Player Matchup

Anhur
Anhur
CrayolaTeeth
Anhur
Level 153
God Stats
10W - 4L
1,966 SR
Queue Stats
397W - 381L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
HAVI94
Danzaburou
Level 103
God Stats
315W - 276L
1,527 SR
Queue Stats
1,238W - 1,381L
1,458 Elo+
Party 2
Ra
Ra
OGB1gP4nd4
Ra
Level 66
God Stats
63W - 67L
1,333 SR
Queue Stats
377W - 375L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
ericdaniel2003
Ao Kuang
Level 108
God Stats
25W - 27L
1,413 SR
Queue Stats
698W - 634L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
lilKARNIJ
Gilgamesh
Level 128
God Stats
15W - 9L
1,455 SR
Queue Stats
219W - 217L
1,612 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,525 Elo+

VS

Team Averages
Level 111
1,442 SR
1,565 Elo+
Loki
Loki
FenixDorado6789
Loki
Level 109
God Stats
1W - 3L
1,151 SR
Queue Stats
21W - 17L
1,548 Elo+
Party 1
Susano
Susano
Nonchalawnt
Susano
Level 88
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 84L
1,527 Elo+
Solo
Chang'e
Chang'e
TheLuciferDark
Chang'e
Level 154
God Stats
5W - 6L
1,668 SR
Queue Stats
128W - 145L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shiftytripod
Ah Muzen Cab
Level 125
God Stats
46W - 38L
1,626 SR
Queue Stats
348W - 322L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
wagnerlorenzo
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 1
10,875
518
11,144
16,054
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
HAVI94
Danzaburou
17
2 / 4 / 2
10,344
493
5,085
12,592
4,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 4 / 5
11,513
548
7,220
9,189
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
4 / 3 / 5
10,970
522
10,858
17,476
6,640
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
lilKARNIJ
Gilgamesh
17
3 / 6 / 4
10,891
519
17,614
21,607
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
10,849
517
8,751
13,336
4,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Susano
19
6 / 6 / 6
12,065
575
11,942
15,839
5,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 3
10,727
511
9,144
12,587
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
shiftytripod
Ah Muzen Cab
19
3 / 4 / 6
11,579
551
10,360
16,275
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
wagnerlorenzo
Sun Wukong
18
5 / 2 / 3
11,416
544
12,601
19,130
17,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
20
Kills
23
23
Deaths
20
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
6
1
1.42
W
5
2
6
4
L
Danzaburou
HAVI94
Danzaburou
2
4
2
0.75
W
Susano
6
6
6
1.5
L
3
4
5
1.38
W
4
6
3
0.92
L
Ao Kuang
4
3
5
2.17
L
Gilgamesh
lilKARNIJ
Gilgamesh
3
6
4
0.83
W
Ah Muzen Cab
shiftytripod
Ah Muzen Cab
3
4
6
1.5
W
Sun Wukong
wagnerlorenzo
Sun Wukong
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,921
Damage
52,798
76,918
Taken
77,167
38,072
Mitigated
37,302
25,521
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,144
5,934
0
3,974
16,054
5,748
84
872
15,082
0
63,803
W
8,751
1,105
0
2,414
13,336
4,266
0
2,618
10,522
0
52,531
L
Danzaburou
HAVI94
Danzaburou
5,085
798
0
4,492
12,592
4,646
738
0
12,592
0
60,218
W
Susano
11,942
2,497
0
4,975
15,839
5,797
0
5,052
10,596
0
83,336
L
7,220
872
272
2,912
9,189
3,931
110
2,325
6,636
88,002
0
W
9,144
377
1,815
4,183
12,587
3,960
605
4,223
8,139
59,401
0
L
Ao Kuang
10,858
3,594
856
6,850
17,476
6,640
0
2,805
14,455
82,625
0
L
Gilgamesh
lilKARNIJ
Gilgamesh
17,614
6,025
0
6,165
21,607
17,107
588
2,474
19,009
0
80,065
W
Ah Muzen Cab
shiftytripod
Ah Muzen Cab
10,360
2,557
0
7,355
16,275
5,932
2,291
2,074
14,201
0
105,485
W
Sun Wukong
wagnerlorenzo
Sun Wukong
12,601
3,517
291
2,814
19,130
17,347
172
3,695
14,686
0
75,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
56,636
712
Minions Killed
639
0
Camps Cleared
0
1,862,466
Distance Traveled
2,024,524
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,875
518
133
6
0
358,054
8
W
Loki
10,849
517
79
4
0
413,677
3
L
Danzaburou
10,344
493
134
6
0
370,583
6
W
Susano
12,065
575
137
7
0
439,074
0
L
Ra
11,513
548
183
9
0
402,988
3
W
Chang'e
10,727
511
121
6
0
373,938
5
L
Ao Kuang
10,970
522
116
6
0
362,983
1
L
Gilgamesh
10,891
519
146
7
0
367,858
2
W
Ah Muzen Cab
11,579
551
164
8
0
392,854
2
W
Sun Wukong
11,416
544
138
7
0
404,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role