Player Matchup

Medusa
Medusa
Gold II
KisTix
Medusa
Gold II
Level 46
God Stats
7W - 3L
1,563 SR
Queue Stats
32W - 26L
1,756 MMR
Party 2
Discordia
Discordia
Gold I
SHQ1PtheDR1Plord
Discordia
Gold I
Level 54
God Stats
40W - 43L
1,506 SR
Queue Stats
178W - 212L
1,694 MMR
Solo
Geb
Geb
Gold V
Spirit_Blackjack
Geb
Gold V
Level 104
God Stats
11W - 6L
1,589 SR
Queue Stats
38W - 37L
1,513 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 68
1,553 SR
1,654 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,418 SR
1,500 MMR
Artemis
Artemis
Bronze III
Intharasri
Artemis
Bronze III
Level 128
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
Papa_Pepega
Yemoja
Bronze III
Level 65
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
Vikalexgott
Persephone
Bronze III
Level 79
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KisTix
Medusa
16
3 / 1 / 5
12,054
670
8,511
12,541
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
15
5 / 0 / 3
11,623
646
13,796
8,643
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 7
12,268
682
11,244
13,437
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CthulhuAnubisAthenaJormungandrAphrodite

VS

Bans
KhepriNeithCabrakanDa JiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Intharasri
Artemis
11
0 / 6 / 1
9,158
509
5,442
13,535
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
2 / 2 / 0
11,010
612
4,681
13,850
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Vikalexgott
Persephone
13
0 / 3 / 2
9,780
543
11,584
10,775
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Intharasri
Artemis
0
6
1
0.08
W
Medusa
KisTix
Medusa
3
1
5
5.5
L
Yemoja
2
2
0
1
W
Discordia
5
0
3
6.5
W
3
1
7
6.5
L
Persephone
Vikalexgott
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
21,707
34,621
Taken
38,160
23,862
Mitigated
23,284
7,254
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Intharasri
Artemis
5,442
1,108
0
2,613
13,535
5,308
0
9,209
4,326
0
31,090
W
Medusa
KisTix
Medusa
8,511
2,301
0
4,936
12,541
4,854
1,492
7,226
4,790
0
90,392
L
Yemoja
4,681
220
2,628
5,058
13,850
13,487
0
8,285
5,565
19,197
0
W
Discordia
13,796
47
0
356
8,643
3,166
178
3,036
5,301
58,327
0
W
11,244
1,046
0
1,962
13,437
15,842
584
4,918
8,146
32,407
0
L
Persephone
Vikalexgott
Persephone
11,584
654
0
2,310
10,775
4,489
0
7,585
3,187
48,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
29,948
240
Minions Killed
160
0
Camps Cleared
0
1,077,549
Distance Traveled
874,255
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,158
509
44
2
0
276,805
2
W
Medusa
12,054
670
115
6
0
356,294
4
L
Yemoja
11,010
612
22
1
0
294,369
8
W
Discordia
11,623
646
93
5
0
354,050
5
W
Geb
12,268
682
32
2
0
367,205
2
L
Persephone
9,780
543
94
5
0
303,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role