,357
0
125,216
L
Discordia
TheKillBobZ
Discordia
9,789
632
608
1,325
14,290
4,555
0
5,514
8,776
65,764
0
W
21,198
419
716
4,076
16,039
7,009
516
5,348
10,307
113,377
0
L
Sobek
sb500502
Sobek
11,416
921
0
6,509
28,013
30,238
320
10,803
17,210
41,764
0
W
Cthulhu
yoyzf
Cthulhu
11,550
477
23
5,104
20,119
25,713
171
4,863
15,180
39,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,119
Gold Earned
61,012
701
Minions Killed
575
0
Camps Cleared
0
2,475,391
Distance Traveled
2,278,379
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,600
544
131
5
0
511,174
8
L
Arachne
12,237
489
111
4
0
512,737
4
L
Izanami
13,994
560
196
8
0
375,592
4
L
Hercules
12,466
499
122
5
0
466,713
2
W
Guan Yu
14,355
574
152
6
0
481,199
1
W
Apollo
13,825
553
196
8
0
467,934
2
L
Discordia
10,789
432
98
4
0
411,391
9
W
Agni
14,072
563
165
7
0
502,515
5
L
Sobek
11,526
461
48
2
0
511,946
3
W
Cthulhu
13,267
531
57
2
0
512,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role