Player Matchup

Ymir
Ymir
GundamUnicorn18
Ymir
Level 124
God Stats
1W - 0L
1,257 SR
Queue Stats
379W - 363L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
IWisp1
Gilgamesh
Level 49
God Stats
18W - 10L
1,787 SR
Queue Stats
381W - 295L
1,719 Elo+
Party 2
Izanami
Izanami
Only Yikez
Izanami
Level 121
God Stats
5W - 0L
1,847 SR
Queue Stats
371W - 276L
1,680 Elo+
Party 2
Fenrir
Fenrir
RowsertheDragon
Fenrir
Level 97
God Stats
49W - 37L
1,573 SR
Queue Stats
276W - 310L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
ThePoorOne
Zhong Kui
Level 148
God Stats
4W - 3L
1,751 SR
Queue Stats
64W - 52L
1,642 Elo+
Party 2
Team Averages
Level 108
1,643 SR
1,630 Elo+

VS

Team Averages
Level 70
1,582 SR
1,586 Elo+
Awilix
Awilix
PumpkinBreads
Awilix
Level 86
God Stats
2W - 2L
1,663 SR
Queue Stats
236W - 223L
1,547 Elo+
Party 1
Nike
Nike
StepOnMePlz
Nike
Level 36
God Stats
24W - 17L
1,650 SR
Queue Stats
370W - 402L
1,559 Elo+
Solo
Xing Tian
Xing Tian
TheRadEd
Xing Tian
Level 151
God Stats
1W - 2L
1,615 SR
Queue Stats
126W - 129L
1,609 Elo+
Party 3
Anhur
Anhur
TwentyGrunt076
Anhur
Level 28
God Stats
2W - 4L
1,648 SR
Queue Stats
92W - 98L
1,519 Elo+
Party 1
Thoth
Thoth
TwoOreosDeep
Thoth
Level 48
God Stats
0W - 1L
1,337 SR
Queue Stats
21W - 12L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,850
654
3,132
4,499
3,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
IWisp1
Gilgamesh
11
3 / 3 / 5
7,529
627
6,043
8,846
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Only Yikez
Izanami
15
5 / 0 / 4
9,329
777
5,184
6,225
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 0
7,412
618
2,035
7,418
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ThePoorOne
Zhong Kui
13
6 / 2 / 3
8,540
712
8,744
5,894
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,582
549
2,717
7,666
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,391
449
3,185
7,345
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
TheRadEd
Xing Tian
9
2 / 1 / 1
6,098
508
4,941
9,446
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 4
5,975
498
748
7,856
1,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
5,028
419
1,933
5,900
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Gilgamesh
IWisp1
Gilgamesh
3
3
5
1.83
W
Izanami
Only Yikez
Izanami
5
0
4
7
L
3
2
0
1.5
W
3
1
0
3
L
0
3
0
0
W
Zhong Kui
ThePoorOne
Zhong Kui
6
2
3
3.75
L
Xing Tian
TheRadEd
Xing Tian
2
1
1
2.5
L
0
6
4
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
13,524
32,882
Taken
38,213
14,800
Mitigated
13,614
14,728
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,132
861
0
2,583
4,499
3,137
845
0
4,161
39,098
0
W
Gilgamesh
IWisp1
Gilgamesh
6,043
1,222
0
2,134
8,846
3,205
523
2,500
6,248
0
22,730
W
Izanami
Only Yikez
Izanami
5,184
2,663
0
4,130
6,225
2,196
2,496
1,141
5,062
0
71,856
L
2,717
758
0
3,462
7,666
2,198
0
2,493
5,173
0
28,225
W
2,035
216
0
4,020
7,418
2,671
1,092
807
6,580
0
42,455
L
3,185
931
0
2,515
7,345
3,792
0
3,132
4,213
0
21,059
W
Zhong Kui
ThePoorOne
Zhong Kui
8,744
1,302
0
1,861
5,894
3,591
693
2,176
3,594
43,892
0
L
Xing Tian
TheRadEd
Xing Tian
4,941
528
0
1,871
9,446
4,566
0
1,941
7,505
17,272
0
L
748
254
0
1,301
7,856
1,535
0
1,579
6,277
0
19,681
L
1,933
75
0
408
5,900
1,523
0
2,731
3,169
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,660
Gold Earned
29,074
441
Minions Killed
221
0
Camps Cleared
0
1,219,321
Distance Traveled
1,014,486
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,850
654
90
8
0
245,910
5
W
Gilgamesh
7,529
627
32
3
0
231,906
2
W
Izanami
9,329
777
146
12
0
238,833
2
L
Awilix
6,582
549
74
6
0
219,613
1
W
Fenrir
7,412
618
87
7
0
260,853
1
L
Nike
5,391
449
41
3
0
143,976
0
W
Zhong Kui
8,540
712
86
7
0
241,819
4
L
Xing Tian
6,098
508
21
2
0
256,941
4
L
Anhur
5,975
498
47
4
0
197,447
1
L
Thoth
5,028
419
38
3
0
196,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role