Player Matchup

Tiamat
Tiamat
BittahMagic
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
Fissionize
Baron Samedi
Level 28
God Stats
48W - 25L
1,650 SR
Queue Stats
176W - 132L
1,470 Elo+
Solo
Rama
Rama
Menomanas4885
Rama
Level 25
God Stats
1W - 2L
1,244 SR
Queue Stats
40W - 47L
1,270 Elo+
Solo
Athena
Athena
hidro7187
Athena
Level 16
God Stats
0W - 3L
1,155 SR
Queue Stats
5W - 10L
1,341 Elo+
Solo
Thanatos
Thanatos
weediagram1
Thanatos
Level 28
God Stats
10W - 6L
1,735 SR
Queue Stats
379W - 435L
1,322 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,347 Elo+

VS

Team Averages
Level 24
1,523 SR
1,358 Elo+
Mercury
Mercury
BigIslandBuilt
Mercury
Level 29
God Stats
4W - 7L
1,151 SR
Queue Stats
431W - 469L
1,446 Elo+
Party 1
Anubis
Anubis
StarGirl12345
Anubis
Level 22
God Stats
30W - 18L
1,786 SR
Queue Stats
100W - 109L
1,317 Elo+
Solo
Artemis
Artemis
SuperiorSoul_22
Artemis
Level 18
God Stats
86W - 57L
1,537 SR
Queue Stats
124W - 115L
1,368 Elo+
Party 1
Achilles
Achilles
TheStonedOne870
Achilles
Level 23
God Stats
24W - 27L
1,421 SR
Queue Stats
65W - 80L
1,334 Elo+
Solo
Cthulhu
Cthulhu
kolohorse
Cthulhu
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
28W - 26L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 7 / 3
8,177
409
5,513
14,246
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Fissionize
Baron Samedi
13
2 / 9 / 6
8,740
437
12,719
15,989
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 2
7,126
356
5,224
12,834
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
hidro7187
Athena
12
1 / 6 / 2
8,837
442
6,728
29,295
18,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
weediagram1
Thanatos
15
13 / 8 / 2
10,784
539
10,936
19,339
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,299
615
10,311
15,067
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 9 / 5
10,438
522
11,308
13,113
6,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
14 / 2 / 6
13,029
651
27,612
13,633
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
3 / 3 / 2
10,396
520
11,074
13,721
11,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
kolohorse
Cthulhu
17
6 / 3 / 9
10,858
543
15,440
20,395
14,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
20
Kills
35
35
Deaths
20
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Tiamat
3
7
3
0.64
L
Baron Samedi
Fissionize
Baron Samedi
2
9
6
0.56
L
1
5
2
0.4
W
5
9
5
0.83
W
14
2
6
8.5
W
Achilles
3
3
2
1.33
L
Athena
hidro7187
Athena
1
6
2
0.33
W
Cthulhu
kolohorse
Cthulhu
6
3
9
3.5
L
Thanatos
weediagram1
Thanatos
13
8
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
75,745
91,703
Taken
75,929
38,561
Mitigated
45,725
18,243
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,311
5,799
0
3,040
15,067
6,566
1,514
1,451
13,590
0
112,185
L
Tiamat
5,513
934
0
2,120
14,246
3,846
0
5,910
8,336
19,240
0
L
Baron Samedi
Fissionize
Baron Samedi
12,719
1,960
323
3,291
15,989
6,255
345
6,395
9,594
47,389
0
L
5,224
4,083
0
1,164
12,834
3,249
529
5,362
7,472
0
18,329
W
11,308
224
26
2,542
13,113
6,754
760
2,198
10,523
43,464
0
W
27,612
21,203
0
4,483
13,633
6,166
6,059
4,318
8,901
0
92,171
W
Achilles
11,074
5,715
0
3,988
13,721
11,865
1,296
6,765
6,690
0
49,077
L
Athena
hidro7187
Athena
6,728
2,535
0
795
29,295
18,723
262
4,636
24,659
26,246
0
W
Cthulhu
kolohorse
Cthulhu
15,440
1,700
689
3,265
20,395
14,374
835
8,443
11,265
52,480
0
L
Thanatos
weediagram1
Thanatos
10,936
3,116
0
10,550
19,339
6,488
0
4,445
14,894
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
57,020
250
Minions Killed
532
0
Camps Cleared
0
1,579,320
Distance Traveled
1,834,384
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,299
615
159
8
0
457,965
2
L
Tiamat
8,177
409
33
2
0
286,436
1
L
Baron Samedi
8,740
437
83
4
0
337,384
3
L
Rama
7,126
356
31
2
0
271,479
0
W
Anubis
10,438
522
72
4
0
324,591
2
W
Artemis
13,029
651
124
6
0
334,393
0
W
Achilles
10,396
520
111
6
0
331,688
1
L
Athena
8,837
442
39
2
0
363,853
3
W
Cthulhu
10,858
543
66
3
0
385,747
0
L
Thanatos
10,784
539
64
3
0
320,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role