Player Matchup

Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AglowTexas744
Ymir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
ShuyoTV
Tyr
Level 123
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 97
1,613 SR
1,500 Elo+

VS

Team Averages
Level 94
1,630 SR
1,893 Elo+
Da Ji
Da Ji
Aeobliv
Da Ji
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 43L
1,903 Elo+
Party 2
Gilgamesh
Gilgamesh
BrennanaJ
Gilgamesh
Level 96
God Stats
19W - 1L
1,914 SR
Queue Stats
505W - 143L
1,901 Elo+
Party 2
Discordia
Discordia
TacticalFeeds
Discordia
Level 157
God Stats
12W - 1L
1,477 SR
Queue Stats
585W - 139L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 5 / 0
6,600
660
2,485
8,482
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 1
5,769
577
2,623
10,806
5,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
8
0 / 5 / 1
5,814
581
5,654
10,076
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aeobliv
Da Ji
11
5 / 0 / 10
7,989
799
4,371
5,239
4,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
BrennanaJ
Gilgamesh
11
5 / 1 / 9
8,562
856
9,232
7,973
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
TacticalFeeds
Discordia
12
5 / 0 / 9
8,058
806
10,452
2,538
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
W
Da Ji
Aeobliv
Da Ji
5
0
10
10
L
0
5
1
0.1
W
Gilgamesh
BrennanaJ
Gilgamesh
5
1
9
9.5
L
Tyr
0
5
1
0.1
W
Discordia
TacticalFeeds
Discordia
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,762
Damage
24,055
29,364
Taken
15,750
14,913
Mitigated
10,181
1,727
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,485
878
0
710
8,482
2,522
0
2,920
5,562
0
26,668
W
Da Ji
Aeobliv
Da Ji
4,371
1,442
0
502
5,239
4,276
802
1,355
3,884
0
13,344
L
2,623
323
0
0
10,806
5,823
0
4,230
6,576
7,695
0
W
Gilgamesh
BrennanaJ
Gilgamesh
9,232
2,375
0
877
7,973
5,124
1,088
1,079
6,894
0
29,078
L
Tyr
5,654
596
0
1,017
10,076
6,568
0
3,358
6,718
0
11,476
W
Discordia
TacticalFeeds
Discordia
10,452
1,024
0
999
2,538
781
535
409
2,129
37,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,183
Gold Earned
24,609
69
Minions Killed
118
0
Camps Cleared
0
502,588
Distance Traveled
493,776
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,600
660
50
5
0
150,397
3
W
Da Ji
7,989
799
23
2
0
126,424
2
L
Ymir
5,769
577
6
1
0
156,199
0
W
Gilgamesh
8,562
856
32
3
0
184,427
3
L
Tyr
5,814
581
13
1
0
195,992
3
W
Discordia
8,058
806
63
6
0
182,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role