Player Matchup

Erlang Shen
Erlang Shen
AfricanRuler
Erlang Shen
Level 28
God Stats
29W - 11L
1,982 SR
Queue Stats
302W - 177L
1,838 Elo+
Solo
Fafnir
Fafnir
Bajа
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 43L
1,814 Elo+
Solo
Sun Wukong
Sun Wukong
CreeperBlue
Sun Wukong
Level 28
God Stats
7W - 4L
1,598 SR
Queue Stats
240W - 171L
1,702 Elo+
Solo
Kukulkan
Kukulkan
TheHavaar
Kukulkan
Level 28
God Stats
3W - 1L
1,530 SR
Queue Stats
123W - 58L
1,785 Elo+
Solo
Anhur
Anhur
fastslowzip
Anhur
Level 24
God Stats
16W - 8L
1,694 SR
Queue Stats
181W - 144L
1,684 Elo+
Solo
Team Averages
Level 27
1,661 SR
1,765 Elo+

VS

Team Averages
Level 19
1,523 SR
1,768 Elo+
Anubis
Anubis
Eluding
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HellaUnfortunate
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 2L
1,994 Elo+
Party 1
Tyr
Tyr
Scarfacê
Tyr
Level 25
God Stats
60W - 40L
1,617 SR
Queue Stats
180W - 128L
1,689 Elo+
Solo
Neith
Neith
TechnoDrive
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Fenrir
Fenrir
ZoIdyck
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfricanRuler
Erlang Shen
17
8 / 2 / 5
10,814
601
10,187
13,896
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Bajа
Fafnir
13
0 / 1 / 13
9,160
509
7,801
14,883
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
CreeperBlue
Sun Wukong
19
11 / 2 / 3
11,671
648
20,865
19,454
14,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TheHavaar
Kukulkan
18
9 / 4 / 4
11,827
657
12,932
9,301
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 5
9,810
545
5,670
10,254
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eluding
Anubis
15
5 / 8 / 2
9,233
513
11,467
15,877
6,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 1
8,491
472
11,235
13,085
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
3 / 7 / 2
9,812
545
11,029
22,790
14,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 0
6,688
372
1,545
10,107
3,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
ZoIdyck
Fenrir
13
3 / 6 / 1
8,307
462
3,274
15,021
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
31
Kills
13
13
Deaths
31
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AfricanRuler
Erlang Shen
8
2
5
5.25
W
Fafnir
Bajа
Fafnir
0
1
13
6.5
W
Sun Wukong
CreeperBlue
Sun Wukong
11
2
3
6.25
L
Anubis
Eluding
Anubis
5
8
2
0.75
L
2
4
1
0.63
L
3
7
2
0.57
L
0
6
0
0
W
Kukulkan
TheHavaar
Kukulkan
9
4
4
2.75
L
Fenrir
ZoIdyck
Fenrir
3
6
1
0.58
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,455
Damage
38,550
67,788
Taken
76,880
41,562
Mitigated
41,080
20,634
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AfricanRuler
Erlang Shen
10,187
5,939
0
3,173
13,896
8,247
1,093
4,003
9,893
0
70,794
W
Fafnir
Bajа
Fafnir
7,801
1,754
0
4,970
14,883
12,837
332
7,750
7,133
17,885
0
W
Sun Wukong
CreeperBlue
Sun Wukong
20,865
4,767
0
8,478
19,454
14,287
910
1,110
18,344
0
87,895
L
Anubis
Eluding
Anubis
11,467
1,288
0
5,550
15,877
6,754
0
7,793
7,920
57,668
0
L
11,235
3,743
855
4,468
13,085
9,127
43
4,667
8,418
38,446
7,179
L
11,029
846
0
9,089
22,790
14,633
45
2,587
20,203
0
53,330
L
1,545
463
0
1,361
10,107
3,054
165
622
9,485
0
30,110
W
Kukulkan
TheHavaar
Kukulkan
12,932
1,447
0
1,161
9,301
3,159
78
3,980
5,211
90,452
0
L
Fenrir
ZoIdyck
Fenrir
3,274
305
0
3,284
15,021
7,512
0
4,900
10,121
0
46,227
W
5,670
2,904
0
2,852
10,254
3,032
2,007
4,983
5,271
0
52,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,282
Gold Earned
42,531
572
Minions Killed
407
0
Camps Cleared
0
1,765,696
Distance Traveled
1,587,112
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,814
601
116
6
0
374,567
2
W
Fafnir
9,160
509
14
1
0
345,796
9
W
Sun Wukong
11,671
648
146
8
0
381,530
5
L
Anubis
9,233
513
100
6
0
275,239
8
L
Sylvanus
8,491
472
66
4
0
301,440
1
L
Tyr
9,812
545
94
5
0
372,510
10
L
Neith
6,688
372
56
3
0
308,889
0
W
Kukulkan
11,827
657
184
10
0
348,977
3
L
Fenrir
8,307
462
91
5
0
329,034
0
W
Anhur
9,810
545
112
6
0
314,826
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role