Player Matchup

Scylla
Scylla
Gold III
CraZy_x_Rush
Scylla
Gold III
Level 84
God Stats
31W - 28L
1,737 SR
Queue Stats
64W - 70L
1,648 MMR
Party 1
Neith
Neith
Gold II
LilLettnMorettn
Neith
Gold II
Level 120
God Stats
38W - 39L
1,758 SR
Queue Stats
88W - 89L
1,750 MMR
Party 1
Athena
Athena
Platinum IV
xondr
Athena
Platinum IV
Level 129
God Stats
8W - 5L
1,726 SR
Queue Stats
79W - 77L
1,975 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,740 SR
1,791 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,652 SR
1,568 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold V
Davvross
Anhur
Gold V
Level 159
God Stats
8W - 1L
1,957 SR
Queue Stats
96W - 10L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold V
ProGhostThor
Cabrakan
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 4 / 0
9,766
610
9,758
7,927
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 1
8,930
558
8,961
9,262
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
xondr
Athena
11
0 / 3 / 1
9,599
600
6,768
18,697
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTiamatAphroditeKuzenboAchilles

VS

Bans
SobekGuan YuNe ZhaCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 1 / 8
11,647
728
7,348
16,068
13,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Davvross
Anhur
14
6 / 0 / 4
11,745
734
8,005
4,487
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ProGhostThor
Cabrakan
16
4 / 1 / 4
11,891
743
12,473
16,215
15,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
8
5
L
Scylla
2
4
0
0.5
W
Anhur
Davvross
Anhur
6
0
4
8
L
0
4
1
0.13
W
Cabrakan
ProGhostThor
Cabrakan
4
1
4
6
L
Athena
xondr
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
27,826
35,886
Taken
36,770
22,560
Mitigated
30,257
3,945
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,348
1,825
0
1,065
16,068
13,742
475
7,358
8,436
34,126
0
L
Scylla
9,758
624
0
414
7,927
3,019
180
4,405
3,417
41,821
0
W
Anhur
Davvross
Anhur
8,005
5,361
0
1,793
4,487
1,405
2,502
2,667
1,703
0
41,996
L
8,961
3,767
0
2,235
9,262
2,851
308
4,779
4,182
0
46,434
W
Cabrakan
ProGhostThor
Cabrakan
12,473
1,587
0
4,022
16,215
15,110
49
5,945
10,010
34,296
0
L
Athena
xondr
Athena
6,768
2,047
0
1,296
18,697
16,690
47
9,818
8,398
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
35,283
184
Minions Killed
160
0
Camps Cleared
0
806,699
Distance Traveled
706,450
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,647
728
38
2
0
286,462
0
L
Scylla
9,766
610
82
5
0
255,775
0
W
Anhur
11,745
734
64
4
0
121,352
0
L
Neith
8,930
558
66
4
0
260,370
3
W
Cabrakan
11,891
743
58
4
0
298,636
1
L
Athena
9,599
600
36
2
0
290,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role