Player Matchup

King Arthur
King Arthur
ButodenGoku
King Arthur
Level 64
God Stats
21W - 1L
2,180 SR
Queue Stats
298W - 38L
2,033 Elo+
Party 3
Bacchus
Bacchus
ForsakenWordExe
Bacchus
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Inhaale
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,479 Elo+
Party 1
Merlin
Merlin
OGschurik
Merlin
Level 10
God Stats
16W - 16L
1,458 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 1
Neith
Neith
Surpinio
Neith
Level 15
God Stats
23W - 16L
1,586 SR
Queue Stats
36W - 34L
1,468 Elo+
Party 1
Team Averages
Level 25
1,645 SR
1,585 Elo+

VS

Team Averages
Level 18
1,507 SR
1,532 Elo+
Ganesha
Ganesha
DrownedLadySea
Ganesha
Level 18
God Stats
7W - 2L
1,646 SR
Queue Stats
206W - 148L
1,519 Elo+
Party 2
Mercury
Mercury
Estanis17
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,719 Elo+
Solo
Achilles
Achilles
LuN4z
Achilles
Level 24
God Stats
8W - 7L
1,536 SR
Queue Stats
203W - 144L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
MaTaNzA86
Kukulkan
Level 27
God Stats
42W - 45L
1,345 SR
Queue Stats
74W - 77L
1,430 Elo+
Solo
Merlin
Merlin
xXPuma1990Xx
Merlin
Level 18
God Stats
13W - 12L
1,508 SR
Queue Stats
60W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ButodenGoku
King Arthur
17
7 / 1 / 6
11,642
1,164
18,672
19,318
10,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 11
11,800
1,180
13,367
12,632
16,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
Inhaale
Kali
16
4 / 6 / 7
10,688
1,069
5,684
14,275
6,358
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
OGschurik
Merlin
15
0 / 5 / 5
9,114
911
7,923
11,915
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Surpinio
Neith
16
0 / 8 / 8
9,478
948
9,012
16,845
8,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

162

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 11
10,884
1,088
7,931
11,287
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Estanis17
Mercury
18
10 / 4 / 7
12,377
1,238
18,644
11,376
4,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
LuN4z
Achilles
17
6 / 4 / 12
11,106
1,111
14,496
15,019
17,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
MaTaNzA86
Kukulkan
16
3 / 1 / 7
10,496
1,050
14,231
6,340
2,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
16
4 / 3 / 4
10,512
1,051
13,693
14,385
6,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
15
Kills
23
23
Deaths
15
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ButodenGoku
King Arthur
7
1
6
10
W
0
3
11
1.83
W
Mercury
Estanis17
Mercury
10
4
7
3.38
L
4
3
11
3.17
L
Kali
Inhaale
Kali
4
6
7
1.25
W
Achilles
LuN4z
Achilles
6
4
12
3
W
Kukulkan
MaTaNzA86
Kukulkan
3
1
7
6.5
L
Merlin
OGschurik
Merlin
0
5
5
0.5
L
Neith
Surpinio
Neith
0
8
8
0.5
W
Merlin
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,658
Damage
68,995
74,985
Taken
58,407
46,729
Mitigated
43,180
11,403
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ButodenGoku
King Arthur
18,672
3,981
0
4,163
19,318
10,337
0
13,297
5,743
0
45,273
W
7,931
151
0
840
11,287
11,895
0
2,622
8,665
17,424
0
W
Mercury
Estanis17
Mercury
18,644
9,486
0
0
11,376
4,541
0
4,789
6,587
0
38,293
L
13,367
1,873
0
1,156
12,632
16,831
0
5,330
7,077
21,939
0
L
Kali
Inhaale
Kali
5,684
2,502
1,304
1,421
14,275
6,358
0
6,893
7,260
0
23,837
W
Achilles
LuN4z
Achilles
14,496
4,674
0
664
15,019
17,781
0
5,242
9,777
0
16,349
W
Kukulkan
MaTaNzA86
Kukulkan
14,231
305
0
1,026
6,340
2,323
0
3,405
2,935
41,693
0
L
Merlin
OGschurik
Merlin
7,923
668
0
849
11,915
5,154
0
4,936
6,904
22,114
0
L
Neith
Surpinio
Neith
9,012
4,607
1,005
1,505
16,845
8,049
0
5,229
11,517
0
22,506
W
Merlin
13,693
747
191
2,337
14,385
6,640
0
5,232
9,153
45,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
55,375
185
Minions Killed
208
4
Camps Cleared
12
1,084,466
Distance Traveled
1,113,663
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,642
1,164
58
6
0
238,004
0
W
Ganesha
10,884
1,088
2
0
0
197,617
0
W
Mercury
12,377
1,238
44
4
6
265,459
0
L
Bacchus
11,800
1,180
16
2
1
241,969
3
L
Kali
10,688
1,069
38
4
1
222,157
0
W
Achilles
11,106
1,111
12
1
0
210,947
0
W
Kukulkan
10,496
1,050
71
7
5
228,746
2
L
Merlin
9,114
911
36
4
2
195,874
0
L
Neith
9,478
948
37
4
0
186,462
3
W
Merlin
10,512
1,051
79
8
1
210,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role