Player Matchup

Chang'e
Chang'e
AnarkyMalk
Chang'e
Level 62
God Stats
5W - 7L
1,495 SR
Queue Stats
55W - 46L
1,508 Elo+
Solo
Thanatos
Thanatos
Kaneki755
Thanatos
Level 155
God Stats
3W - 4L
1,610 SR
Queue Stats
368W - 264L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Korvinux
Ah Muzen Cab
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 59L
1,609 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,575 Elo+

VS

Team Averages
Level 57
1,428 SR
1,448 Elo+
Nox
Nox
FacadeHardBoi
Nox
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
TruB1u3
Da Ji
Level 61
God Stats
2W - 9L
1,284 SR
Queue Stats
39W - 69L
1,345 Elo+
Party 2
Sobek
Sobek
XaRaqq
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnarkyMalk
Chang'e
13
6 / 0 / 8
10,798
675
12,918
12,333
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Kaneki755
Thanatos
14
4 / 0 / 11
10,797
675
10,728
8,203
6,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Korvinux
Ah Muzen Cab
15
6 / 0 / 9
11,116
695
10,260
6,080
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
8,389
524
4,050
11,052
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TruB1u3
Da Ji
12
0 / 4 / 0
8,565
535
5,675
11,179
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
XaRaqq
Sobek
11
0 / 6 / 0
8,238
515
5,678
18,748
16,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnarkyMalk
Chang'e
6
0
8
10
L
0
6
0
0
W
Thanatos
Kaneki755
Thanatos
4
0
11
9.5
W
Ah Muzen Cab
Korvinux
Ah Muzen Cab
6
0
9
10.5
L
Da Ji
TruB1u3
Da Ji
0
4
0
0
L
Sobek
XaRaqq
Sobek
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
15,403
26,616
Taken
40,979
13,217
Mitigated
27,816
18,074
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnarkyMalk
Chang'e
12,918
1,086
2,940
5,615
12,333
4,800
525
4,934
7,147
45,141
0
L
4,050
51
0
1,071
11,052
3,490
0
3,773
7,279
27,676
0
W
Thanatos
Kaneki755
Thanatos
10,728
3,534
0
7,419
8,203
6,098
0
2,529
5,512
0
42,854
W
Ah Muzen Cab
Korvinux
Ah Muzen Cab
10,260
2,731
0
2,100
6,080
2,319
1,309
1,893
4,117
0
43,841
L
Da Ji
TruB1u3
Da Ji
5,675
1,735
0
732
11,179
7,616
0
2,348
8,831
0
38,635
L
Sobek
XaRaqq
Sobek
5,678
268
374
3,179
18,748
16,710
0
6,904
11,844
25,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
25,192
170
Minions Killed
149
0
Camps Cleared
0
930,320
Distance Traveled
815,901
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,798
675
48
3
0
297,542
0
L
Nox
8,389
524
41
3
0
257,774
4
W
Thanatos
10,797
675
67
4
0
334,158
5
W
Ah Muzen Cab
11,116
695
55
3
0
298,620
0
L
Da Ji
8,565
535
69
4
0
289,990
1
L
Sobek
8,238
515
39
2
0
268,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role