Player Matchup

Cupid
Cupid
DannyBoy2721
Cupid
Level 57
God Stats
6W - 10L
1,283 SR
Queue Stats
28W - 24L
1,312 Elo+
Solo
Fenrir
Fenrir
IVIednighThief0
Fenrir
Level 118
God Stats
11W - 15L
1,744 SR
Queue Stats
420W - 485L
1,489 Elo+
Party 1
Tyr
Tyr
Spaghettiolie
Tyr
Level 97
God Stats
18W - 31L
1,517 SR
Queue Stats
421W - 438L
1,474 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,425 Elo+

VS

Team Averages
Level 84
1,504 SR
1,370 Elo+
Mercury
Mercury
KingKraken7
Mercury
Level 102
God Stats
11W - 31L
1,340 SR
Queue Stats
120W - 176L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
SpartanNibba
Cthulhu
Level 67
God Stats
3W - 4L
1,661 SR
Queue Stats
88W - 95L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
psychadelex
Gilgamesh
Level 84
God Stats
26W - 37L
1,511 SR
Queue Stats
270W - 373L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
14,802
779
21,255
13,667
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 2 / 15
13,534
712
16,736
14,165
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 2 / 16
13,780
725
10,582
16,227
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingKraken7
Mercury
13
3 / 10 / 0
11,233
591
6,876
16,011
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SpartanNibba
Cthulhu
16
2 / 6 / 3
12,094
637
17,657
19,473
23,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
psychadelex
Gilgamesh
13
0 / 9 / 3
10,650
561
8,901
26,980
16,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
25
Kills
5
5
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
8
2
15
7.75
L
Mercury
KingKraken7
Mercury
3
10
0
0.3
W
5
2
16
6.5
L
Cthulhu
SpartanNibba
Cthulhu
2
6
3
0.58
L
Gilgamesh
psychadelex
Gilgamesh
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
33,434
44,059
Taken
62,464
29,362
Mitigated
47,715
18,924
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,255
14,380
633
8,002
13,667
5,535
2,357
4,623
9,044
0
108,382
W
16,736
3,951
0
5,140
14,165
7,974
840
5,601
8,564
0
52,454
L
Mercury
KingKraken7
Mercury
6,876
3,985
0
928
16,011
7,328
0
40
15,755
0
40,421
W
10,582
1,296
0
5,149
16,227
15,853
511
7,528
8,699
0
27,007
L
Cthulhu
SpartanNibba
Cthulhu
17,657
756
1,543
907
19,473
23,895
0
0
19,233
66,675
0
L
Gilgamesh
psychadelex
Gilgamesh
8,901
2,153
537
5,648
26,980
16,492
0
4
26,751
0
31,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
33,977
205
Minions Killed
175
0
Camps Cleared
0
1,063,765
Distance Traveled
968,323
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,802
779
119
6
0
323,812
1
W
Fenrir
13,534
712
64
3
0
353,564
5
L
Mercury
11,233
591
50
3
0
324,853
3
W
Tyr
13,780
725
22
1
0
386,389
0
L
Cthulhu
12,094
637
77
4
0
335,459
3
L
Gilgamesh
10,650
561
48
3
0
308,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role