Player Matchup

Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Panhol
Guan Yu
Level 24
God Stats
4W - 3L
1,683 SR
Queue Stats
89W - 117L
1,371 Elo+
Solo
Arachne
Arachne
Quazkiller
Arachne
Level 105
God Stats
15W - 15L
1,566 SR
Queue Stats
193W - 179L
1,522 Elo+
Party 1
Ares
Ares
VoidRebel_Rotato
Ares
Level 22
God Stats
3W - 1L
1,499 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 1
Team Averages
Level 39
1,550 SR
1,522 Elo+

VS

Team Averages
Level 23
1,609 SR
1,459 Elo+
Yemoja
Yemoja
Dark9Terminator
Yemoja
Level 26
God Stats
4W - 2L
1,651 SR
Queue Stats
215W - 256L
1,423 Elo+
Solo
Anubis
Anubis
Pibe313
Anubis
Level 29
God Stats
7W - 7L
1,602 SR
Queue Stats
18W - 16L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
femurbeamer
Erlang Shen
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,444 Elo+
Solo
Medusa
Medusa
joinermane
Medusa
Level 28
God Stats
21W - 27L
1,417 SR
Queue Stats
400W - 399L
1,479 Elo+
Solo
Bakasura
Bakasura
jungeller
Bakasura
Level 19
God Stats
5W - 4L
1,876 SR
Queue Stats
33W - 44L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 3 / 4
6,488
463
3,642
6,547
2,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
10
1 / 3 / 2
6,290
449
3,003
8,353
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Panhol
Guan Yu
9
0 / 6 / 1
5,714
408
3,811
12,092
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Quazkiller
Arachne
14
9 / 1 / 0
8,397
600
7,363
9,271
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 6
7,051
504
5,322
12,017
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 6
6,678
477
6,097
8,249
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Pibe313
Anubis
15
4 / 0 / 0
8,786
628
5,535
5,322
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
femurbeamer
Erlang Shen
13
1 / 5 / 4
7,658
547
7,861
10,517
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
joinermane
Medusa
12
5 / 2 / 4
7,556
540
8,708
9,907
3,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jungeller
Bakasura
14
6 / 1 / 1
8,302
593
5,442
7,367
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
18
18
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
4
1
L
Hachiman
 
Hachiman
1
3
2
0.67
W
2
6
6
0.83
L
Guan Yu
Panhol
Guan Yu
0
6
1
0.08
W
Anubis
Pibe313
Anubis
4
0
0
4
L
Arachne
Quazkiller
Arachne
9
1
0
9
L
3
5
6
1.2
W
Erlang Shen
femurbeamer
Erlang Shen
1
5
4
0.6
W
Medusa
joinermane
Medusa
5
2
4
3.5
W
Bakasura
jungeller
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
33,643
48,280
Taken
41,362
25,307
Mitigated
17,775
11,941
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,642
397
224
1,738
6,547
2,774
0
541
5,974
23,004
0
L
Hachiman
 
Hachiman
3,003
1,746
0
2,426
8,353
2,292
0
1,900
6,392
0
26,746
W
6,097
1,254
1,392
555
8,249
3,046
498
1,908
6,216
20,274
0
L
Guan Yu
Panhol
Guan Yu
3,811
844
120
1,384
12,092
8,066
0
5,197
6,691
0
25,991
W
Anubis
Pibe313
Anubis
5,535
530
0
3,222
5,322
2,164
2,099
1,195
4,027
50,474
0
L
Arachne
Quazkiller
Arachne
7,363
4,436
0
3,266
9,271
4,128
450
1,583
7,539
0
33,683
L
5,322
363
429
2,354
12,017
8,047
0
2,081
9,649
15,003
0
W
Erlang Shen
femurbeamer
Erlang Shen
7,861
3,849
0
2,405
10,517
5,787
0
2,757
7,741
0
47,638
W
Medusa
joinermane
Medusa
8,708
4,924
0
3,616
9,907
3,292
1,139
1,955
7,902
0
47,063
W
Bakasura
jungeller
Bakasura
5,442
3,686
0
2,632
7,367
3,486
15
1,149
6,218
0
41,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
38,980
240
Minions Killed
440
0
Camps Cleared
0
1,284,068
Distance Traveled
1,198,468
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,488
463
55
4
0
226,039
0
L
Hachiman
6,290
449
52
4
0
238,534
0
W
Yemoja
6,678
477
37
3
0
225,213
2
L
Guan Yu
5,714
408
52
4
0
275,984
2
W
Anubis
8,786
628
137
10
0
216,798
3
L
Arachne
8,397
600
63
5
0
285,549
2
L
Ares
7,051
504
18
1
0
257,962
2
W
Erlang Shen
7,658
547
97
7
0
260,423
1
W
Medusa
7,556
540
68
5
0
234,490
0
W
Bakasura
8,302
593
101
7
0
261,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role