Player Matchup

Gilgamesh
Gilgamesh
CageyStarfish
Gilgamesh
Level 104
God Stats
3W - 1L
1,849 SR
Queue Stats
9W - 9L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
JP_SavageKilla
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Baba Yaga
Baba Yaga
UgandaKnuckles97
Baba Yaga
Level 17
God Stats
1W - 2L
1,552 SR
Queue Stats
6W - 3L
1,446 Elo+
Party 1
Team Averages
Level 77
1,634 SR
1,536 Elo+

VS

Team Averages
Level 72
1,580 SR
1,528 Elo+
Scylla
Scylla
PanzerVorWaltz
Scylla
Level 87
God Stats
7W - 3L
1,728 SR
Queue Stats
52W - 47L
1,546 Elo+
Party 2
Nemesis
Nemesis
PreferredC
Nemesis
Level 101
God Stats
8W - 4L
1,481 SR
Queue Stats
106W - 87L
1,542 Elo+
Party 2
Athena
Athena
meRcY crUlitY
Athena
Level 28
God Stats
3W - 5L
1,532 SR
Queue Stats
33W - 32L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CageyStarfish
Gilgamesh
13
3 / 4 / 2
10,319
645
10,114
13,082
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
JP_SavageKilla
Cernunnos
13
2 / 4 / 3
9,994
625
8,834
12,212
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
13
0 / 4 / 5
9,313
582
3,281
9,087
3,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
10,800
675
12,847
10,293
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PreferredC
Nemesis
15
8 / 1 / 3
11,956
747
10,483
12,008
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 8
10,941
684
4,078
11,804
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
12
12
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CageyStarfish
Gilgamesh
3
4
2
1
L
Cernunnos
JP_SavageKilla
Cernunnos
2
4
3
0.88
W
3
1
7
6.5
W
Nemesis
PreferredC
Nemesis
8
1
3
9.5
L
Baba Yaga
0
4
5
0.63
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
27,408
34,381
Taken
34,105
14,071
Mitigated
19,776
7,601
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CageyStarfish
Gilgamesh
10,114
2,176
0
1,763
13,082
5,797
0
5,512
7,570
0
42,353
L
Cernunnos
JP_SavageKilla
Cernunnos
8,834
3,162
0
3,240
12,212
4,987
184
6,508
5,704
0
55,555
W
12,847
415
0
5,133
10,293
3,945
1,703
1,716
8,577
67,458
0
W
Nemesis
PreferredC
Nemesis
10,483
5,406
408
2,630
12,008
5,582
952
952
11,056
0
53,164
L
Baba Yaga
3,281
485
0
2,598
9,087
3,287
0
5,097
3,990
23,635
0
W
4,078
885
0
1,722
11,804
10,249
405
1,270
10,534
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
33,697
185
Minions Killed
170
0
Camps Cleared
0
854,921
Distance Traveled
967,255
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,319
645
49
3
0
309,877
4
L
Cernunnos
9,994
625
93
6
0
263,035
3
W
Scylla
10,800
675
88
6
0
285,335
5
W
Nemesis
11,956
747
68
4
0
344,269
2
L
Baba Yaga
9,313
582
43
3
0
282,009
0
W
Athena
10,941
684
14
1
0
337,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role